Doryani's Elite
ด่าน: ที่หลบภัยซิกกุรัต, โถงดำ
Spectre | Y |
---|---|
Area | ที่หลบภัยซิกกุรัต, โถงดำ, โถงดำ |
Tags | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Packs |
พลังชีวิต
140%
เกราะ
+33%
การหลบหลีก
+33%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
VaalHumanoidCannon
Metadata
VaalHumanoidCannonFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
12,202
เกราะ
5,156
การหลบหลีก
668
Energy Shield
0
Damage
347
ความเสียหายเวท
347
ความแม่นยำ
1,164
Attack Time
1.5
ค่าประสบการณ์
48,495
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPAVaalHumanoidCannon
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 278–416
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
แปลงความเสียหาย กายภาพ 40% เป็น ไฟ
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1094]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1094]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSVaalHumanoidCannonNapalm
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
สร้างความเสียหาย ไฟ 33.44 ถึง 50.16
ระยะการฟาดประชิด -40
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
ระยะการฟาดประชิด -40
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
MPSVaalHumanoidCannonNapalmMiniBlob
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
สร้างความเสียหาย ไฟ 15.43 ถึง 23.15
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
ชิ่ง 1 ครั้ง
active skill projectile speed +% variation final [25]
base is projectile [1]
monster projectile variation [1128]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
ชิ่ง 1 ครั้ง
active skill projectile speed +% variation final [25]
base is projectile [1]
monster projectile variation [1128]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
CGEVaalHumanoidCannonNapalm
Spell, Area, Damage, Triggerable, Duration, AreaSpell
สร้างความเสียหาย ไฟ พื้นฐาน 17.4 ต่อวินาที
active skill area of effect radius +% final [-20]
base skill effect duration [8000]
ground fire art variation [1019]
active skill area of effect radius +% final [-20]
base skill effect duration [8000]
ground fire art variation [1019]
CGEVaalHumanoidCannonNapalmSmall
Spell, Area, Damage, Triggerable, Duration, AreaSpell
สร้างความเสียหาย ไฟ พื้นฐาน 17.4 ต่อวินาที
active skill area of effect radius +% final [-60]
base skill effect duration [6000]
ground fire art variation [1019]
active skill area of effect radius +% final [-60]
base skill effect duration [6000]
ground fire art variation [1019]
VaalHumanoidNapalmImpact
Triggerable, Spell, Damage
สร้างความเสียหาย ไฟ 25.72 ถึง 38.58
is area damage [1]
is area damage [1]
GSVaalHumanoidCannonImpact
Triggerable, Spell, Damage
สร้างความเสียหาย กายภาพ 36.01 ถึง 54.02
แปลงความเสียหาย กายภาพ 40% เป็น ไฟ
base is projectile [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 40% เป็น ไฟ
base is projectile [1]
is area damage [1]
GSVaalHumanoidCannonImpactWall
Triggerable, Spell, Damage
สร้างความเสียหาย กายภาพ 36.01 ถึง 54.02
แปลงความเสียหาย กายภาพ 40% เป็น ไฟ
base is projectile [1]
is area damage [1]
แปลงความเสียหาย กายภาพ 40% เป็น ไฟ
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2300 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/weapon_glow.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/weapon_glow.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonFire"] = { name = "Doryani's Elite", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSVaalHumanoidCannonNapalm", "MPAVaalHumanoidCannon", "MPSVaalHumanoidCannonNapalmMiniBlob", "CGEVaalHumanoidCannonNapalm", "CGEVaalHumanoidCannonNapalmSmall", "VaalHumanoidNapalmImpact", "GSVaalHumanoidCannonImpact", "GSVaalHumanoidCannonImpactWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSVaalHumanoidCannonNapalm"] = { name = "MPSVaalHumanoidCannonNapalm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1051, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAVaalHumanoidCannon"] = { name = "MPAVaalHumanoidCannon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", }, levels = { [1] = {1094, 40, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalHumanoidCannonNapalmMiniBlob"] = { name = "MPSVaalHumanoidCannonNapalmMiniBlob", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1128, 2, 15, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVaalHumanoidCannonNapalm"] = { name = "CGEVaalHumanoidCannonNapalm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1.5, -20, 8000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVaalHumanoidCannonNapalmSmall"] = { name = "CGEVaalHumanoidCannonNapalmSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1.5, -60, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalHumanoidNapalmImpact"] = { name = "VaalHumanoidNapalmImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalHumanoidCannonImpact"] = { name = "GSVaalHumanoidCannonImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalHumanoidCannonImpactWall"] = { name = "GSVaalHumanoidCannonImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Doryani's Elite
ด่าน: ที่หลบภัยซิกกุรัต, โถงดำ
Spectre | Y |
---|---|
Area | ที่หลบภัยซิกกุรัต, โถงดำ, โถงดำ |
Tags | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Packs |
พลังชีวิต
140%
เกราะ
+33%
การหลบหลีก
+33%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
VaalHumanoidCannon
Metadata
VaalHumanoidCannonLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
12,202
เกราะ
5,156
การหลบหลีก
668
Energy Shield
0
Damage
347
ความเสียหายเวท
347
ความแม่นยำ
1,164
Attack Time
1.5
ค่าประสบการณ์
48,495
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASVaalHumanoidSkitterMine
คูลดาวน์: 6 {วิ}
action attack or cast time uses animation length [1]
VaalHumanoidShockRifle
Spell, Projectile, Damage
โอกาสคริติคอล: 6%
คูลดาวน์: 9 {วิ}
สร้างความเสียหาย สายฟ้า 32.15 ถึง 96.46
เพิ่มความเสียหาย โพรเจกไทล์ อีก 50%
base is projectile [1]
base skill effect duration [200]
is area damage [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
เพิ่มความเสียหาย โพรเจกไทล์ อีก 50%
base is projectile [1]
base skill effect duration [200]
is area damage [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightning"] = { name = "Doryani's Elite", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "EASVaalHumanoidSkitterMine", "VaalHumanoidShockRifle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASVaalHumanoidSkitterMine"] = { name = "EASVaalHumanoidSkitterMine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalHumanoidShockRifle"] = { name = "VaalHumanoidShockRifle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 50, 100, -45, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }