Tor Gul, the Defiler



300% increased Stun Threshold
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Spectre | N |
---|---|
Area | The Spires of Deshar, Boss Rush Area 3 |
Tags | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Life
300%
Armour
+100%
Resistance




Damage
350%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 90
Attack Time
2.25 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
GiantSkeletonSnakeBoss
Metadata
GiantSkeletonSnakeBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
35
Life
2,559
Armour
590
Evasion Rating
296
Damage
259
Spell Damage
259
Accuracy
664
Attack Time
2.25
Experience
7,078
Minion Life
5,994
Minion Damage
522
Minion Armour
1,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASGiantSnakeBossSweepLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 2.25 sec
Cooldown Time: 12 sec
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MAASGiantSnakeBossSweepRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 2.25 sec
Cooldown Time: 12 sec
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MAASGiantSnakeBossSweepLeft90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 2.25 sec
Cooldown Time: 12 sec
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MAASGiantSnakeBossSweepRight90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 2.25 sec
Cooldown Time: 12 sec
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASGiantSnakeBossVomit
Cooldown Time: 22 sec
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamFront
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamLeft90
Cooldown Time: 6 sec
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90
Cooldown Time: 6 sec
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathStart
Cooldown Time: 21 sec
action attack or cast time uses animation length [1]
action do not face target [1]
GSSkeletonSnakeBossFlameBlast
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Explosion radius is 0.9 metres
action attack or cast time uses animation length [1]
action do not face target [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GASkeletonSnakeBossHeadSlamBodyDamage
Triggerable, Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Time: 2.25 sec
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GASkeletonSnakeBossHeadSlam
Triggerable, Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Damage: 250%
Attack Time: 2.25 sec
Cooldown Time: 12 sec
Deals 150% more Attack Damage
600% increased Knockback Distance
Knocks Back Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSkeletonSnakeBossRibCageBarrageImpact
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
GTSkeletonSnakeBossSoulerCoasterBarrage
Triggerable
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
action do not face target [1]
MPSSkeletonSnakeBossSoulerCoaster
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1110]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

GAGiantSnakeBossAttackImpact
Triggerable, Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Damage: 190%
Attack Time: 2.25 sec
Deals 90% more Attack Damage
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
voll slam damage +% final at centre [60]
EASGiantSnakeBossFlameBreathLeftStart
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightStart
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
GSGiantSnakeBossFlameBreath
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
SSMGiantSnakeBossVomit
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [1056]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
CGEGiantSnakeBossVomit
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 113.5 Base Chaos Damage per second
30% reduced Movement Speed
active skill base area of effect radius [25]
base skill effect duration [21000]
do not apply area modifiers [1]
ground caustic art variation [1019]
monster penalty against minions damage +% final vs player minions [200]
GASkeletonSnakeBossHeadSlam180
Triggerable, Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Time: 2.25 sec
600% increased Knockback Distance
Knocks Back Enemies
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [30]
GCEGiantSnakeBossBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 113.5 Base Fire Damage per second
active skill base area of effect radius [16]
base skill effect duration [30000]
do not apply area modifiers [1]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [150]
GTGiantSnakeBossFlameBlastTrap
Triggerable
action attack or cast time uses animation length [1]
EASGiantSnakeBossFlameBlastTrap
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
action do not face target [1]
GCEGiantSnakeBossHeadSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 113.5 Base Fire Damage per second
active skill base area of effect radius [30]
base skill effect duration [29000]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [100]
SSMGiantSnakeBossRagingSpirits
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [1058]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GAGiantSnakeBossForearmSlams
