熊之魂
不死族
Spirit Of The Bear
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
生命
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheBearWild
等級
68
生命
7,757
傷害
233
法術傷害
233
命中
2,464
攻擊時間
1.5
經驗值
28,634
召喚物生命
6,930
召喚物傷害
969
召喚物護甲
2,413
HauntWild
冷卻時間: 3 秒
SpiritBurstWild
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}

Object Type Codes

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWild"] = {
    name = "Spirit Of The Bear",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntWild",
        "SpiritBurstWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntWild"] = {
    name = "HauntWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstWild"] = {
    name = "SpiritBurstWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
熊之魂
不死族
Spirit Of The Bear
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
生命
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheBearWildViper
等級
68
生命
7,757
傷害
233
法術傷害
233
命中
2,464
攻擊時間
1.5
經驗值
28,634
召喚物生命
6,930
召喚物傷害
969
召喚物護甲
2,413
HauntWild
冷卻時間: 3 秒
SpiritBurstWild
active skill base area of effect radius [80]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWildViper"] = {
    name = "Spirit Of The Bear",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntWild",
        "SpiritBurstWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntWild"] = {
    name = "HauntWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstWild"] = {
    name = "SpiritBurstWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
熊之魂
不死族
Spirit Of The Bear
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
生命
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 50
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
BearSpirit
Metadata
TormentedSpiritBearProxySlam_
等級
68
生命
7,757
傷害
233
法術傷害
233
命中
2,464
攻擊時間
1.5
經驗值
28,634
召喚物生命
6,930
召喚物傷害
969
召喚物護甲
2,413
EAATormentedSpiritoftheBearSlam
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
GATormentedSpiritoftheBearSlam
可觸發, 攻擊
Base Damage: 186–280
暴擊率: 5%
攻擊傷害: 190%
攻擊時間: 1.5 秒
造成 90% 更多攻擊傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
voll slam damage +% final at centre [20]
GATormentedSpiritoftheBearSunder
可觸發, 攻擊
Base Damage: 186–280
暴擊率: 5%
攻擊時間: 1.5 秒
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
voll slam damage +% final at centre [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

Stats
{
	is_hidden_monster = 0
}

StateMachine
{
	define_shared_state = "render"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

Render
{
	disable_rendering = true
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk' );"
}

StateMachine
{
	on_state_render_1 = "EnableRendering();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritBearProxySlam_"] = {
    name = "Spirit Of The Bear",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    skillList = {
        "GATormentedSpiritoftheBearSlam",
        "GATormentedSpiritoftheBearSunder",
        "EAATormentedSpiritoftheBearSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GATormentedSpiritoftheBearSlam"] = {
    name = "GATormentedSpiritoftheBearSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {20, 150, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATormentedSpiritoftheBearSunder"] = {
    name = "GATormentedSpiritoftheBearSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAATormentedSpiritoftheBearSlam"] = {
    name = "EAATormentedSpiritoftheBearSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
熊之魂
不死族
Spirit Of The Bear
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
生命
100%
抗性
0 0 0 0
傷害
66%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheBearWildPossesedDaemon
等級
68
生命
7,757
傷害
154
法術傷害
154
命中
2,464
攻擊時間
1.5
經驗值
28,634
召喚物生命
6,930
召喚物傷害
639
召喚物護甲
2,413
GTBearSpiritSummon
可觸發
冷卻時間: 8.5 秒
action attack or cast time uses animation length [1]
TBBearSpiritSummon
法術, 可觸發, 攻擊, 傷害
Base Damage: 123–185
施放時間: 1 秒
攻擊時間: 1.5 秒
generic skill trigger skills with id [1]
SSMBearSpiritSummon
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [1097]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Stats
{
	is_hidden_monster = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Render
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWildPossesedDaemon"] = {
    name = "Spirit Of The Bear",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "SSMBearSpiritSummon",
        "TBBearSpiritSummon",
        "GTBearSpiritSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMBearSpiritSummon"] = {
    name = "SSMBearSpiritSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "generic_skill_trigger_id",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1097, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBBearSpiritSummon"] = {
    name = "TBBearSpiritSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBearSpiritSummon"] = {
    name = "GTBearSpiritSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpiritOfTheBearPossessedPlayer Ref /0
熊之魂
玩家受熊之魂附身時,最大生命增加 20%、暈眩門檻增加 60%、, 暈眩累積增加 60%,且承受傷害減少 20%。
玩家也會週期性地召喚一隻使用重擊攻擊的熊之魂。
Edit

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