Тонкви, провидец Солнца



Область: Храм солнца
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Tonqui, Seer of the Sun
Spectre | N |
---|---|
Area | Храм солнца |
Tags | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Здоровье
250%
Energy Shield From Life
15%
Сопротивление




Damage
250%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
5 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
120%
Type
SunWorshipperBossMAP
Metadata
VaalSunWorshipperMAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
13,840
2,023
663
2,442
Damage
531
Урон от чар
531
Меткость
2,214
Время атаки
1.5
Опыт
53,768
Minion Life
13,349
Minion Energy Shield
2,356
Minion Damage
2,072
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSunWorshipperBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1043]
projectile uses contact position [1]
spell maximum action distance +% [-32]
use scaled contact offset [1]

SunWorshipperFireLaser
Spell, Area, Fire, Channel, AreaSpell
Время применения: 1.5 сек.
Перезарядка: 30 сек.
10% увеличение получаемого урона от огня
Наносит 848.4 базового урона от огня в секунду
300% увеличение длины луча
action attack or cast time uses animation length [1]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
EASSunWorshipperSummonSuns
Перезарядка: 30 сек.
action attack or cast time uses animation length [1]
EASSunWorshipperSummonSunWall
action attack or cast time uses animation length [1]
CTS3SunWorshipperEnrageDash
Перезарядка: 22 сек.
action attack or cast time uses animation length [1]
DTTSunWorshipperEnrageDash
Attack, Movement
Dash
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]

