| Spectre | |
|---|---|
| Area | ルーンの地下墓地, 失われし地下墓地, 孤立した寺院 |
| Tags | キャスター, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour |
| Packs |
ライフ
160%
+40%
耐性
Damage
160%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
5 ~ 18
アタックタイム
1.32 Second
Damage Spread
±20%
経験値
160%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
10,488
2,832
663
Damage
340
スペルダメージ
340
命中力
2,228
アタックタイム
1.32
経験値
34,411
Minion Life
10,051
Minion Damage
1,326
Minion Armour
4,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
クリティカルヒット率: 5%
キャストタイム: 1.17 秒
1個の投射物を放つ
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EASArmourCasterSpawnVolatiles
Spell
キャストタイム: 3.2 秒
クールダウン時間: 15 秒
SOArmourCasterSpawnVolatiles
Triggerable, AttackInPlace, Spell
キャストタイム: 1 秒
GTArmourCasterSpawnVolatiles
Spell, Triggerable, AttackInPlace
キャストタイム: 1 秒
EGArmourCasterActivateVolatiles
Triggerable
Object Type
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Actor
{
on_start_SingleGroundLaser = "LockOrientation();"
on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();"
}
Animated
{
on_event_end_face =
"
this.projectile_target = GetLocation()+RotateLocation( [0, -50] );
SetTargetLocation( projectile_target );
this.projectile_target = null;
"
}
Stats
{
set_base_heavy_stun_duration_ms = 2233
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/VaalArmour/ExpeditionArmourCaster"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Runed Knight",
life = 1.6,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 18,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"MPSArmourCasterBasic",
"ExpeditionGroundLaser",
"EASArmourCasterSpawnVolatiles",
"SOArmourCasterSpawnVolatiles",
"GTArmourCasterSpawnVolatiles",
"EGArmourCasterActivateVolatiles",
"GSArmourCasterVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSArmourCasterBasic"] = {
name = "MPSArmourCasterBasic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"ignite_art_variation",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"disable_visual_hit_effect",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.5, 1.5, 197, -30, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionGroundLaser"] = {
name = "ExpeditionGroundLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"ignite_art_variation",
"ignite_chance_+%",
"spell_maximum_action_distance_+%",
"is_area_damage",
"cannot_stun",
"disable_visual_hit_effect",
},
levels = {
[1] = {0.5, 1.5, 3, 10, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.5, 1.5, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASArmourCasterSpawnVolatiles"] = {
name = "EASArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOArmourCasterSpawnVolatiles"] = {
name = "SOArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTArmourCasterSpawnVolatiles"] = {
name = "GTArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGArmourCasterActivateVolatiles"] = {
name = "EGArmourCasterActivateVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSArmourCasterVolatileExplode"] = {
name = "GSArmourCasterVolatileExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"global_chance_to_blind_on_hit_%",
"active_skill_shock_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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