ルーンの騎士
expedition_monster
Runed Knight
Spectre | Y |
---|---|
Tags | キャスター, construct, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, ward_armour |
Packs |
ライフ
160%
アーマー
+40%
耐性
0
0
0
0
Damage
160%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
5 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
経験値
160%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,411
アーマー
4,831
回避力
477
Damage
373
スペルダメージ
373
命中
2,180
Attack Time
1.32
経験値
45,814
Minion Life
18,048
Minion Damage
3,034
Minion Armour
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1.17 秒
5110から7666の火ダメージを与える
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
クリティカルヒット率: 5%
キャストタイム: 2 秒
クールダウン時間: 2 秒
発火付与確率が10%増加する
1033から1549の火ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
付与した発火の強度が50%上昇する
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
クールダウン時間: 15 秒
SOArmourCasterSpawnVolatiles
Triggerable
GTArmourCasterSpawnVolatiles
Triggerable
EGArmourCasterActivateVolatiles
Triggerable
GSArmourCasterVolatileExplode
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
645.5から1936の雷ダメージを与える
ヒット時に50%の確率で敵を盲目にする
敵への感電付与確率が50%上昇する
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk' );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' ); " on_end_WalkEmerge = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpeditionNew/VaalArmour/attachments/VaalArmourStaffHeld.ao' ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpeditionNew/VaalArmour/attachments/VaalArmourStaffHeld.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/VaalArmour/ExpeditionArmourCaster"] = { name = "Runed Knight", life = 1.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_effect_+%_final", "ignite_art_variation", "ignite_chance_+%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "active_skill_shock_chance_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
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Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.