Doryanis Elite
Doryani's Elite
SpectreY
AreaDie Zikkurat-Zuflucht, Die Schwarzen Kammern, Die Schwarzen Kammern
Tagsallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Packs
  • Die Schwarzen Kammern, Die Schwarzen Kammern: Übernatürlicher Schildträger, Doryanis Elite
  • Die Zikkurat-Zuflucht: Doryanis Elite, Übernatürlicher Schildträger
  • Leben
    140%
    Rüstung
    +33%
    Ausweichen
    +33%
    Widerstand
    30 0 30 0
    Damage
    140%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 14
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    140%
    Model Size
    100%
    Type
    VaalHumanoidCannon
    Metadata
    VaalHumanoidCannonFire
    Stufe
    65
    Leben
    9,118
    Rüstung
    2,691
    Ausweichwert
    585
    Damage
    297
    Zauberschaden
    297
    Genauigkeit
    1,974
    Angriffszeit
    1.5
    Erfahrung
    30,110
    Minion Life
    8,368
    Minion Damage
    632
    Minion Armour
    4,026
    MPAVaalHumanoidCannon
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 238–357
    Kritische Trefferchance: 5%
    Angriffszeit: 1.5 Sek.
    Wandelt 40% des physischen Schadens in Feuerschaden um
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1094]
    projectile ballistic angle from reference event [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MPSVaalHumanoidCannonNapalm
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Zauberzeit: 1 Sek.
    Verursacht 226.9 bis 340.3 Feuerschaden
    -40 zu Nahkampf-Schlagreichweite
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1051]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MPSVaalHumanoidCannonNapalmMiniBlob
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Zauberzeit: 1 Sek.
    Verursacht 104.7 bis 157.1 Feuerschaden
    Feuert 2 zusätzliche Projektile
    Verkettet sich 1 Mal
    active skill projectile speed +% variation final [25]
    base is projectile [1]
    monster projectile variation [1128]
    projectile ballistic angle from target distance [1]
    projectile spread radius [15]
    CGEVaalHumanoidCannonNapalm
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Zauberzeit: 1 Sek.
    Verursacht 118.2 Basis-Feuerschaden pro Sekunde
    active skill area of effect radius +% final [-20]
    base skill effect duration [8000]
    ground fire art variation [1019]
    CGEVaalHumanoidCannonNapalmSmall
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Zauberzeit: 1 Sek.
    Verursacht 118.2 Basis-Feuerschaden pro Sekunde
    active skill area of effect radius +% final [-60]
    base skill effect duration [6000]
    ground fire art variation [1019]
    VaalHumanoidNapalmImpact
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Verursacht 174.5 bis 261.8 Feuerschaden
    is area damage [1]
    GSVaalHumanoidCannonImpact
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Verursacht 244.3 bis 366.5 physischen Schaden
    Wandelt 40% des physischen Schadens in Feuerschaden um
    base is projectile [1]
    is area damage [1]
    GSVaalHumanoidCannonImpactWall
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Verursacht 244.3 bis 366.5 physischen Schaden
    Wandelt 40% des physischen Schadens in Feuerschaden um
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/weapon_glow.epk' );"
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/weapon_glow.epk' );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonFire"] = {
        name = "Doryani's Elite",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSVaalHumanoidCannonNapalm",
            "MPAVaalHumanoidCannon",
            "MPSVaalHumanoidCannonNapalmMiniBlob",
            "CGEVaalHumanoidCannonNapalm",
            "CGEVaalHumanoidCannonNapalmSmall",
            "VaalHumanoidNapalmImpact",
            "GSVaalHumanoidCannonImpact",
            "GSVaalHumanoidCannonImpactWall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalHumanoidCannonNapalm"] = {
        name = "MPSVaalHumanoidCannonNapalm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "melee_range_+",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1051, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAVaalHumanoidCannon"] = {
        name = "MPAVaalHumanoidCannon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {1094, 40, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalHumanoidCannonNapalmMiniBlob"] = {
        name = "MPSVaalHumanoidCannonNapalmMiniBlob",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_spread_radius",
            "active_skill_projectile_speed_+%_variation_final",
            "number_of_chains",
            "base_is_projectile",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1128, 2, 15, 25, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEVaalHumanoidCannonNapalm"] = {
        name = "CGEVaalHumanoidCannonNapalm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
        },
        levels = {
            [1] = {1.5, -20, 8000, 1019, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEVaalHumanoidCannonNapalmSmall"] = {
        name = "CGEVaalHumanoidCannonNapalmSmall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
        },
        levels = {
            [1] = {1.5, -60, 6000, 1019, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalHumanoidNapalmImpact"] = {
        name = "VaalHumanoidNapalmImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalHumanoidCannonImpact"] = {
        name = "GSVaalHumanoidCannonImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalHumanoidCannonImpactWall"] = {
        name = "GSVaalHumanoidCannonImpactWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Doryanis Elite
    Doryani's Elite
    SpectreY
    AreaDie Zikkurat-Zuflucht, Die Schwarzen Kammern, Die Schwarzen Kammern
    Tagsallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
    Packs
  • Die Schwarzen Kammern, Die Schwarzen Kammern: Übernatürlicher Schläger, Doryanis Elite
  • Die Zikkurat-Zuflucht: Übernatürlicher Schläger, Doryanis Elite
  • Übernatürlicher Schläger, Doryanis Elite
  • Leben
    140%
    Rüstung
    +33%
    Ausweichen
    +33%
    Widerstand
    30 0 30 0
    Damage
    140%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 14
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    140%
    Model Size
    100%
    Type
    VaalHumanoidCannon
    Metadata
    VaalHumanoidCannonLightning
    Stufe
    65
    Leben
    9,118
    Rüstung
    2,691
    Ausweichwert
    585
    Damage
    297
    Zauberschaden
    297
    Genauigkeit
    1,974
    Angriffszeit
    1.5
    Erfahrung
    30,110
    Minion Life
    8,368
    Minion Damage
    632
    Minion Armour
    4,026
    EASVaalHumanoidSkitterMine
    Abklingzeit: 6 Sek.
    action attack or cast time uses animation length [1]
    VaalHumanoidShockRifle
    Spell, Projectile, Damage
    Kritische Trefferchance: 6%
    Zauberzeit: 4 Sek.
    Abklingzeit: 9 Sek.
    Verursacht 218.2 bis 654.5 Blitzschaden
    50% mehr Projektilschaden
    base is projectile [1]
    base skill effect duration [200]
    is area damage [1]
    spectral throw deceleration override [100]
    spell maximum action distance +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightning"] = {
        name = "Doryani's Elite",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "EASVaalHumanoidSkitterMine",
            "VaalHumanoidShockRifle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASVaalHumanoidSkitterMine"] = {
        name = "EASVaalHumanoidSkitterMine",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalHumanoidShockRifle"] = {
        name = "VaalHumanoidShockRifle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_damage_+%_final",
            "spectral_throw_deceleration_override",
            "spell_maximum_action_distance_+%",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 50, 100, -45, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.