Volatile Boar
Spectre | Y |
---|---|
Tags | Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Packs |
Здоровье
110%
Ailment Threshold
%
Сопротивление
30
0
0
0
Damage
110%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
3 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
110%
Model Size
100%
Type
ExplosivePig
Metadata
ExplosivePig
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,533
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
256
Урон от чар
256
Меткость
0
Attack Time
1.5
Опыт
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 205–308
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSExplodingPigExplode
Triggerable, Spell, Damage
Шанс критического удара: 6%
Время применения: 1 сек.
50% увеличение шанса наложить поджог
Наносит от 79.51 до 119.3 урона от огня
action attack or cast time uses animation length [1]
is area damage [1]
Наносит от 79.51 до 119.3 урона от огня
action attack or cast time uses animation length [1]
is area damage [1]
TCExplodingPigCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 205–308
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния. Нельзя усилить Градом ударов.
149% повышение скорости передвижения
Отбрасывает врагов при нанесении удара
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Отбрасывает врагов при нанесении удара
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
WalkEmergeExplodingPig
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "on_fire;" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = " IfVarietyContains( OnFire, () { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/ExplodingFirePig/epk/debuff_Ignite.epk' ); } ); " on_death = " IfVarietyContains( OnFire, () { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/ExplodingFirePig/epk/debuff_Ignite.epk' ); } ); " } Animated { on_event_contact_for_charge_explode_end_01 = "HideMeshSegmentsBySubstring( ExplosiveFirePig );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiBoar/ExplosivePig"] = { name = "Volatile Boar", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCExplodingPigCharge", "GSExplodingPigExplode", "WalkEmergeExplodingPig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCExplodingPigCharge"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "global_knockback", }, levels = { [1] = {149, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExplodingPigExplode"] = { name = "GSExplodingPigExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExplodingPig"] = { name = "WalkEmergeExplodingPig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Volatile Boar
stance movement speed +% final [44]
Spectre | Y |
---|---|
Tags | Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Здоровье
110%
Ailment Threshold
%
Сопротивление
30
0
0
0
Damage
110%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
3 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
110%
Model Size
100%
Type
ExplosivePig
Metadata
ExplosivePigOnFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,533
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
256
Урон от чар
256
Меткость
0
Attack Time
1.5
Опыт
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 205–308
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSExplodingPigExplode
Triggerable, Spell, Damage
Шанс критического удара: 6%
Время применения: 1 сек.
50% увеличение шанса наложить поджог
Наносит от 79.51 до 119.3 урона от огня
action attack or cast time uses animation length [1]
is area damage [1]
Наносит от 79.51 до 119.3 урона от огня
action attack or cast time uses animation length [1]
is area damage [1]
TCExplodingPigCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 205–308
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния. Нельзя усилить Градом ударов.
149% повышение скорости передвижения
Отбрасывает врагов при нанесении удара
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Отбрасывает врагов при нанесении удара
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
WalkEmergeExplodingPig
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "on_fire;" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = " IfVarietyContains( OnFire, () { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/ExplodingFirePig/epk/debuff_Ignite.epk' ); } ); " on_death = " IfVarietyContains( OnFire, () { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/ExplodingFirePig/epk/debuff_Ignite.epk' ); } ); " } Animated { on_event_contact_for_charge_explode_end_01 = "HideMeshSegmentsBySubstring( ExplosiveFirePig );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiBoar/ExplosivePigOnFire"] = { name = "Volatile Boar", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCExplodingPigCharge", "GSExplodingPigExplode", "WalkEmergeExplodingPig", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCExplodingPigCharge"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "global_knockback", }, levels = { [1] = {149, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExplodingPigExplode"] = { name = "GSExplodingPigExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExplodingPig"] = { name = "WalkEmergeExplodingPig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [44]
Id | StanceMovementSpeed44 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |