Тор Гул, Осквернитель
НежитьОбласть: Шпили Дешара, Область убийства боссов 3
300% увеличение порога оглушения
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Tor Gul, the Defiler
| Spectre | N |
|---|---|
| Area | Шпили Дешара, Область убийства боссов 3 |
| Tags | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Здоровье
300%
+100%
Сопротивление
Damage
350%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 90
Время атаки
2.25 Second
Damage Spread
±20%
Опыт
250%
Model Size
100%
Type
GiantSkeletonSnakeBoss
Metadata
GiantSkeletonSnakeBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
35
Здоровье
2,559
590
296
Damage
259
Урон от чар
259
Меткость
618
Время атаки
2.25
Опыт
7,078
Minion Life
5,994
Minion Damage
522
Minion Armour
1,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASGiantSnakeBossSweepLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 207—311
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 207—311
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepLeft90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 207—311
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepRight90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 207—311
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGiantSnakeBossVomit
Перезарядка: 22 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-70]
EASGiantSnakeBossBasicSlamFront
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamLeft90
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathStart
Перезарядка: 21 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
GSSkeletonSnakeBossFlameBlast
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
Радиус взрыва равен 0.9 м
action attack or cast time uses animation length [1]
action do not face target [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GASkeletonSnakeBossHeadSlamBodyDamage
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Шанс крит. попадания: 5%
Время атаки: 2.25 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GASkeletonSnakeBossHeadSlam
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Шанс крит. попадания: 5%
Урон от атаки: 250%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 150% больше урона атаками
600% увеличение дистанции отбрасывания
Отбрасывает врагов
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSkeletonSnakeBossRibCageBarrageImpact
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
GTSkeletonSnakeBossSoulerCoasterBarrage
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
MPSSkeletonSnakeBossSoulerCoaster
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1110]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GAGiantSnakeBossAttackImpact
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Шанс крит. попадания: 5%
Урон от атаки: 190%
Время атаки: 2.25 сек.
Наносит на 90% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
voll slam damage +% final at centre [60]
EASGiantSnakeBossFlameBreathLeftStart
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightStart
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
GSGiantSnakeBossFlameBreath
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
SSMGiantSnakeBossVomit
Spell, Multicastable, Triggerable, AttackInPlace
Время применения: 1 сек.
alternate minion [1056]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
CGEGiantSnakeBossVomit
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
Наносит 113.5 урона хаосом в секунду
30% снижение скорости передвижения
active skill base area of effect radius [25]
base skill effect duration [21000]
do not apply area modifiers [1]
ground caustic art variation [1019]
monster penalty against minions damage +% final vs player minions [200]
GASkeletonSnakeBossHeadSlam180
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Шанс крит. попадания: 5%
Время атаки: 2.25 сек.
600% увеличение дистанции отбрасывания
Отбрасывает врагов
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [30]
GCEGiantSnakeBossBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
Наносит 113.5 урона от огня в секунду
active skill base area of effect radius [16]
base skill effect duration [30000]
do not apply area modifiers [1]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [150]
GTGiantSnakeBossFlameBlastTrap
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
EASGiantSnakeBossFlameBlastTrap
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
GCEGiantSnakeBossHeadSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
Наносит 113.5 урона от огня в секунду
active skill base area of effect radius [30]
base skill effect duration [29000]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [100]
SSMGiantSnakeBossRagingSpirits
Spell, Multicastable, Triggerable, AttackInPlace
Время применения: 1 сек.
alternate minion [1058]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GAGiantSnakeBossForearmSlams
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Шанс крит. попадания: 5%
Время атаки: 2.25 сек.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EAAGiantSnakeBossMultiSlam
Перезарядка: 18 сек.
action attack or cast time uses animation length [1]
GAGiantSnakeBossHandSlams
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSGiantSnakeBossComboFlame
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSEGGiantSnakeBossDetonateRunes
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
GTGiantSnakeBossFlameBlastArena
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
CGEGiantSkeletonSnakeBossFlameGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 3.532 сек.
Наносит 128.5 урона от огня в секунду
active skill area of effect radius +% final [-60]
base skill effect duration [3000]
ground fire art variation [1018]
monster penalty against minions damage +% final vs player minions [100]
EASGiantSnakeBossBasicSlamLeft90Near
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90Near
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamFrontNear
action attack or cast time uses animation length [1]
action do not face target [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
basic_action = "ChangeToStance5"
}
Life {}
StateMachine
{
define_shared_state = "emerge_time;"
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 300
}
Transitionable {}
Positioned
{
update_max_entity_size = true
force_placement = true
}
Pathfinding
{
immobile = true
}
Functions
{
lock_height = "LockHeight( arg1 );"
lock_facing = "LockOrientation();"
fix_orientation =
"
AddOnActionEnd(
{
SetOrientation( GetOrientation() + arg1, false, true );
PlayAnimationType( Idle, 1.0, 0, 0 );
}, true );
"
}
Preload
{
preload_misc_object = "SnakeBossFlameBlasts"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Render
{
use_ao_lights = true
light_starts_disabled = true
}
StateMachine {}
Render
{
selection_height_override = 700.0
}
Actor {}
GlobalAudioParamEvents
{
player_in_range_param = "TorgulInRange"
life_percent_param = "TorgulLifePercentage"
range = 130
}
Preload
{
preload_environment = "G2_9_2_boss"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/GiantSnakeSkeletonBoss/GiantSkeletonSnakeBoss_"] = {
name = "Tor Gul, the Defiler",
life = 3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.5,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 90,
accuracy = 1,
skillList = {
"MAASGiantSnakeBossSweepRight90",
"MAASGiantSnakeBossSweepRight",
"MAASGiantSnakeBossSweepLeft90",
"MAASGiantSnakeBossSweepLeft",
"SSMGiantSnakeBossVomit",
"SSMGiantSnakeBossRagingSpirits",
"MPSSkeletonSnakeBossSoulerCoaster",
"CGEGiantSnakeBossVomit",
"GCEGiantSnakeBossHeadSlamBurningGround",
"GCEGiantSnakeBossBurningGround",
"CGEGiantSkeletonSnakeBossFlameGeyser",
"GSSkeletonSnakeBossFlameBlast",
"GASkeletonSnakeBossHeadSlamBodyDamage",
"GASkeletonSnakeBossHeadSlam",
"GSSkeletonSnakeBossRibCageBarrageImpact",
"GAGiantSnakeBossAttackImpact",
"GSGiantSnakeBossFlameBreath",
"GASkeletonSnakeBossHeadSlam180",
"GAGiantSnakeBossForearmSlams",
"GAGiantSnakeBossHandSlams",
"GSGiantSnakeBossComboFlame",
"GSEGGiantSnakeBossDetonateRunes",
"EASGiantSnakeBossFlameBreathStart",
"EASGiantSnakeBossFlameBreathLeftStart",
"EASGiantSnakeBossFlameBreathRightStart",
"EASGiantSnakeBossFlameBreathLeftEnd180",
"EASGiantSnakeBossFlameBreathLeftEnd270",
"EASGiantSnakeBossFlameBreathLeftEnd360",
"EASGiantSnakeBossFlameBreathRightEnd180",
"EASGiantSnakeBossFlameBreathRightEnd270",
"EASGiantSnakeBossFlameBreathRightEnd360",
"EASGiantSnakeBossVomit",
"EASGiantSnakeBossBasicSlamFront",
"EASGiantSnakeBossBasicSlamLeft90",
"EASGiantSnakeBossBasicSlamRight90",
"EASGiantSnakeBossFlameBlastTrap",
"EAAGiantSnakeBossMultiSlam",
"EASGiantSnakeBossBasicSlamLeft90Near",
"EASGiantSnakeBossBasicSlamRight90Near",
"EASGiantSnakeBossBasicSlamFrontNear",
"GTSkeletonSnakeBossSoulerCoasterBarrage",
"GTGiantSnakeBossFlameBlastTrap",
"GTGiantSnakeBossFlameBlastArena",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepRight90"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepRight"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepLeft90"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepLeft"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMGiantSnakeBossVomit"] = {
name = "SSMGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMGiantSnakeBossRagingSpirits"] = {
name = "SSMGiantSnakeBossRagingSpirits",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSSkeletonSnakeBossSoulerCoaster"] = {
name = "MPSSkeletonSnakeBossSoulerCoaster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"base_deal_no_damage",
},
levels = {
[1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEGiantSnakeBossVomit"] = {
name = "CGEGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GCEGiantSnakeBossHeadSlamBurningGround"] = {
name = "GCEGiantSnakeBossHeadSlamBurningGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GCEGiantSnakeBossBurningGround"] = {
name = "GCEGiantSnakeBossBurningGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEGiantSkeletonSnakeBossFlameGeyser"] = {
name = "CGEGiantSkeletonSnakeBossFlameGeyser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.532,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSkeletonSnakeBossFlameBlast"] = {
name = "GSSkeletonSnakeBossFlameBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlamBodyDamage"] = {
name = "GASkeletonSnakeBossHeadSlamBodyDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"do_not_apply_area_modifiers",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlam"] = {
name = "GASkeletonSnakeBossHeadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"knockback_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"global_knockback",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSkeletonSnakeBossRibCageBarrageImpact"] = {
name = "GSSkeletonSnakeBossRibCageBarrageImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossAttackImpact"] = {
name = "GAGiantSnakeBossAttackImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGiantSnakeBossFlameBreath"] = {
name = "GSGiantSnakeBossFlameBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlam180"] = {
name = "GASkeletonSnakeBossHeadSlam180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"knockback_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"global_knockback",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossForearmSlams"] = {
name = "GAGiantSnakeBossForearmSlams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossHandSlams"] = {
name = "GAGiantSnakeBossHandSlams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGiantSnakeBossComboFlame"] = {
name = "GSGiantSnakeBossComboFlame",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEGGiantSnakeBossDetonateRunes"] = {
name = "GSEGGiantSnakeBossDetonateRunes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathStart"] = {
name = "EASGiantSnakeBossFlameBreathStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftStart"] = {
name = "EASGiantSnakeBossFlameBreathLeftStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightStart"] = {
name = "EASGiantSnakeBossFlameBreathRightStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd180"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd270"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd270",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd360"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd360",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd180"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd270"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd270",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd360"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd360",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossVomit"] = {
name = "EASGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamFront"] = {
name = "EASGiantSnakeBossBasicSlamFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamLeft90"] = {
name = "EASGiantSnakeBossBasicSlamLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamRight90"] = {
name = "EASGiantSnakeBossBasicSlamRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBlastTrap"] = {
name = "EASGiantSnakeBossFlameBlastTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAGiantSnakeBossMultiSlam"] = {
name = "EAAGiantSnakeBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamLeft90Near"] = {
name = "EASGiantSnakeBossBasicSlamLeft90Near",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamRight90Near"] = {
name = "EASGiantSnakeBossBasicSlamRight90Near",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamFrontNear"] = {
name = "EASGiantSnakeBossBasicSlamFrontNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSkeletonSnakeBossSoulerCoasterBarrage"] = {
name = "GTSkeletonSnakeBossSoulerCoasterBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGiantSnakeBossFlameBlastTrap"] = {
name = "GTGiantSnakeBossFlameBlastTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGiantSnakeBossFlameBlastArena"] = {
name = "GTGiantSnakeBossFlameBlastArena",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
300% увеличение порога оглушения
| Family | LargeBossLightStunThreshold |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Зар Уали, костяной тиран
Нежить300% увеличение порога оглушения
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Tor Gul, the Defiler
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, bones, medium_movement, not_dex, not_int, skeleton, undead |
Здоровье
300%
+100%
Сопротивление
Damage
350%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
15 ~ 30
Время атаки
2.25 Second
Damage Spread
±20%
Опыт
250%
Model Size
70%
Type
GiantSkeletonSnakeBossSTANDALONE
Metadata
GiantSkeletonSnakeBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
23,271
4,826
708
Damage
816
Урон от чар
816
Меткость
2,502
Время атаки
2.25
Опыт
71,585
Minion Life
20,790
Minion Damage
3,391
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASGiantSnakeBossSweepLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 653—979
