Tor Gul, le Profanateur
Mort-vivant
300% d'Augmentation du Seuil d'Étourdissement
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Tor Gul, the Defiler
SpectreN
AreaLes Cimes de Deshar, Boss Rush Area 3
Tags2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Vie
300%
+100%
Résistance
75 0 0 0
Damage
350%
Précision
100%
Attack Distance
6 ~ 90
Temps d'attaque
2.25 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
GiantSkeletonSnakeBoss
Metadata
GiantSkeletonSnakeBoss_
Niveau
35
Vie
2,559
Damage
259
Dégâts des sorts
259
Précision
618
Temps d'attaque
2.25
Expérience
7,078
Minion Life
5,994
Minion Damage
522
Minion Armour
1,180
MAASGiantSnakeBossSweepLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 207—311
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 2.25 sec.
Temps de recharge: 12 sec.
100% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 207—311
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 2.25 sec.
Temps de recharge: 12 sec.
100% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepLeft90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 207—311
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 2.25 sec.
Temps de recharge: 12 sec.
100% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASGiantSnakeBossSweepRight90
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 207—311
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 2.25 sec.
Temps de recharge: 12 sec.
100% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
action do not face target [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGiantSnakeBossVomit
Temps de recharge: 22 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-70]
EASGiantSnakeBossBasicSlamFront
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamLeft90
Temps de recharge: 6 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90
Temps de recharge: 6 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathStart
Temps de recharge: 21 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
GSSkeletonSnakeBossFlameBlast
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 382.3 à 573.5 Dégâts de Feu
Rayon de l'explosion : 0.9 mètres
action attack or cast time uses animation length [1]
action do not face target [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GASkeletonSnakeBossHeadSlamBodyDamage
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Chances de Touche critique: 5%
Temps d'attaque: 2.25 sec.
Convertit 50% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
do not apply area modifiers [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GASkeletonSnakeBossHeadSlam
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Chances de Touche critique: 5%
Dégâts d'Attaque: 250%
Temps d'attaque: 2.25 sec.
Temps de recharge: 12 sec.
150% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Feu
600% d'Augmentation de la Distance de Repoussement
Repousse les Ennemis
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GSSkeletonSnakeBossRibCageBarrageImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 98.67 à 148 Dégâts de Feu
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
GTSkeletonSnakeBossSoulerCoasterBarrage
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 16 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
MPSSkeletonSnakeBossSoulerCoaster
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1110]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GAGiantSnakeBossAttackImpact
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Chances de Touche critique: 5%
Dégâts d'Attaque: 190%
Temps d'attaque: 2.25 sec.
90% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
voll slam damage +% final at centre [60]
EASGiantSnakeBossFlameBreathLeftStart
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightStart
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathLeftEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd180
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd270
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossFlameBreathRightEnd360
action attack or cast time uses animation length [1]
action do not face target [1]
GSGiantSnakeBossFlameBreath
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 33.3 à 49.95 Dégâts de Feu
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
SSMGiantSnakeBossVomit
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
alternate minion [1056]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
CGEGiantSnakeBossVomit
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 113.5 Dégâts de Chaos de base par seconde
30% de Réduction de la Vitesse de déplacement
active skill base area of effect radius [25]
base skill effect duration [21000]
do not apply area modifiers [1]
ground caustic art variation [1019]
monster penalty against minions damage +% final vs player minions [200]
GASkeletonSnakeBossHeadSlam180
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Chances de Touche critique: 5%
Temps d'attaque: 2.25 sec.
Convertit 50% des Dégâts Physiques en Dégâts de Feu
600% d'Augmentation de la Distance de Repoussement
Repousse les Ennemis
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [30]
GCEGiantSnakeBossBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 113.5 Dégâts de Feu de base par seconde
active skill base area of effect radius [16]
base skill effect duration [30000]
do not apply area modifiers [1]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [150]
GTGiantSnakeBossFlameBlastTrap
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
EASGiantSnakeBossFlameBlastTrap
Temps de recharge: 20 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
GCEGiantSnakeBossHeadSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 113.5 Dégâts de Feu de base par seconde
active skill base area of effect radius [30]
base skill effect duration [29000]
ground fire art variation [1017]
monster penalty against minions damage +% final vs player minions [100]
SSMGiantSnakeBossRagingSpirits
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
alternate minion [1058]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GAGiantSnakeBossForearmSlams
Triggerable, Attack, AttackInPlace
Base Damage: 207—311
Chances de Touche critique: 5%
Temps d'attaque: 2.25 sec.
Convertit 50% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EAAGiantSnakeBossMultiSlam
Temps de recharge: 18 sec.
action attack or cast time uses animation length [1]
GAGiantSnakeBossHandSlams
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
Convertit 50% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSGiantSnakeBossComboFlame
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 33.3 à 49.95 Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSEGGiantSnakeBossDetonateRunes
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
GTGiantSnakeBossFlameBlastArena
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
CGEGiantSkeletonSnakeBossFlameGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 3.532 sec.
Inflige 128.5 Dégâts de Feu de base par seconde
active skill area of effect radius +% final [-60]
base skill effect duration [3000]
ground fire art variation [1018]
monster penalty against minions damage +% final vs player minions [100]
EASGiantSnakeBossBasicSlamLeft90Near
Temps de recharge: 6 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamRight90Near
Temps de recharge: 6 sec.
action attack or cast time uses animation length [1]
action do not face target [1]
EASGiantSnakeBossBasicSlamFrontNear
action attack or cast time uses animation length [1]
action do not face target [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	basic_action = "ChangeToStance5"
}

