Spectre | Y |
---|---|
Area | ジッグラトの避難所, 黒の間, 黒の間 |
Tags | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Packs |
ライフ
140%
アーマー
+33%
回避力
+33%
耐性




Damage
140%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
VaalHumanoidCannon
Metadata
VaalHumanoidCannonFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
9,118
アーマー
2,691
回避力
585
Damage
297
スペルダメージ
297
命中力
1,974
アタックタイム
1.5
経験値
30,110
Minion Life
8,795
Minion Damage
1,161
Minion Armour
4,026
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPAVaalHumanoidCannon
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 238–357
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
物理ダメージの40%を火ダメージに変換する
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1094]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSVaalHumanoidCannonNapalm
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
226.9から340.3の火ダメージを与える
近接ストライク距離 -40
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

MPSVaalHumanoidCannonNapalmMiniBlob
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
104.7から157.1の火ダメージを与える
投射物を追加で個放つ
1回連鎖する
active skill projectile speed +% variation final [25]
base is projectile [1]
monster projectile variation [1128]
projectile ballistic angle from target distance [1]
projectile spread radius [15]

CGEVaalHumanoidCannonNapalm
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒118.2の基礎火ダメージを与える
active skill area of effect radius +% final [-20]
base skill effect duration [8000]
ground fire art variation [1019]
CGEVaalHumanoidCannonNapalmSmall
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒118.2の基礎火ダメージを与える
active skill area of effect radius +% final [-60]
base skill effect duration [6000]
ground fire art variation [1019]
VaalHumanoidNapalmImpact
Triggerable, Spell, Damage
キャストタイム: 1 秒
174.5から261.8の火ダメージを与える
is area damage [1]
GSVaalHumanoidCannonImpact
Triggerable, Spell, Damage
キャストタイム: 1 秒
244.3から366.5の物理ダメージを与える
物理ダメージの40%を火ダメージに変換する
base is projectile [1]
is area damage [1]
GSVaalHumanoidCannonImpactWall
Triggerable, Spell, Damage
キャストタイム: 1 秒
244.3から366.5の物理ダメージを与える
物理ダメージの40%を火ダメージに変換する
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2300 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/weapon_glow.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/weapon_glow.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonFire"] = { name = "Doryani's Elite", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSVaalHumanoidCannonNapalm", "MPAVaalHumanoidCannon", "MPSVaalHumanoidCannonNapalmMiniBlob", "CGEVaalHumanoidCannonNapalm", "CGEVaalHumanoidCannonNapalmSmall", "VaalHumanoidNapalmImpact", "GSVaalHumanoidCannonImpact", "GSVaalHumanoidCannonImpactWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSVaalHumanoidCannonNapalm"] = { name = "MPSVaalHumanoidCannonNapalm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1051, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAVaalHumanoidCannon"] = { name = "MPAVaalHumanoidCannon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", }, levels = { [1] = {1094, 40, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalHumanoidCannonNapalmMiniBlob"] = { name = "MPSVaalHumanoidCannonNapalmMiniBlob", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1128, 2, 15, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVaalHumanoidCannonNapalm"] = { name = "CGEVaalHumanoidCannonNapalm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1.5, -20, 8000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVaalHumanoidCannonNapalmSmall"] = { name = "CGEVaalHumanoidCannonNapalmSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1.5, -60, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalHumanoidNapalmImpact"] = { name = "VaalHumanoidNapalmImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalHumanoidCannonImpact"] = { name = "GSVaalHumanoidCannonImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalHumanoidCannonImpactWall"] = { name = "GSVaalHumanoidCannonImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | ジッグラトの避難所, 黒の間, 黒の間 |
Tags | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Packs |
ライフ
140%
アーマー
+33%
回避力
+33%
耐性




Damage
140%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
140%
Model Size
100%
Type
VaalHumanoidCannon
Metadata
VaalHumanoidCannonLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
9,118
アーマー
2,691
回避力
585
Damage
297
スペルダメージ
297
命中力
1,974
アタックタイム
1.5
経験値
30,110
Minion Life
8,795
Minion Damage
1,161
Minion Armour
4,026
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASVaalHumanoidSkitterMine
クールダウン時間: 6 秒
action attack or cast time uses animation length [1]
VaalHumanoidShockRifle
Spell, Projectile, Damage
クリティカルヒット率: 6%
キャストタイム: 4 秒
クールダウン時間: 9 秒
218.2から654.5の雷ダメージを与える
投射物のダメージが50%上昇する
base is projectile [1]
base skill effect duration [200]
is area damage [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightning"] = { name = "Doryani's Elite", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "EASVaalHumanoidSkitterMine", "VaalHumanoidShockRifle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASVaalHumanoidSkitterMine"] = { name = "EASVaalHumanoidSkitterMine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalHumanoidShockRifle"] = { name = "VaalHumanoidShockRifle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 50, 100, -45, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.