Élite de Doryani
Doryani's Elite
Spectre | Y |
---|---|
Area | El refugio del zigurat, Las cámaras negras, Las cámaras negras |
Tags | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Packs |
Vida
140%
Armadura
+33%
Evasión
+33%
Resistencia




Damage
140%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 14
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
140%
Model Size
100%
Type
VaalHumanoidCannon
Metadata
VaalHumanoidCannonFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
9,118
Armadura
2,691
Evasión
585
Damage
297
Daño de hechizos
297
Precisión
1,974
Tiempo de ataque
1.5
Experiencia
30,110
Minion Life
8,795
Minion Damage
1,161
Minion Armour
4,026
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPAVaalHumanoidCannon
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 238–357
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Convierte el 40% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1094]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSVaalHumanoidCannonNapalm
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 226.9 a 340.3 de daño de fuego
-40 al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1051]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

MPSVaalHumanoidCannonNapalmMiniBlob
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 104.7 a 157.1 de daño de fuego
Dispara 2 proyectiles adicionales
Se encadena 1 veces
active skill projectile speed +% variation final [25]
base is projectile [1]
monster projectile variation [1128]
projectile ballistic angle from target distance [1]
projectile spread radius [15]

CGEVaalHumanoidCannonNapalm
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 118.2 de daño de fuego base por segundo
active skill area of effect radius +% final [-20]
base skill effect duration [8000]
ground fire art variation [1019]
CGEVaalHumanoidCannonNapalmSmall
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 118.2 de daño de fuego base por segundo
active skill area of effect radius +% final [-60]
base skill effect duration [6000]
ground fire art variation [1019]
VaalHumanoidNapalmImpact
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 174.5 a 261.8 de daño de fuego
is area damage [1]
GSVaalHumanoidCannonImpact
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 244.3 a 366.5 de daño físico
Convierte el 40% del daño físico en daño de fuego
base is projectile [1]
is area damage [1]
GSVaalHumanoidCannonImpactWall
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 244.3 a 366.5 de daño físico
Convierte el 40% del daño físico en daño de fuego
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2300 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/weapon_glow.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/weapon_glow.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonFire"] = { name = "Doryani's Elite", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSVaalHumanoidCannonNapalm", "MPAVaalHumanoidCannon", "MPSVaalHumanoidCannonNapalmMiniBlob", "CGEVaalHumanoidCannonNapalm", "CGEVaalHumanoidCannonNapalmSmall", "VaalHumanoidNapalmImpact", "GSVaalHumanoidCannonImpact", "GSVaalHumanoidCannonImpactWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSVaalHumanoidCannonNapalm"] = { name = "MPSVaalHumanoidCannonNapalm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1051, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAVaalHumanoidCannon"] = { name = "MPAVaalHumanoidCannon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", }, levels = { [1] = {1094, 40, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalHumanoidCannonNapalmMiniBlob"] = { name = "MPSVaalHumanoidCannonNapalmMiniBlob", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_projectile_speed_+%_variation_final", "number_of_chains", "base_is_projectile", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1128, 2, 15, 25, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVaalHumanoidCannonNapalm"] = { name = "CGEVaalHumanoidCannonNapalm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1.5, -20, 8000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVaalHumanoidCannonNapalmSmall"] = { name = "CGEVaalHumanoidCannonNapalmSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1.5, -60, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalHumanoidNapalmImpact"] = { name = "VaalHumanoidNapalmImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalHumanoidCannonImpact"] = { name = "GSVaalHumanoidCannonImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalHumanoidCannonImpactWall"] = { name = "GSVaalHumanoidCannonImpactWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Élite de Doryani
Doryani's Elite
Spectre | Y |
---|---|
Area | El refugio del zigurat, Las cámaras negras, Las cámaras negras |
Tags | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Packs |
Vida
140%
Armadura
+33%
Evasión
+33%
Resistencia




Damage
140%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 14
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
140%
Model Size
100%
Type
VaalHumanoidCannon
Metadata
VaalHumanoidCannonLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
9,118
Armadura
2,691
Evasión
585
Damage
297
Daño de hechizos
297
Precisión
1,974
Tiempo de ataque
1.5
Experiencia
30,110
Minion Life
8,795
Minion Damage
1,161
Minion Armour
4,026
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASVaalHumanoidSkitterMine
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
VaalHumanoidShockRifle
Spell, Projectile, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 9 seg
Inflige de 218.2 a 654.5 de daño de rayo
50% más de daño de proyectiles
base is projectile [1]
base skill effect duration [200]
is area damage [1]
spectral throw deceleration override [100]
spell maximum action distance +% [-45]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightning"] = { name = "Doryani's Elite", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "EASVaalHumanoidSkitterMine", "VaalHumanoidShockRifle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASVaalHumanoidSkitterMine"] = { name = "EASVaalHumanoidSkitterMine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalHumanoidShockRifle"] = { name = "VaalHumanoidShockRifle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_damage_+%_final", "spectral_throw_deceleration_override", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 50, 100, -45, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.