Life {}

StateMachine
{
	define_shared_state = "emerge_time;"
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_curse_orb_additional_height = -500
	set_curse_orb_additional_radius = 300
}


Transitionable {}

Positioned
{
	update_max_entity_size = true
	force_placement = true
}

Pathfinding
{
	immobile = true
}

Functions
{
	lock_height = "LockHeight( arg1 );"
	lock_facing = "LockOrientation();"

	fix_orientation =
	"
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + arg1, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
		}, true );
	"
}

Preload
{
	preload_misc_object = "SnakeBossFlameBlasts"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
	light_starts_disabled = true
}

StateMachine {}

Render
{
	selection_height_override = 700.0
}

Actor {}

GlobalAudioParamEvents
{
	player_in_range_param = "TorgulInRange"
	life_percent_param = "TorgulLifePercentage"
	range = 130
}

Preload
{
	preload_environment = "G2_9_2_boss"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GiantSnakeSkeletonBoss/GiantSkeletonSnakeBoss_"] = {
    name = "Tor Gul, the Defiler",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.5,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 90,
    accuracy = 1,
    skillList = {
        "MAASGiantSnakeBossSweepRight90",
        "MAASGiantSnakeBossSweepRight",
        "MAASGiantSnakeBossSweepLeft90",
        "MAASGiantSnakeBossSweepLeft",
        "SSMGiantSnakeBossVomit",
        "SSMGiantSnakeBossRagingSpirits",
        "MPSSkeletonSnakeBossSoulerCoaster",
        "CGEGiantSnakeBossVomit",
        "GCEGiantSnakeBossHeadSlamBurningGround",
        "GCEGiantSnakeBossBurningGround",
        "CGEGiantSkeletonSnakeBossFlameGeyser",
        "GSSkeletonSnakeBossFlameBlast",
        "GASkeletonSnakeBossHeadSlamBodyDamage",
        "GASkeletonSnakeBossHeadSlam",
        "GSSkeletonSnakeBossRibCageBarrageImpact",
        "GAGiantSnakeBossAttackImpact",
        "GSGiantSnakeBossFlameBreath",
        "GASkeletonSnakeBossHeadSlam180",
        "GAGiantSnakeBossForearmSlams",
        "GAGiantSnakeBossHandSlams",
        "GSGiantSnakeBossComboFlame",
        "GSEGGiantSnakeBossDetonateRunes",
        "EASGiantSnakeBossFlameBreathStart",
        "EASGiantSnakeBossFlameBreathLeftStart",
        "EASGiantSnakeBossFlameBreathRightStart",
        "EASGiantSnakeBossFlameBreathLeftEnd180",
        "EASGiantSnakeBossFlameBreathLeftEnd270",
        "EASGiantSnakeBossFlameBreathLeftEnd360",
        "EASGiantSnakeBossFlameBreathRightEnd180",
        "EASGiantSnakeBossFlameBreathRightEnd270",
        "EASGiantSnakeBossFlameBreathRightEnd360",
        "EASGiantSnakeBossVomit",
        "EASGiantSnakeBossBasicSlamFront",
        "EASGiantSnakeBossBasicSlamLeft90",
        "EASGiantSnakeBossBasicSlamRight90",
        "EASGiantSnakeBossFlameBlastTrap",
        "EAAGiantSnakeBossMultiSlam",
        "EASGiantSnakeBossBasicSlamLeft90Near",
        "EASGiantSnakeBossBasicSlamRight90Near",
        "EASGiantSnakeBossBasicSlamFrontNear",
        "GTSkeletonSnakeBossSoulerCoasterBarrage",
        "GTGiantSnakeBossFlameBlastTrap",
        "GTGiantSnakeBossFlameBlastArena",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepRight90"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepRight"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepLeft90"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASGiantSnakeBossSweepLeft"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMGiantSnakeBossVomit"] = {
    name = "SSMGiantSnakeBossVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMGiantSnakeBossRagingSpirits"] = {
    name = "SSMGiantSnakeBossRagingSpirits",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSkeletonSnakeBossSoulerCoaster"] = {
    name = "MPSSkeletonSnakeBossSoulerCoaster",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_target_distance",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEGiantSnakeBossVomit"] = {
    name = "CGEGiantSnakeBossVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "base_movement_velocity_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "do_not_apply_area_modifiers",
    },
    levels = {
        [1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GCEGiantSnakeBossHeadSlamBurningGround"] = {
    name = "GCEGiantSnakeBossHeadSlamBurningGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GCEGiantSnakeBossBurningGround"] = {
    name = "GCEGiantSnakeBossBurningGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "do_not_apply_area_modifiers",
    },
    levels = {
        [1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEGiantSkeletonSnakeBossFlameGeyser"] = {
    name = "CGEGiantSkeletonSnakeBossFlameGeyser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.532,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSkeletonSnakeBossFlameBlast"] = {
    name = "GSSkeletonSnakeBossFlameBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_area_of_effect_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "do_not_apply_area_modifiers",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlamBodyDamage"] = {
    name = "GASkeletonSnakeBossHeadSlamBodyDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "do_not_apply_area_modifiers",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlam"] = {
    name = "GASkeletonSnakeBossHeadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "knockback_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "global_knockback",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSkeletonSnakeBossRibCageBarrageImpact"] = {
    name = "GSSkeletonSnakeBossRibCageBarrageImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossAttackImpact"] = {
    name = "GAGiantSnakeBossAttackImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGiantSnakeBossFlameBreath"] = {
    name = "GSGiantSnakeBossFlameBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASkeletonSnakeBossHeadSlam180"] = {
    name = "GASkeletonSnakeBossHeadSlam180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "knockback_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "global_knockback",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossForearmSlams"] = {
    name = "GAGiantSnakeBossForearmSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGiantSnakeBossHandSlams"] = {
    name = "GAGiantSnakeBossHandSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGiantSnakeBossComboFlame"] = {
    name = "GSGiantSnakeBossComboFlame",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEGGiantSnakeBossDetonateRunes"] = {
    name = "GSEGGiantSnakeBossDetonateRunes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathStart"] = {
    name = "EASGiantSnakeBossFlameBreathStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftStart"] = {
    name = "EASGiantSnakeBossFlameBreathLeftStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightStart"] = {
    name = "EASGiantSnakeBossFlameBreathRightStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd180"] = {
    name = "EASGiantSnakeBossFlameBreathLeftEnd180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd270"] = {
    name = "EASGiantSnakeBossFlameBreathLeftEnd270",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathLeftEnd360"] = {
    name = "EASGiantSnakeBossFlameBreathLeftEnd360",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd180"] = {
    name = "EASGiantSnakeBossFlameBreathRightEnd180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd270"] = {
    name = "EASGiantSnakeBossFlameBreathRightEnd270",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBreathRightEnd360"] = {
    name = "EASGiantSnakeBossFlameBreathRightEnd360",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossVomit"] = {
    name = "EASGiantSnakeBossVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamFront"] = {
    name = "EASGiantSnakeBossBasicSlamFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamLeft90"] = {
    name = "EASGiantSnakeBossBasicSlamLeft90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamRight90"] = {
    name = "EASGiantSnakeBossBasicSlamRight90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossFlameBlastTrap"] = {
    name = "EASGiantSnakeBossFlameBlastTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAGiantSnakeBossMultiSlam"] = {
    name = "EAAGiantSnakeBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamLeft90Near"] = {
    name = "EASGiantSnakeBossBasicSlamLeft90Near",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamRight90Near"] = {
    name = "EASGiantSnakeBossBasicSlamRight90Near",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGiantSnakeBossBasicSlamFrontNear"] = {
    name = "EASGiantSnakeBossBasicSlamFrontNear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSkeletonSnakeBossSoulerCoasterBarrage"] = {
    name = "GTSkeletonSnakeBossSoulerCoasterBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTGiantSnakeBossFlameBlastTrap"] = {
    name = "GTGiantSnakeBossFlameBlastTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTGiantSnakeBossFlameBlastArena"] = {
    name = "GTGiantSnakeBossFlameBlastArena",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
300% d'Augmentation du Seuil d'Étourdissement
FamilyLargeBossLightStunThreshold
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stun threshold +% Min: 300 Max: 300 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Tor Gul, le Profanateur
