นักโทษฉกรรจ์
อันเดด
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Prisoner
SpectreN
Areaคุกขังเดี่ยว, ด่านตะลุยบอส 3
Tags1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
พลังชีวิต
350%
ค่าต้านทาน
0 75 0 0
Damage
288%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
5 ~ 29
{เวลาโจมตี}
1.695 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
218%
Type
PrisonerBoss
Metadata
PrisonerBoss
เลเวล
47
พลังชีวิต
7,354
Damage
336
ความเสียหายเวท
336
ความแม่นยำ
1,116
{เวลาโจมตี}
1.695
ค่าประสบการณ์
17,273
Minion Life
11,575
Minion Damage
891
Minion Armour
1,665
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 269–403
{เวลาโจมตี}: 1.695 {วิ}
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MASPrisonerBossShortRange
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 269–403
{เวลาโจมตี}: 1.695 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [-17]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTPrisonerBossUnarmedLeap
Spell, Movement
{เวลาร่าย}: 1 {วิ}
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
leap slam minimum distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [-20]
EASPrisonerBossIceGroundPound
คูลดาวน์: 25 {วิ}
action attack or cast time uses animation length [1]
GAPrisonerBossIcePunch
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 180%
{เวลาโจมตี}: 1.695 {วิ}
คูลดาวน์: 12 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
แปลงความเสียหาย กายภาพ 80% เป็น น้ำแข็ง
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossDoubleFistSlam
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 200%
{เวลาโจมตี}: 1.695 {วิ}
คูลดาวน์: 7 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
DTTPrisonerBossSpearLeap
Spell, Movement
{เวลาร่าย}: 1 {วิ}
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
leap slam minimum distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [-20]
GAPrisonerBossSpearGroundslam
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 205%
{เวลาโจมตี}: 1.695 {วิ}
คูลดาวน์: 15 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 105%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAPrisonerBossSpearRendToss
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 180%
{เวลาโจมตี}: 1.695 {วิ}
คูลดาวน์: 11 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
is area damage [1]
EASPrisonerBossTripleIceSlam
คูลดาวน์: 30 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-83]
EASPrisonerBossChillDonut
คูลดาวน์: 22.5 {วิ}
action attack or cast time uses animation length [1]
EDSPrisonerBossGigaCleave
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 40%
{เวลาโจมตี}: 1.695 {วิ}
คูลดาวน์: 20 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 60%
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
is area damage [1]
GAPrisonerBossGigaCleave
Triggerable, Attack
Base Damage: 269–403
{เวลาโจมตี}: 1.695 {วิ}
คูลดาวน์: 20 {วิ}
สร้างความเสียหาย กายภาพ พื้นฐาน 469.8 ต่อวินาที
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
base skill effect duration [1000]
ground blood art variation [1011]
is area damage [1]
EASPrisonerBossSpearGroundslamMega
คูลดาวน์: 28 {วิ}
ลดความเร็วในการโจมตี อีก 12%
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
voll slam damage +% final at centre [25]
EASPrisonerBossBloodTendrils
คูลดาวน์: 25 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAPrisonerBossUnarmedLeapImpact
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 145%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 45%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossSpearLeapImpact
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 145%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 45%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
MPSPrisonerBossBloodTendrils
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย กายภาพ 174 ถึง 261
base is projectile [1]
monster projectile variation [1076]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
MPWPrisonerBossSpearToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 269–403
ความเสียหายโจมตี: 145%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 45%
เจาะทะลุ ทุกเป้าหมาย
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1076]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GAPrisonerBossSpearGroundslamMega
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 245%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 145%
action attack or cast time uses animation length [1]
base skill effect duration [6000]
is area damage [1]
voll slam damage +% final at centre [20]
GSPrisonerKneel
Triggerable, Channel, Spell, Damage
{เวลาร่าย}: 1 {วิ}
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CTS3PrisonerBossFront
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS3PrisonerBossBack
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS4PrisonerBossFront
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS4PrisonerBossBack
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaFront1
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaFront2
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaBack1
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaBack2
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GTPrisonerBossIceSpikes
Triggerable
action attack or cast time uses animation length [1]
GAPrisonerBossIceGroundPound
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 92%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 8%
แปลงความเสียหาย กายภาพ 60% เป็น น้ำแข็ง
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossIceGroundPoundBig
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 92%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 8%
is area damage [1]
voll slam damage +% final at centre [20]
GSPrisonerBossIceCrystalExplode
Triggerable, Spell, Damage
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย น้ำแข็ง 197.2 ถึง 295.8
เพิ่มจำนวนค่าของสถานะ หนาวเย็น ที่สร้าง อีก 100%
เพิ่มการสะสมค่าแช่แข็ง อีก 100%
is area damage [1]
GAPrisonerBossTripleStabImpact
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 120%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 20%
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossTripleStabDeepImpact
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 120%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 20%
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossTripleStabExtract
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 120%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 20%
is area damage [1]
voll slam damage +% final at centre [15]
GSPrisonerBossTripleStabDeathWave
Triggerable, Spell, Damage
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย น้ำแข็ง 518.1 ถึง 777.1
is area damage [1]
TBPrisonerBossBloodTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 269–403
{เวลาร่าย}: 1 {วิ}
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย กายภาพ 174 ถึง 261
action attack or cast time uses animation length [1]
generic skill trigger skills with id [1]