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 653—979
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepLeft90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 653—979
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepRight90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 653—979
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGiantSnakeBossVomit
Перезарядка: 22 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-70]
EASGiantSnakeBossBasicSlamFront
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamLeft90
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathStart
Перезарядка: 21 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
GSSkeletonSnakeBossFlameBlast
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
Радиус взрыва равен 0.9 м
action attack or cast time uses animation length [1]
action do not face target [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GASkeletonSnakeBossHeadSlamBodyDamage
Triggerable, Attack, AttackInPlace
Base Damage: 653—979
Шанс крит. попадания: 5%
Время атаки: 2.25 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GASkeletonSnakeBossHeadSlam
Triggerable, Attack, AttackInPlace
Base Damage: 653—979
Шанс крит. попадания: 5%
Урон от атаки: 250%
Время атаки: 2.25 сек.
Перезарядка: 12 сек.
Наносит на 150% больше урона атаками
600% увеличение дистанции отбрасывания
Отбрасывает врагов
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSkeletonSnakeBossRibCageBarrageImpact
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
GTSkeletonSnakeBossSoulerCoasterBarrage
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
MPSSkeletonSnakeBossSoulerCoaster
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1110]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GAGiantSnakeBossAttackImpact
Triggerable, Attack, AttackInPlace
Base Damage: 653—979
Шанс крит. попадания: 5%
Урон от атаки: 190%
Время атаки: 2.25 сек.
Наносит на 90% больше урона атаками
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
voll slam damage +% final at centre [60]
EASGiantSnakeBossFlameBreathLeftStart
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightStart
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
GSGiantSnakeBossFlameBreath
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
SSMGiantSnakeBossVomit
Spell, Multicastable, Triggerable, AttackInPlace
Время применения: 1 сек.
alternate minion [1056]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
CGEGiantSnakeBossVomit
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
Наносит 352.1 урона хаосом в секунду
30% снижение скорости передвижения
active skill base area of effect radius [25]
base skill effect duration [21000]
do not apply area modifiers [1]
ground caustic art variation [1019]
monster penalty against minions damage +% final vs player minions [200]
GASkeletonSnakeBossHeadSlam180
Triggerable, Attack, AttackInPlace
Base Damage: 653—979
Шанс крит. попадания: 5%
Время атаки: 2.25 сек.
600% увеличение дистанции отбрасывания
Отбрасывает врагов
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [30]
GCEGiantSnakeBossBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
Наносит 352.1 урона от огня в секунду
active skill base area of effect radius [16]
base skill effect duration [30000]
do not apply area modifiers [1]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [150]
GTGiantSnakeBossFlameBlastTrap
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
EASGiantSnakeBossFlameBlastTrap
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
GCEGiantSnakeBossHeadSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
Наносит 352.1 урона от огня в секунду
active skill base area of effect radius [30]
base skill effect duration [29000]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [100]
SSMGiantSnakeBossRagingSpirits
Spell, Multicastable, Triggerable, AttackInPlace
Время применения: 1 сек.
alternate minion [1058]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GAGiantSnakeBossForearmSlams
Triggerable, Attack, AttackInPlace
Base Damage: 653—979
Шанс крит. попадания: 5%
Время атаки: 2.25 сек.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EAAGiantSnakeBossMultiSlam
Перезарядка: 18 сек.
action attack or cast time uses animation length [1]
GAGiantSnakeBossHandSlams
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSGiantSnakeBossComboFlame
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSEGGiantSnakeBossDetonateRunes
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
GTGiantSnakeBossFlameBlastArena
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
CGEGiantSkeletonSnakeBossFlameGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 3.532 сек.