Triggerable, Attack
Base Damage: 207–311
Critical Hit Chance: 5%
Attack Time: 2.25 sec
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EAAGiantSnakeBossMultiSlam
action attack or cast time uses animation length [1]
GSGiantSnakeBossComboFlame
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSEGGiantSnakeBossDetonateRunes
Triggerable, Spell, Damage
Cast Time: 1 sec
GTGiantSnakeBossFlameBlastArena
Triggerable
action attack or cast time uses animation length [1]
CGEGiantSkeletonSnakeBossFlameGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 3.532 sec
Deals 128.5 Base Fire Damage per second
active skill area of effect radius +% final [-60]
base skill effect duration [3000]
ground fire art variation [1018]
monster penalty against minions damage +% final vs player minions [100]
EASGiantSnakeBossBasicSlamLeft90Near
Cooldown Time: 6 sec
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90Near
Cooldown Time: 6 sec
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamFrontNear
action attack or cast time uses animation length [1]
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "ChangeToStance5" } Life {} StateMachine { define_shared_state = "emerge_time;" } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 300 } Transitionable {} Positioned { update_max_entity_size = true force_placement = true } Pathfinding { immobile = true } Functions { lock_height = "LockHeight( arg1 );" lock_facing = "LockOrientation();" fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } Preload { preload_misc_object = "SnakeBossFlameBlasts" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true light_starts_disabled = true } StateMachine {} Render { selection_height_override = 700.0 } Actor {} GlobalAudioParamEvents { player_in_range_param = "TorgulInRange" life_percent_param = "TorgulLifePercentage" range = 130 } Preload { preload_environment = "G2_9_2_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GiantSnakeSkeletonBoss/GiantSkeletonSnakeBoss_"] = { name = "Tor Gul, the Defiler", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.5, damageSpread = 0.2, attackTime = 2.25, attackRange = 90, accuracy = 1, skillList = { "MAASGiantSnakeBossSweepRight90", "MAASGiantSnakeBossSweepRight", "MAASGiantSnakeBossSweepLeft90", "MAASGiantSnakeBossSweepLeft", "SSMGiantSnakeBossVomit", "SSMGiantSnakeBossRagingSpirits", "MPSSkeletonSnakeBossSoulerCoaster", "CGEGiantSnakeBossVomit", "GCEGiantSnakeBossHeadSlamBurningGround", "GCEGiantSnakeBossBurningGround", "CGEGiantSkeletonSnakeBossFlameGeyser", "GSSkeletonSnakeBossFlameBlast", "GASkeletonSnakeBossHeadSlamBodyDamage", "GASkeletonSnakeBossHeadSlam", "GSSkeletonSnakeBossRibCageBarrageImpact", "GAGiantSnakeBossAttackImpact", "GSGiantSnakeBossFlameBreath", "GASkeletonSnakeBossHeadSlam180", "GAGiantSnakeBossForearmSlams", "GAGiantSnakeBossHandSlams", "GSGiantSnakeBossComboFlame", "GSEGGiantSnakeBossDetonateRunes", "EASGiantSnakeBossFlameBreathStart", "EASGiantSnakeBossFlameBreathLeftStart", "EASGiantSnakeBossFlameBreathRightStart", "EASGiantSnakeBossFlameBreathLeftEnd180", "EASGiantSnakeBossFlameBreathLeftEnd270", "EASGiantSnakeBossFlameBreathLeftEnd360", "EASGiantSnakeBossFlameBreathRightEnd180", "EASGiantSnakeBossFlameBreathRightEnd270", "EASGiantSnakeBossFlameBreathRightEnd360", "EASGiantSnakeBossVomit", "EASGiantSnakeBossBasicSlamFront", "EASGiantSnakeBossBasicSlamLeft90", "EASGiantSnakeBossBasicSlamRight90", "EASGiantSnakeBossFlameBlastTrap", "EAAGiantSnakeBossMultiSlam", "EASGiantSnakeBossBasicSlamLeft90Near", "EASGiantSnakeBossBasicSlamRight90Near", "EASGiantSnakeBossBasicSlamFrontNear", "GTSkeletonSnakeBossSoulerCoasterBarrage", "GTGiantSnakeBossFlameBlastTrap", "GTGiantSnakeBossFlameBlastArena", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASGiantSnakeBossSweepRight90"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASGiantSnakeBossSweepRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASGiantSnakeBossSweepLeft90"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASGiantSnakeBossSweepLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMGiantSnakeBossVomit"] = { name = "SSMGiantSnakeBossVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMGiantSnakeBossRagingSpirits"] = { name = "SSMGiantSnakeBossRagingSpirits", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSkeletonSnakeBossSoulerCoaster"] = { name = "MPSSkeletonSnakeBossSoulerCoaster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_ballistic_angle_from_target_distance", "base_deal_no_damage", }, levels = { [1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEGiantSnakeBossVomit"] = { name = "CGEGiantSnakeBossVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_caustic_art_variation", "base_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "do_not_apply_area_modifiers", }, levels = { [1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GCEGiantSnakeBossHeadSlamBurningGround"] = { name = "GCEGiantSnakeBossHeadSlamBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GCEGiantSnakeBossBurningGround"] = { name = "GCEGiantSnakeBossBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "do_not_apply_area_modifiers", }, levels = { [1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEGiantSkeletonSnakeBossFlameGeyser"] = { name = "CGEGiantSkeletonSnakeBossFlameGeyser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.532, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSkeletonSnakeBossFlameBlast"] = { name = "GSSkeletonSnakeBossFlameBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "do_not_apply_area_modifiers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASkeletonSnakeBossHeadSlamBodyDamage"] = { name = "GASkeletonSnakeBossHeadSlamBodyDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "do_not_apply_area_modifiers", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {50, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASkeletonSnakeBossHeadSlam"] = { name = "GASkeletonSnakeBossHeadSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "knockback_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "global_knockback", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSkeletonSnakeBossRibCageBarrageImpact"] = { name = "GSSkeletonSnakeBossRibCageBarrageImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGiantSnakeBossAttackImpact"] = { name = "GAGiantSnakeBossAttackImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGiantSnakeBossFlameBreath"] = { name = "GSGiantSnakeBossFlameBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASkeletonSnakeBossHeadSlam180"] = { name = "GASkeletonSnakeBossHeadSlam180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "knockback_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "global_knockback", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGiantSnakeBossForearmSlams"] = { name = "GAGiantSnakeBossForearmSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGiantSnakeBossHandSlams"] = { name = "GAGiantSnakeBossHandSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGiantSnakeBossComboFlame"] = { name = "GSGiantSnakeBossComboFlame", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSEGGiantSnakeBossDetonateRunes"] = { name = "GSEGGiantSnakeBossDetonateRunes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathStart"] = { name = "EASGiantSnakeBossFlameBreathStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathLeftStart"] = { name = "EASGiantSnakeBossFlameBreathLeftStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathRightStart"] = { name = "EASGiantSnakeBossFlameBreathRightStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathLeftEnd180"] = { name = "EASGiantSnakeBossFlameBreathLeftEnd180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathLeftEnd270"] = { name = "EASGiantSnakeBossFlameBreathLeftEnd270", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathLeftEnd360"] = { name = "EASGiantSnakeBossFlameBreathLeftEnd360", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathRightEnd180"] = { name = "EASGiantSnakeBossFlameBreathRightEnd180", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathRightEnd270"] = { name = "EASGiantSnakeBossFlameBreathRightEnd270", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBreathRightEnd360"] = { name = "EASGiantSnakeBossFlameBreathRightEnd360", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossVomit"] = { name = "EASGiantSnakeBossVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamFront"] = { name = "EASGiantSnakeBossBasicSlamFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamLeft90"] = { name = "EASGiantSnakeBossBasicSlamLeft90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamRight90"] = { name = "EASGiantSnakeBossBasicSlamRight90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossFlameBlastTrap"] = { name = "EASGiantSnakeBossFlameBlastTrap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAGiantSnakeBossMultiSlam"] = { name = "EAAGiantSnakeBossMultiSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamLeft90Near"] = { name = "EASGiantSnakeBossBasicSlamLeft90Near", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamRight90Near"] = { name = "EASGiantSnakeBossBasicSlamRight90Near", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGiantSnakeBossBasicSlamFrontNear"] = { name = "EASGiantSnakeBossBasicSlamFrontNear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSkeletonSnakeBossSoulerCoasterBarrage"] = { name = "GTSkeletonSnakeBossSoulerCoasterBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGiantSnakeBossFlameBlastTrap"] = { name = "GTGiantSnakeBossFlameBlastTrap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGiantSnakeBossFlameBlastArena"] = { name = "GTGiantSnakeBossFlameBlastArena", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
300% increased Stun Threshold
Family | LargeBossLightStunThreshold |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.