CTS1SunWorshipperEnrageDash
action attack or cast time uses animation length [1]
SGLSunWorshipperEyeLaser
Spell, Damage, Triggerable
Время применения: 1 сек.
Перезарядка: 18 сек.
GPSSunWorshipperStarSwarm
Triggerable, Damage
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
EASSunWorshipperSummonNeutronStar
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
EASSunWorshipperSummonOrbitSun
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
EASSunWorshipperDodgeForwards
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASSunWorshipperDodgeBackwards
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASSunWorshipperDodgeLeft
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASSunWorshipperDodgeRight
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GPSSunWorshipperMiniSun
Triggerable, Damage
base deal no damage [1]
base is projectile [1]
no additional projectiles [1]
projectile maximum range override [400]
projectiles travel at fixed height [1]
GSSunWorshipperBossSunExplosionObject
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
base is projectile [1]
is area damage [1]
GSSunWorshipperBossSunExplosionOtherSun
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
base is projectile [1]
is area damage [1]
GSSunWorshipperEnrageDashExplosion
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSSunWorshipperSolarFlare
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
EASSunWorshipperDodgeForwardsShort
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "no_collision; has_emerged;" on_or_create_state_no_collision_1 = { RemoveCollidability(); } on_state_no_collision_0 = { MakeCollidable(); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Summon Sun Wall */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = " sun_wall_count; summon_sun_wall; " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Rage Dash */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance3" } Stats { set_monster_delay_item_drops_millis = 3200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "KaazuliInRange" life_percent_param = "KaazuliLifePercentage" range = 130 } Animated { on_event_scorch_for_death_01 = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorching.epk' ); } } Life { on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorched.epk' ); } } StateMachine { create_state_has_emerged_0 = { AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao', FX_sunSphere ); } on_state_has_emerged_1 = { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao' ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorching.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorched.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Skill 1 */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents {} Actor {} Animated {} /* ------------------------------------------------------------------------------------------------------------------- */ /* Combat Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents { set_dash_dialogue = false on_wake = " IfInStance( stance2, () { local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2' ), { PlayTextAudio( SunWorshipper_PreEmerge_Warrior, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( player_ascendancy == 'Warrior3', { PlayTextAudio( SunWorshipper_PreEmerge_Smith, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( player_ascendancy == 'Monk', { PlayTextAudio( SunWorshipper_PreEmerge_Monk_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( player_ascendancy == 'Monk2', { PlayTextAudio( SunWorshipper_PreEmerge_Invoker, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( player_ascendancy == 'Monk3', { PlayTextAudio( SunWorshipper_PreEmerge_Acolyte_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( Or( player_ascendancy == 'Shadow', player_ascendancy == 'Shadow1', player_ascendancy == 'Shadow2', player_ascendancy == 'Shadow3' ), { PlayTextAudio( SunWorshipper_PreEmerge_Shadow, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( !VariableExists( succeeded ), () { PlayTextAudio( SunWorshipper_PreEmerge_Other_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); } ); } ); " } Actor { on_effect_start_CTS1BossFightStart = { PlayTextAudio( SunWorshipper_Emerge_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_effect_start_CTS3SunWorshipperEnrageDash = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_EnrageDash_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' );} ); } on_effect_start_EASSunWorshipperSummonSunWall = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_SunWall_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' );} ); } on_effect_start_EASSunWorshipperSummonSuns = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_CrissCross_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' );} ); } on_effect_start_GPSSunWorshipperStarSwarm = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_Supernova_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' );} ); } } Animated { on_heavy_stun_01 = { PlayTextAudio( SunWorshipper_HeavyStun_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_scorching_ray_start_01 = { PlayTextAudio( SunWorshipper_ScorchingRay_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_eye_laser_01 = { PlayTextAudio( SunWorshipper_EyeLazer_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_summon_blackhole_01 = { PlayTextAudio( SunWorshipper_Blackhole_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_summon_blackhole_02 = { PlayTextAudio( SunWorshipper_Blackhole_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP"] = { name = "Tonqui, Seer of the Sun", life = 2.5, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GPSSunWorshipperMiniSun", "GPSSunWorshipperStarSwarm", "MPSSunWorshipperBasicProj", "CTS3SunWorshipperEnrageDash", "CTS1SunWorshipperEnrageDash", "GSSunWorshipperBossSunExplosionObject", "GSSunWorshipperSolarFlare", "GSSunWorshipperEnrageDashExplosion", "GSSunWorshipperBossSunExplosionOtherSun", "EASSunWorshipperSummonSuns", "EASSunWorshipperSummonSunWall", "EASSunWorshipperSummonNeutronStar", "EASSunWorshipperSummonOrbitSun", "EASSunWorshipperDodgeForwards", "EASSunWorshipperDodgeForwardsShort", "EASSunWorshipperDodgeBackwards", "EASSunWorshipperDodgeLeft", "EASSunWorshipperDodgeRight", "DTTSunWorshipperEnrageDash", "SGLSunWorshipperEyeLaser", "SunWorshipperFireLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSSunWorshipperMiniSun"] = { name = "GPSSunWorshipperMiniSun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_maximum_range_override", "base_is_projectile", "base_deal_no_damage", "projectiles_travel_at_fixed_height", "no_additional_projectiles", }, levels = { [1] = {400, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSSunWorshipperStarSwarm"] = { name = "GPSSunWorshipperStarSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "projectile_spread_radius", "projectile_ballistic_gravity_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSunWorshipperBasicProj"] = { name = "MPSSunWorshipperBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1043, -32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3SunWorshipperEnrageDash"] = { name = "CTS3SunWorshipperEnrageDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS1SunWorshipperEnrageDash"] = { name = "CTS1SunWorshipperEnrageDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSunWorshipperBossSunExplosionObject"] = { name = "GSSunWorshipperBossSunExplosionObject", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSunWorshipperSolarFlare"] = { name = "GSSunWorshipperSolarFlare", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSunWorshipperEnrageDashExplosion"] = { name = "GSSunWorshipperEnrageDashExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSunWorshipperBossSunExplosionOtherSun"] = { name = "GSSunWorshipperBossSunExplosionOtherSun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperSummonSuns"] = { name = "EASSunWorshipperSummonSuns", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperSummonSunWall"] = { name = "EASSunWorshipperSummonSunWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperSummonNeutronStar"] = { name = "EASSunWorshipperSummonNeutronStar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperSummonOrbitSun"] = { name = "EASSunWorshipperSummonOrbitSun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeForwards"] = { name = "EASSunWorshipperDodgeForwards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeForwardsShort"] = { name = "EASSunWorshipperDodgeForwardsShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeBackwards"] = { name = "EASSunWorshipperDodgeBackwards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeLeft"] = { name = "EASSunWorshipperDodgeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeRight"] = { name = "EASSunWorshipperDodgeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSunWorshipperEnrageDash"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "skill_is_attack", "skill_does_not_pathfind", }, levels = { [1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SGLSunWorshipperEyeLaser"] = { name = "SGLSunWorshipperEyeLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SunWorshipperFireLaser"] = { name = "SunWorshipperFireLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_charge_up_time_ms", "fire_beam_rotation_speed_+%", "fire_beam_slow_down_strength_-%", "fire_beam_prioritise_players_for_targeting", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 10, 1000, 750, 300, -70, 700, -80, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Тонкви, провидец Солнца



monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Tonqui, Seer of the Sun
Spectre | N |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Здоровье
250%
Energy Shield From Life
15%
Сопротивление