    Mort-vivant
    300% d'Augmentation du Seuil d'Étourdissement
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Tor Gul, the Defiler
    SpectreN
    Tags2HBluntWood_onhit_audio, bones, medium_movement, not_dex, not_int, skeleton, undead
    Vie
    300%
    +100%
    Résistance
    75 0 0 0
    Damage
    350%
    Précision
    100%
    Attack Distance
    15 ~ 30
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    250%
    Model Size
    70%
    Type
    GiantSkeletonSnakeBossSTANDALONE
    Metadata
    GiantSkeletonSnakeBossSTANDALONE
    Niveau
    68
    Vie
    23,271
    4,826
    Damage
    816
    Dégâts des sorts
    816
    Précision
    2,502
    Temps d'attaque
    2.25
    Expérience
    71,585
    Minion Life
    20,790
    Minion Damage
    3,391
    Minion Armour
    9,652
    MAASGiantSnakeBossSweepLeft
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 200%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 12 sec.
    100% Davantage de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base cannot be blocked [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster penalty against minions damage +% final vs player minions [200]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MAASGiantSnakeBossSweepRight
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 200%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 12 sec.
    100% Davantage de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base cannot be blocked [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster penalty against minions damage +% final vs player minions [200]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MAASGiantSnakeBossSweepLeft90
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 200%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 12 sec.
    100% Davantage de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base cannot be blocked [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster penalty against minions damage +% final vs player minions [200]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MAASGiantSnakeBossSweepRight90
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 200%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 12 sec.
    100% Davantage de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base cannot be blocked [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster penalty against minions damage +% final vs player minions [200]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASGiantSnakeBossVomit
    Temps de recharge: 22 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    spell maximum action distance +% [-70]
    EASGiantSnakeBossBasicSlamFront
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossBasicSlamLeft90
    Temps de recharge: 6 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossBasicSlamRight90
    Temps de recharge: 6 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossFlameBreathStart
    Temps de recharge: 21 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    GSSkeletonSnakeBossFlameBlast
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1186 à 1779 Dégâts de Feu
    Rayon de l'explosion : 0.9 mètres
    action attack or cast time uses animation length [1]
    action do not face target [1]
    do not apply area modifiers [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [150]
    GASkeletonSnakeBossHeadSlamBodyDamage
    Triggerable, Attack, AttackInPlace
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    do not apply area modifiers [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    GASkeletonSnakeBossHeadSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 250%
    Temps d'attaque: 2.25 sec.
    Temps de recharge: 12 sec.
    150% Davantage de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    600% d'Augmentation de la Distance de Repoussement
    Repousse les Ennemis
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    voll slam damage +% final at centre [50]
    GSSkeletonSnakeBossRibCageBarrageImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 306.1 à 459.1 Dégâts de Feu
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    GTSkeletonSnakeBossSoulerCoasterBarrage
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    Temps de recharge: 16 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    spell maximum action distance +% [-40]
    MPSSkeletonSnakeBossSoulerCoaster
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1110]
    projectile ballistic angle from target distance [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    GAGiantSnakeBossAttackImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 190%
