Spirit Of The Bear

Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




伤害
100%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheBearWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntWild
冷却时间: 3 秒
SpiritBurstWild
active skill base area of effect radius [80]
Object Type
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH }
Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWild"] = { name = "Spirit Of The Bear", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntWild", "SpiritBurstWild", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntWild"] = { name = "HauntWild", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstWild"] = { name = "SpiritBurstWild", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spirit Of The Bear

Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




伤害
100%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheBearWildViper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntWild
冷却时间: 3 秒
SpiritBurstWild
active skill base area of effect radius [80]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWildViper"] = { name = "Spirit Of The Bear", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntWild", "SpiritBurstWild", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntWild"] = { name = "HauntWild", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstWild"] = { name = "SpiritBurstWild", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spirit Of The Bear

Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




伤害
100%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 50
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
BearSpirit
Metadata
TormentedSpiritBearProxySlam_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAATormentedSpiritoftheBearSlam
冷却时间: 7 秒
action attack or cast time uses animation length [1]
GATormentedSpiritoftheBearSlam
可触发, 攻击
Base Damage: 186–280
暴击几率: 5%
攻击伤害: 190%
攻击间隔: 1.5 秒
攻击伤害总增 90%
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
voll slam damage +% final at centre [20]
GATormentedSpiritoftheBearSunder
可触发, 攻击
Base Damage: 186–280
暴击几率: 5%
攻击间隔: 1.5 秒
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
voll slam damage +% final at centre [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn" Stats { is_hidden_monster = 0 } StateMachine { define_shared_state = "render" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn" Render { disable_rendering = true } BaseEvents { on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk' );" } StateMachine { on_state_render_1 = "EnableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritBearProxySlam_"] = { name = "Spirit Of The Bear", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, skillList = { "GATormentedSpiritoftheBearSlam", "GATormentedSpiritoftheBearSunder", "EAATormentedSpiritoftheBearSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GATormentedSpiritoftheBearSlam"] = { name = "GATormentedSpiritoftheBearSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {20, 150, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATormentedSpiritoftheBearSunder"] = { name = "GATormentedSpiritoftheBearSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAATormentedSpiritoftheBearSlam"] = { name = "EAATormentedSpiritoftheBearSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spirit Of The Bear

Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性




伤害
66%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheBearWildPossesedDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTBearSpiritSummon
可触发
冷却时间: 8.5 秒
action attack or cast time uses animation length [1]
TBBearSpiritSummon
法术, 可触发, 攻击, 伤害
Base Damage: 123–185
施放间隔: 1 秒
攻击间隔: 1.5 秒
generic skill trigger skills with id [1]
SSMBearSpiritSummon
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [1097]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon" Stats { is_hidden_monster = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBearWildPossesedDaemon"] = { name = "Spirit Of The Bear", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "SSMBearSpiritSummon", "TBBearSpiritSummon", "GTBearSpiritSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMBearSpiritSummon"] = { name = "SSMBearSpiritSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "generic_skill_trigger_id", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1097, -99, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBearSpiritSummon"] = { name = "TBBearSpiritSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBearSpiritSummon"] = { name = "GTBearSpiritSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
SpiritOfTheBearPossessedPlayer Ref /0
Spirit Of The Bear
Players possessed by the Spirit Of The Bear have 20% Increased Maximum Life, 60% increased Stun Threshold, 60% increased Stun Buildup and 20% reduced damage taken.
Players will also periodically summon a spiritual Bear that uses slam attacks.
Players will also periodically summon a spiritual Bear that uses slam attacks.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.