Damage
250%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
5 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
120%
Type
SunWorshipperBossSTANDALONE
Metadata
VaalSunWorshipperSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
16,484
2,413
708
2,909
Damage
583
Урон от чар
583
Меткость
2,464
Время атаки
1.5
Опыт
71,585
Minion Life
14,726
Minion Energy Shield
2,599
Minion Damage
2,422
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSSunWorshipperBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1043]
projectile uses contact position [1]
spell maximum action distance +% [-32]
use scaled contact offset [1]

SunWorshipperFireLaser
Spell, Area, Fire, Channel, AreaSpell
Время применения: 1.5 сек.
Перезарядка: 30 сек.
10% увеличение получаемого урона от огня
Наносит 930 базового урона от огня в секунду
300% увеличение длины луча
action attack or cast time uses animation length [1]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
EASSunWorshipperSummonSuns
Перезарядка: 30 сек.
action attack or cast time uses animation length [1]
EASSunWorshipperSummonSunWall
action attack or cast time uses animation length [1]
CTS3SunWorshipperEnrageDash
Перезарядка: 22 сек.
action attack or cast time uses animation length [1]
DTTSunWorshipperEnrageDash
Attack, Movement
Dash
Base Damage: 466–699
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]

CTS1SunWorshipperEnrageDash
action attack or cast time uses animation length [1]
SGLSunWorshipperEyeLaser
Spell, Damage, Triggerable
Время применения: 1 сек.
Перезарядка: 18 сек.
GPSSunWorshipperStarSwarm
Triggerable, Damage
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
EASSunWorshipperSummonNeutronStar
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
EASSunWorshipperSummonOrbitSun
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
EASSunWorshipperDodgeForwards
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASSunWorshipperDodgeBackwards
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASSunWorshipperDodgeLeft
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASSunWorshipperDodgeRight
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GPSSunWorshipperMiniSun
Triggerable, Damage
base deal no damage [1]
base is projectile [1]
no additional projectiles [1]
projectile maximum range override [400]
projectiles travel at fixed height [1]
GSSunWorshipperBossSunExplosionObject
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
base is projectile [1]
is area damage [1]
GSSunWorshipperBossSunExplosionOtherSun
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
base is projectile [1]
is area damage [1]
GSSunWorshipperEnrageDashExplosion
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSSunWorshipperSolarFlare
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
EASSunWorshipperDodgeForwardsShort
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GTSSunWorshipperSunOrbitSpawnerSTANDALONE
Triggerable
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "no_collision; has_emerged;" on_or_create_state_no_collision_1 = { RemoveCollidability(); } on_state_no_collision_0 = { MakeCollidable(); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Summon Sun Wall */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = " sun_wall_count; summon_sun_wall; " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Rage Dash */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance3" } Stats { set_monster_delay_item_drops_millis = 3200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "KaazuliInRange" life_percent_param = "KaazuliLifePercentage" range = 130 } Animated { on_event_scorch_for_death_01 = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorching.epk' ); } } Life { on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorched.epk' ); } } StateMachine { /* create_state_has_emerged_0 = { AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao', FX_sunSphere ); } on_state_has_emerged_1 = { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao' ); } */ } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorching.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorched.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Skill 1 */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents {} Actor {} Animated {} /* ------------------------------------------------------------------------------------------------------------------- */ /* Combat Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ BaseEvents { set_dash_dialogue = false on_wake = " IfInStance( stance2, () { local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2' ), { PlayTextAudio( SunWorshipper_PreEmerge_Warrior, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( player_ascendancy == 'Warrior3', { PlayTextAudio( SunWorshipper_PreEmerge_Smith, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( player_ascendancy == 'Monk', { PlayTextAudio( SunWorshipper_PreEmerge_Monk_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( player_ascendancy == 'Monk2', { PlayTextAudio( SunWorshipper_PreEmerge_Invoker, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( player_ascendancy == 'Monk3', { PlayTextAudio( SunWorshipper_PreEmerge_Acolyte_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( Or( player_ascendancy == 'Shadow', player_ascendancy == 'Shadow1', player_ascendancy == 'Shadow2', player_ascendancy == 'Shadow3' ), { PlayTextAudio( SunWorshipper_PreEmerge_Shadow, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); succeeded = true; } ); If( !VariableExists( succeeded ), () { PlayTextAudio( SunWorshipper_PreEmerge_Other_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP', 750 ); } ); } ); " } Actor { on_effect_start_CTS1BossFightStart = { PlayTextAudio( SunWorshipper_Emerge_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_effect_start_CTS3SunWorshipperEnrageDash = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_EnrageDash_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' );} ); } on_effect_start_EASSunWorshipperSummonSunWall = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_SunWall_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' );} ); } on_effect_start_EASSunWorshipperSummonSuns = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_CrissCross_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' );} ); } on_effect_start_GPSSunWorshipperStarSwarm = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_Supernova_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' );} ); } } Animated { on_heavy_stun_01 = { PlayTextAudio( SunWorshipper_HeavyStun_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_scorching_ray_start_01 = { PlayTextAudio( SunWorshipper_ScorchingRay_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_eye_laser_01 = { PlayTextAudio( SunWorshipper_EyeLazer_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_summon_blackhole_01 = { PlayTextAudio( SunWorshipper_Blackhole_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } on_summon_blackhole_02 = { PlayTextAudio( SunWorshipper_Blackhole_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperMAP' ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperSTANDALONE"] = { name = "Tonqui, Seer of the Sun", life = 2.5, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GPSSunWorshipperMiniSun", "GPSSunWorshipperStarSwarm", "MPSSunWorshipperBasicProj", "CTS3SunWorshipperEnrageDash", "CTS1SunWorshipperEnrageDash", "GSSunWorshipperBossSunExplosionObject", "GSSunWorshipperSolarFlare", "GSSunWorshipperEnrageDashExplosion", "GSSunWorshipperBossSunExplosionOtherSun", "EASSunWorshipperSummonSuns", "EASSunWorshipperSummonSunWall", "EASSunWorshipperSummonNeutronStar", "EASSunWorshipperSummonOrbitSun", "EASSunWorshipperDodgeForwards", "EASSunWorshipperDodgeForwardsShort", "EASSunWorshipperDodgeBackwards", "EASSunWorshipperDodgeLeft", "EASSunWorshipperDodgeRight", "GTSSunWorshipperSunOrbitSpawnerSTANDALONE", "DTTSunWorshipperEnrageDash", "SGLSunWorshipperEyeLaser", "SunWorshipperFireLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSSunWorshipperMiniSun"] = { name = "GPSSunWorshipperMiniSun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_maximum_range_override", "base_is_projectile", "base_deal_no_damage", "projectiles_travel_at_fixed_height", "no_additional_projectiles", }, levels = { [1] = {400, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSSunWorshipperStarSwarm"] = { name = "GPSSunWorshipperStarSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "projectile_spread_radius", "projectile_ballistic_gravity_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSunWorshipperBasicProj"] = { name = "MPSSunWorshipperBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1043, -32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3SunWorshipperEnrageDash"] = { name = "CTS3SunWorshipperEnrageDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS1SunWorshipperEnrageDash"] = { name = "CTS1SunWorshipperEnrageDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSunWorshipperBossSunExplosionObject"] = { name = "GSSunWorshipperBossSunExplosionObject", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSunWorshipperSolarFlare"] = { name = "GSSunWorshipperSolarFlare", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSunWorshipperEnrageDashExplosion"] = { name = "GSSunWorshipperEnrageDashExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSunWorshipperBossSunExplosionOtherSun"] = { name = "GSSunWorshipperBossSunExplosionOtherSun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperSummonSuns"] = { name = "EASSunWorshipperSummonSuns", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperSummonSunWall"] = { name = "EASSunWorshipperSummonSunWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperSummonNeutronStar"] = { name = "EASSunWorshipperSummonNeutronStar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperSummonOrbitSun"] = { name = "EASSunWorshipperSummonOrbitSun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeForwards"] = { name = "EASSunWorshipperDodgeForwards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeForwardsShort"] = { name = "EASSunWorshipperDodgeForwardsShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeBackwards"] = { name = "EASSunWorshipperDodgeBackwards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeLeft"] = { name = "EASSunWorshipperDodgeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSunWorshipperDodgeRight"] = { name = "EASSunWorshipperDodgeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSSunWorshipperSunOrbitSpawnerSTANDALONE"] = { name = "GTSSunWorshipperSunOrbitSpawnerSTANDALONE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSunWorshipperEnrageDash"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "skill_is_attack", "skill_does_not_pathfind", }, levels = { [1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SGLSunWorshipperEyeLaser"] = { name = "SGLSunWorshipperEyeLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SunWorshipperFireLaser"] = { name = "SunWorshipperFireLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_charge_up_time_ms", "fire_beam_rotation_speed_+%", "fire_beam_slow_down_strength_-%", "fire_beam_prioritise_players_for_targeting", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 10, 1000, 750, 300, -70, 700, -80, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.