    Temps d'attaque: 2.25 sec.
    90% Davantage de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    voll slam damage +% final at centre [60]
    EASGiantSnakeBossFlameBreathLeftStart
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossFlameBreathRightStart
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossFlameBreathLeftEnd180
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossFlameBreathLeftEnd270
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossFlameBreathLeftEnd360
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossFlameBreathRightEnd180
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossFlameBreathRightEnd270
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossFlameBreathRightEnd360
    action attack or cast time uses animation length [1]
    action do not face target [1]
    GSGiantSnakeBossFlameBreath
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 103.3 à 155 Dégâts de Feu
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [150]
    SSMGiantSnakeBossVomit
    Spell, Multicastable, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    alternate minion [1056]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    CGEGiantSnakeBossVomit
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 352.1 Dégâts de Chaos de base par seconde
    30% de Réduction de la Vitesse de déplacement
    active skill base area of effect radius [25]
    base skill effect duration [21000]
    do not apply area modifiers [1]
    ground caustic art variation [1019]
    monster penalty against minions damage +% final vs player minions [200]
    GASkeletonSnakeBossHeadSlam180
    Triggerable, Attack, AttackInPlace
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    600% d'Augmentation de la Distance de Repoussement
    Repousse les Ennemis
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    voll slam damage +% final at centre [30]
    GCEGiantSnakeBossBurningGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 352.1 Dégâts de Feu de base par seconde
    active skill base area of effect radius [16]
    base skill effect duration [30000]
    do not apply area modifiers [1]
    ground fire art variation [1017]
    monster penalty against minions damage +% final vs player minions [150]
    GTGiantSnakeBossFlameBlastTrap
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    EASGiantSnakeBossFlameBlastTrap
    Temps de recharge: 20 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    GCEGiantSnakeBossHeadSlamBurningGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 352.1 Dégâts de Feu de base par seconde
    active skill base area of effect radius [30]
    base skill effect duration [29000]
    ground fire art variation [1017]
    monster penalty against minions damage +% final vs player minions [100]
    SSMGiantSnakeBossRagingSpirits
    Spell, Multicastable, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    alternate minion [1058]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GAGiantSnakeBossForearmSlams
    Triggerable, Attack, AttackInPlace
    Base Damage: 653—979
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    EAAGiantSnakeBossMultiSlam
    Temps de recharge: 18 sec.
    action attack or cast time uses animation length [1]
    GAGiantSnakeBossHandSlams
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Convertit 50% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GSGiantSnakeBossComboFlame
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 103.3 à 155 Dégâts de Feu
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [150]
    GSEGGiantSnakeBossDetonateRunes
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    GTGiantSnakeBossFlameBlastArena
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    CGEGiantSkeletonSnakeBossFlameGeyser
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Temps d'incantation: 3.532 sec.
    Inflige 398.6 Dégâts de Feu de base par seconde
    active skill area of effect radius +% final [-60]
    base skill effect duration [3000]
    ground fire art variation [1018]
    monster penalty against minions damage +% final vs player minions [100]
    EASGiantSnakeBossBasicSlamLeft90Near
    Temps de recharge: 6 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossBasicSlamRight90Near
    Temps de recharge: 6 sec.
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASGiantSnakeBossBasicSlamFrontNear
    action attack or cast time uses animation length [1]
    action do not face target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance4"
    	basic_action = "ChangeToStance5"
    }
    
    Life {}
    
    StateMachine
    {
    	define_shared_state = "emerge_time;"
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    
    Transitionable {}
    
    Positioned
    {
    	update_max_entity_size = true
    	force_placement = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Functions
    {
    	lock_height = "LockHeight( arg1 );"
    	lock_facing = "LockOrientation();"
    
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Preload
    {
    	preload_misc_object = "SnakeBossFlameBlasts"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    Render
    {
    	use_ao_lights = true
    	light_starts_disabled = true
    }
    
    StateMachine {}
    
    Render
    {
    	selection_height_override = 700.0
    }
    
    Actor {}
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "TorgulInRange"
    	life_percent_param = "TorgulLifePercentage"
    	range = 130
    }
    
    Preload
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GiantSnakeSkeletonBoss/GiantSkeletonSnakeBossSTANDALONE"] = {
        name = "Tor Gul, the Defiler",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.5,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 30,
        accuracy = 1,
        skillList = {
            "MAASGiantSnakeBossSweepRight90",
            "MAASGiantSnakeBossSweepRight",
            "MAASGiantSnakeBossSweepLeft90",
            "MAASGiantSnakeBossSweepLeft",
            "SSMGiantSnakeBossVomit",
            "SSMGiantSnakeBossRagingSpirits",
            "MPSSkeletonSnakeBossSoulerCoaster",
            "CGEGiantSnakeBossVomit",
            "GCEGiantSnakeBossHeadSlamBurningGround",
            "GCEGiantSnakeBossBurningGround",
            "CGEGiantSkeletonSnakeBossFlameGeyser",
            "GSSkeletonSnakeBossFlameBlast",
            "GASkeletonSnakeBossHeadSlamBodyDamage",
            "GASkeletonSnakeBossHeadSlam",
            "GSSkeletonSnakeBossRibCageBarrageImpact",
            "GAGiantSnakeBossAttackImpact",
            "GSGiantSnakeBossFlameBreath",
            "GASkeletonSnakeBossHeadSlam180",
            "GAGiantSnakeBossForearmSlams",
            "GAGiantSnakeBossHandSlams",
            "GSGiantSnakeBossComboFlame",
            "GSEGGiantSnakeBossDetonateRunes",
            "EASGiantSnakeBossFlameBreathStart",
            "EASGiantSnakeBossFlameBreathLeftStart",
            "EASGiantSnakeBossFlameBreathRightStart",
            "EASGiantSnakeBossFlameBreathLeftEnd180",
            "EASGiantSnakeBossFlameBreathLeftEnd270",
            "EASGiantSnakeBossFlameBreathLeftEnd360",
            "EASGiantSnakeBossFlameBreathRightEnd180",
            "EASGiantSnakeBossFlameBreathRightEnd270",
            "EASGiantSnakeBossFlameBreathRightEnd360",
            "EASGiantSnakeBossVomit",
            "EASGiantSnakeBossBasicSlamFront",
            "EASGiantSnakeBossBasicSlamLeft90",
            "EASGiantSnakeBossBasicSlamRight90",
            "EASGiantSnakeBossFlameBlastTrap",
            "EAAGiantSnakeBossMultiSlam",
            "EASGiantSnakeBossBasicSlamLeft90Near",
            "EASGiantSnakeBossBasicSlamRight90Near",
            "EASGiantSnakeBossBasicSlamFrontNear",
            "GTSkeletonSnakeBossSoulerCoasterBarrage",
            "GTGiantSnakeBossFlameBlastTrap",
            "GTGiantSnakeBossFlameBlastArena",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASGiantSnakeBossSweepRight90"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_do_not_face_target",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASGiantSnakeBossSweepRight"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_do_not_face_target",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASGiantSnakeBossSweepLeft90"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_do_not_face_target",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASGiantSnakeBossSweepLeft"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_do_not_face_target",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMGiantSnakeBossVomit"] = {
        name = "SSMGiantSnakeBossVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMGiantSnakeBossRagingSpirits"] = {
        name = "SSMGiantSnakeBossRagingSpirits",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSkeletonSnakeBossSoulerCoaster"] = {
        name = "MPSSkeletonSnakeBossSoulerCoaster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_target_distance",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEGiantSnakeBossVomit"] = {
        name = "CGEGiantSnakeBossVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "base_movement_velocity_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "do_not_apply_area_modifiers",
        },
        levels = {
            [1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GCEGiantSnakeBossHeadSlamBurningGround"] = {
        name = "GCEGiantSnakeBossHeadSlamBurningGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GCEGiantSnakeBossBurningGround"] = {
        name = "GCEGiantSnakeBossBurningGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_base_area_of_effect_radius",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "do_not_apply_area_modifiers",
        },
        levels = {
            [1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEGiantSkeletonSnakeBossFlameGeyser"] = {
