Дух медведя
Нежить
Spirit Of The Bear
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Здоровье
100%
Сопротивление
0 0 0 0
Damage
100%
Меткость
100%
Attack Distance
5 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheBearWild
Уровень
68
Здоровье
7,757
Damage
233
Урон от чар
233
Меткость
2,464
Время атаки
1.5
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntWild
Перезарядка: 3 сек.
SpiritBurstWild
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}

Object Type Codes

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWild"] = {
    name = "Spirit Of The Bear",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntWild",
        "SpiritBurstWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntWild"] = {
    name = "HauntWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstWild"] = {
    name = "SpiritBurstWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Дух медведя
Нежить
Spirit Of The Bear
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Здоровье
100%
Сопротивление
0 0 0 0
Damage
100%
Меткость
100%
Attack Distance
5 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheBearWildViper
Уровень
68
Здоровье
7,757
Damage
233
Урон от чар
233
Меткость
2,464
Время атаки
1.5
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntWild
Перезарядка: 3 сек.
SpiritBurstWild
active skill base area of effect radius [80]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWildViper"] = {
    name = "Spirit Of The Bear",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntWild",
        "SpiritBurstWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntWild"] = {
    name = "HauntWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstWild"] = {
    name = "SpiritBurstWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Дух медведя
Нежить
Spirit Of The Bear
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Здоровье
100%
Сопротивление
0 0 0 0
Damage
100%
Меткость
100%
Attack Distance
6 ~ 50
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
BearSpirit
Metadata
TormentedSpiritBearProxySlam_
Уровень
68
Здоровье
7,757
Damage
233
Урон от чар
233
Меткость
2,464
Время атаки
1.5
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
EAATormentedSpiritoftheBearSlam
Перезарядка: 7 сек.
action attack or cast time uses animation length [1]
GATormentedSpiritoftheBearSlam
Triggerable, Attack
Base Damage: 186–280
Урон от атаки: 190%
Время атаки: 1.5 сек.
Наносит на 90% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
voll slam damage +% final at centre [20]
GATormentedSpiritoftheBearSunder
Triggerable, Attack
Base Damage: 186–280
Время атаки: 1.5 сек.
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
voll slam damage +% final at centre [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

Stats
{
	is_hidden_monster = 0
}

StateMachine
{
	define_shared_state = "render"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

Render
{
	disable_rendering = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk' );"
}

StateMachine
{
	on_state_render_1 = "EnableRendering();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritBearProxySlam_"] = {
    name = "Spirit Of The Bear",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    skillList = {
        "GATormentedSpiritoftheBearSlam",
        "GATormentedSpiritoftheBearSunder",
        "EAATormentedSpiritoftheBearSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GATormentedSpiritoftheBearSlam"] = {
    name = "GATormentedSpiritoftheBearSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {20, 150, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATormentedSpiritoftheBearSunder"] = {
    name = "GATormentedSpiritoftheBearSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAATormentedSpiritoftheBearSlam"] = {
    name = "EAATormentedSpiritoftheBearSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Дух медведя
Нежить
Spirit Of The Bear
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Здоровье
100%
Сопротивление
0 0 0 0
Damage
66%
Меткость
100%
Attack Distance
6 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheBearWildPossesedDaemon
Уровень
68
Здоровье
7,757
Damage
154
Урон от чар
154
Меткость
2,464
Время атаки
1.5
Опыт
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
GTBearSpiritSummon
Triggerable
Перезарядка: 8.5 сек.
action attack or cast time uses animation length [1]
TBBearSpiritSummon
Spell, Triggerable, Attack, Damage
Base Damage: 123–185
Время применения: 1 сек.
Время атаки: 1.5 сек.
generic skill trigger skills with id [1]
SSMBearSpiritSummon
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [1097]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Stats
{
	is_hidden_monster = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Render
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWildPossesedDaemon"] = {
    name = "Spirit Of The Bear",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "SSMBearSpiritSummon",
        "TBBearSpiritSummon",
        "GTBearSpiritSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBearSpiritSummon"] = {
    name = "SSMBearSpiritSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "generic_skill_trigger_id",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1097, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBBearSpiritSummon"] = {
    name = "TBBearSpiritSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBearSpiritSummon"] = {
    name = "GTBearSpiritSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpiritOfTheBearPossessedPlayer Ref /0
Дух медведя
Игроки, в которых вселился дух медведя, получают 20% увеличение максимума здоровья, 60% повышение порога оглушения, 60% увеличение накопления оглушения и 20% уменьшение получаемого урона.
Игроки также будут периодически призывать духовного медведя, атакующего мощными ударами.
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