Наносит 398.6 урона от огня в секунду
active skill area of effect radius +% final [-60]
base skill effect duration [3000]
ground fire art variation [1018]
monster penalty against minions damage +% final vs player minions [100]
EASGiantSnakeBossBasicSlamLeft90Near
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90Near
Перезарядка: 6 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamFrontNear
action attack or cast time uses animation length [1]
action do not face target [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
basic_action = "ChangeToStance5"
}
Life {}
StateMachine
{
define_shared_state = "emerge_time;"
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 200
}
Transitionable {}
Positioned
{
update_max_entity_size = true
force_placement = true
}
Pathfinding
{
immobile = true
}
Functions
{
lock_height = "LockHeight( arg1 );"
lock_facing = "LockOrientation();"
fix_orientation =
"
AddOnActionEnd(
{
SetOrientation( GetOrientation() + arg1, false, true );
PlayAnimationType( Idle, 1.0, 0, 0 );
}, true );
"
}
Preload
{
preload_misc_object = "SnakeBossFlameBlasts"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBaseStandAlone"
Render
{
use_ao_lights = true
light_starts_disabled = true
}
StateMachine {}
Render
{
selection_height_override = 700.0
}
Actor {}
GlobalAudioParamEvents
{
player_in_range_param = "TorgulInRange"
life_percent_param = "TorgulLifePercentage"
range = 130
}
Preload
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/GiantSnakeSkeletonBoss/GiantSkeletonSnakeBossSTANDALONE"] = {
name = "Tor Gul, the Defiler",
life = 3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.5,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 30,
accuracy = 1,
skillList = {
"MAASGiantSnakeBossSweepRight90",
"MAASGiantSnakeBossSweepRight",
"MAASGiantSnakeBossSweepLeft90",
"MAASGiantSnakeBossSweepLeft",
"SSMGiantSnakeBossVomit",
"SSMGiantSnakeBossRagingSpirits",
"MPSSkeletonSnakeBossSoulerCoaster",
"CGEGiantSnakeBossVomit",
"GCEGiantSnakeBossHeadSlamBurningGround",
"GCEGiantSnakeBossBurningGround",
"CGEGiantSkeletonSnakeBossFlameGeyser",
"GSSkeletonSnakeBossFlameBlast",
"GASkeletonSnakeBossHeadSlamBodyDamage",
"GASkeletonSnakeBossHeadSlam",
"GSSkeletonSnakeBossRibCageBarrageImpact",
"GAGiantSnakeBossAttackImpact",
"GSGiantSnakeBossFlameBreath",
"GASkeletonSnakeBossHeadSlam180",
"GAGiantSnakeBossForearmSlams",
"GAGiantSnakeBossHandSlams",
"GSGiantSnakeBossComboFlame",
"GSEGGiantSnakeBossDetonateRunes",
"EASGiantSnakeBossFlameBreathStart",
"EASGiantSnakeBossFlameBreathLeftStart",
"EASGiantSnakeBossFlameBreathRightStart",
"EASGiantSnakeBossFlameBreathLeftEnd180",
"EASGiantSnakeBossFlameBreathLeftEnd270",
"EASGiantSnakeBossFlameBreathLeftEnd360",
"EASGiantSnakeBossFlameBreathRightEnd180",
"EASGiantSnakeBossFlameBreathRightEnd270",
"EASGiantSnakeBossFlameBreathRightEnd360",
"EASGiantSnakeBossVomit",
"EASGiantSnakeBossBasicSlamFront",
"EASGiantSnakeBossBasicSlamLeft90",
"EASGiantSnakeBossBasicSlamRight90",
"EASGiantSnakeBossFlameBlastTrap",
"EAAGiantSnakeBossMultiSlam",
"EASGiantSnakeBossBasicSlamLeft90Near",
"EASGiantSnakeBossBasicSlamRight90Near",
"EASGiantSnakeBossBasicSlamFrontNear",
"GTSkeletonSnakeBossSoulerCoasterBarrage",
"GTGiantSnakeBossFlameBlastTrap",
"GTGiantSnakeBossFlameBlastArena",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepRight90"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepRight"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepLeft90"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepLeft"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMGiantSnakeBossVomit"] = {
name = "SSMGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMGiantSnakeBossRagingSpirits"] = {
name = "SSMGiantSnakeBossRagingSpirits",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSSkeletonSnakeBossSoulerCoaster"] = {
name = "MPSSkeletonSnakeBossSoulerCoaster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"base_deal_no_damage",
},
levels = {
[1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEGiantSnakeBossVomit"] = {
name = "CGEGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GCEGiantSnakeBossHeadSlamBurningGround"] = {
name = "GCEGiantSnakeBossHeadSlamBurningGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GCEGiantSnakeBossBurningGround"] = {
name = "GCEGiantSnakeBossBurningGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEGiantSkeletonSnakeBossFlameGeyser"] = {
name = "CGEGiantSkeletonSnakeBossFlameGeyser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.532,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSkeletonSnakeBossFlameBlast"] = {
name = "GSSkeletonSnakeBossFlameBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlamBodyDamage"] = {
name = "GASkeletonSnakeBossHeadSlamBodyDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"do_not_apply_area_modifiers",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlam"] = {
name = "GASkeletonSnakeBossHeadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"knockback_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"global_knockback",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSkeletonSnakeBossRibCageBarrageImpact"] = {
name = "GSSkeletonSnakeBossRibCageBarrageImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossAttackImpact"] = {
name = "GAGiantSnakeBossAttackImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGiantSnakeBossFlameBreath"] = {
name = "GSGiantSnakeBossFlameBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlam180"] = {
name = "GASkeletonSnakeBossHeadSlam180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"knockback_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"global_knockback",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossForearmSlams"] = {
name = "GAGiantSnakeBossForearmSlams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossHandSlams"] = {
name = "GAGiantSnakeBossHandSlams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGiantSnakeBossComboFlame"] = {
name = "GSGiantSnakeBossComboFlame",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEGGiantSnakeBossDetonateRunes"] = {
name = "GSEGGiantSnakeBossDetonateRunes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathStart"] = {
name = "EASGiantSnakeBossFlameBreathStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftStart"] = {
name = "EASGiantSnakeBossFlameBreathLeftStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightStart"] = {
name = "EASGiantSnakeBossFlameBreathRightStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd180"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd270"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd270",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd360"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd360",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd180"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd270"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd270",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd360"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd360",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossVomit"] = {
name = "EASGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamFront"] = {
name = "EASGiantSnakeBossBasicSlamFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamLeft90"] = {
name = "EASGiantSnakeBossBasicSlamLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamRight90"] = {
name = "EASGiantSnakeBossBasicSlamRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBlastTrap"] = {
name = "EASGiantSnakeBossFlameBlastTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAGiantSnakeBossMultiSlam"] = {
name = "EAAGiantSnakeBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamLeft90Near"] = {
name = "EASGiantSnakeBossBasicSlamLeft90Near",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamRight90Near"] = {
name = "EASGiantSnakeBossBasicSlamRight90Near",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamFrontNear"] = {
name = "EASGiantSnakeBossBasicSlamFrontNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSkeletonSnakeBossSoulerCoasterBarrage"] = {
name = "GTSkeletonSnakeBossSoulerCoasterBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGiantSnakeBossFlameBlastTrap"] = {
name = "GTGiantSnakeBossFlameBlastTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGiantSnakeBossFlameBlastArena"] = {
name = "GTGiantSnakeBossFlameBlastArena",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
300% увеличение порога оглушения
| Family | LargeBossLightStunThreshold |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.