        name = "CGEGiantSkeletonSnakeBossFlameGeyser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.532,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSkeletonSnakeBossFlameBlast"] = {
        name = "GSSkeletonSnakeBossFlameBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_area_of_effect_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "do_not_apply_area_modifiers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASkeletonSnakeBossHeadSlamBodyDamage"] = {
        name = "GASkeletonSnakeBossHeadSlamBodyDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "do_not_apply_area_modifiers",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {50, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASkeletonSnakeBossHeadSlam"] = {
        name = "GASkeletonSnakeBossHeadSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "knockback_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "global_knockback",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSkeletonSnakeBossRibCageBarrageImpact"] = {
        name = "GSSkeletonSnakeBossRibCageBarrageImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGiantSnakeBossAttackImpact"] = {
        name = "GAGiantSnakeBossAttackImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGiantSnakeBossFlameBreath"] = {
        name = "GSGiantSnakeBossFlameBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASkeletonSnakeBossHeadSlam180"] = {
        name = "GASkeletonSnakeBossHeadSlam180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "knockback_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "global_knockback",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGiantSnakeBossForearmSlams"] = {
        name = "GAGiantSnakeBossForearmSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAGiantSnakeBossHandSlams"] = {
        name = "GAGiantSnakeBossHandSlams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGiantSnakeBossComboFlame"] = {
        name = "GSGiantSnakeBossComboFlame",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSEGGiantSnakeBossDetonateRunes"] = {
        name = "GSEGGiantSnakeBossDetonateRunes",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathStart"] = {
        name = "EASGiantSnakeBossFlameBreathStart",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathLeftStart"] = {
        name = "EASGiantSnakeBossFlameBreathLeftStart",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathRightStart"] = {
        name = "EASGiantSnakeBossFlameBreathRightStart",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathLeftEnd180"] = {
        name = "EASGiantSnakeBossFlameBreathLeftEnd180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathLeftEnd270"] = {
        name = "EASGiantSnakeBossFlameBreathLeftEnd270",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathLeftEnd360"] = {
        name = "EASGiantSnakeBossFlameBreathLeftEnd360",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathRightEnd180"] = {
        name = "EASGiantSnakeBossFlameBreathRightEnd180",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathRightEnd270"] = {
        name = "EASGiantSnakeBossFlameBreathRightEnd270",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBreathRightEnd360"] = {
        name = "EASGiantSnakeBossFlameBreathRightEnd360",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossVomit"] = {
        name = "EASGiantSnakeBossVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossBasicSlamFront"] = {
        name = "EASGiantSnakeBossBasicSlamFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossBasicSlamLeft90"] = {
        name = "EASGiantSnakeBossBasicSlamLeft90",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossBasicSlamRight90"] = {
        name = "EASGiantSnakeBossBasicSlamRight90",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossFlameBlastTrap"] = {
        name = "EASGiantSnakeBossFlameBlastTrap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAGiantSnakeBossMultiSlam"] = {
        name = "EAAGiantSnakeBossMultiSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossBasicSlamLeft90Near"] = {
        name = "EASGiantSnakeBossBasicSlamLeft90Near",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossBasicSlamRight90Near"] = {
        name = "EASGiantSnakeBossBasicSlamRight90Near",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGiantSnakeBossBasicSlamFrontNear"] = {
        name = "EASGiantSnakeBossBasicSlamFrontNear",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSkeletonSnakeBossSoulerCoasterBarrage"] = {
        name = "GTSkeletonSnakeBossSoulerCoasterBarrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGiantSnakeBossFlameBlastTrap"] = {
        name = "GTGiantSnakeBossFlameBlastTrap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGiantSnakeBossFlameBlastArena"] = {
        name = "GTGiantSnakeBossFlameBlastArena",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    300% d'Augmentation du Seuil d'Étourdissement
    FamilyLargeBossLightStunThreshold
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stun threshold +% Min: 300 Max: 300 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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