GSPrisonerBossBloodTendrilImpact
Triggerable, Spell, Damage
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย กายภาพ 174 ถึง 261
generic skill trigger id [1]
is area damage [1]
GAPrisonerBossImpactSlam
Triggerable, Attack
Base Damage: 269–403
ความเสียหายโจมตี: 130%
{เวลาโจมตี}: 1.695 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
แปลงความเสียหาย กายภาพ 60% เป็น น้ำแข็ง
action attack or cast time uses animation length [1]
is area damage [1]
GSPrisonerBossDoorWaterPush
Triggerable, Spell, Damage
{เวลาร่าย}: 1 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrisonerBoss/PrisonerBoss"] = {
    name = "The Prisoner",
    life = 3.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 29,
    accuracy = 1,
    weaponType1 = "Spear",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MASPrisonerBossShortRange",
        "MPSPrisonerBossBloodTendrils",
        "MPWPrisonerBossSpearToss",
        "CTS3PrisonerBossFront",
        "CTS3PrisonerBossBack",
        "CTS4PrisonerBossFront",
        "CTS4PrisonerBossBack",
        "GAPrisonerBossSpearGroundslam",
        "GAPrisonerBossSpearLeapImpact",
        "GAPrisonerBossSpearRendToss",
        "GAPrisonerBossUnarmedLeapImpact",
        "GAPrisonerBossSpearGroundslamMega",
        "GSPrisonerKneel",
        "GAPrisonerBossIcePunch",
        "GAPrisonerBossDoubleFistSlam",
        "GAPrisonerBossImpactSlam",
        "GAPrisonerBossIceGroundPound",
        "GAPrisonerBossIceGroundPoundBig",
        "GSPrisonerBossIceCrystalExplode",
        "GAPrisonerBossTripleStabImpact",
        "GAPrisonerBossTripleStabDeepImpact",
        "GAPrisonerBossTripleStabExtract",
        "GSPrisonerBossTripleStabDeathWave",
        "GSPrisonerBossBloodTendrilImpact",
        "GSPrisonerBossDoorWaterPush",
        "GAPrisonerBossGigaCleave",
        "EASPrisonerBossBloodTendrils",
        "EASPrisonerBossSpearGroundslamMega",
        "EASPrisonerBossBallistaFront1",
        "EASPrisonerBossBallistaFront2",
        "EASPrisonerBossBallistaBack1",
        "EASPrisonerBossBallistaBack2",
        "EASPrisonerBossIceGroundPound",
        "EASPrisonerBossTripleIceSlam",
        "EASPrisonerBossChillDonut",
        "TBPrisonerBossBloodTendrils",
        "GTPrisonerBossIceSpikes",
        "EDSPrisonerBossGigaCleave",
        "DTTPrisonerBossSpearLeap",
        "DTTPrisonerBossUnarmedLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MASPrisonerBossShortRange"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-17, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSPrisonerBossBloodTendrils"] = {
    name = "MPSPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1076, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWPrisonerBossSpearToss"] = {
    name = "MPWPrisonerBossSpearToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_not_offset",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {1076, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3PrisonerBossFront"] = {
    name = "CTS3PrisonerBossFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3PrisonerBossBack"] = {
    name = "CTS3PrisonerBossBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS4PrisonerBossFront"] = {
    name = "CTS4PrisonerBossFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS4PrisonerBossBack"] = {
    name = "CTS4PrisonerBossBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossSpearGroundslam"] = {
    name = "GAPrisonerBossSpearGroundslam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossSpearLeapImpact"] = {
    name = "GAPrisonerBossSpearLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossSpearRendToss"] = {
    name = "GAPrisonerBossSpearRendToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossUnarmedLeapImpact"] = {
    name = "GAPrisonerBossUnarmedLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossSpearGroundslamMega"] = {
    name = "GAPrisonerBossSpearGroundslamMega",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {6000, 20, baseMultiplier = 2.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerKneel"] = {
    name = "GSPrisonerKneel",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossIcePunch"] = {
    name = "GAPrisonerBossIcePunch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, 40, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossDoubleFistSlam"] = {
    name = "GAPrisonerBossDoubleFistSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossImpactSlam"] = {
    name = "GAPrisonerBossImpactSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossIceGroundPound"] = {
    name = "GAPrisonerBossIceGroundPound",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {60, 15, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossIceGroundPoundBig"] = {
    name = "GAPrisonerBossIceGroundPoundBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {20, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerBossIceCrystalExplode"] = {
    name = "GSPrisonerBossIceCrystalExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossTripleStabImpact"] = {
    name = "GAPrisonerBossTripleStabImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossTripleStabDeepImpact"] = {
    name = "GAPrisonerBossTripleStabDeepImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossTripleStabExtract"] = {
    name = "GAPrisonerBossTripleStabExtract",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerBossTripleStabDeathWave"] = {
    name = "GSPrisonerBossTripleStabDeathWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerBossBloodTendrilImpact"] = {
    name = "GSPrisonerBossBloodTendrilImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPrisonerBossDoorWaterPush"] = {
    name = "GSPrisonerBossDoorWaterPush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPrisonerBossGigaCleave"] = {
    name = "GAPrisonerBossGigaCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "attack_maximum_action_distance_+",
        "ground_blood_art_variation",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 16, 1011, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBloodTendrils"] = {
    name = "EASPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossSpearGroundslamMega"] = {
    name = "EASPrisonerBossSpearGroundslamMega",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-12, 25, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBallistaFront1"] = {
    name = "EASPrisonerBossBallistaFront1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBallistaFront2"] = {
    name = "EASPrisonerBossBallistaFront2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBallistaBack1"] = {
    name = "EASPrisonerBossBallistaBack1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossBallistaBack2"] = {
    name = "EASPrisonerBossBallistaBack2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossIceGroundPound"] = {
    name = "EASPrisonerBossIceGroundPound",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossTripleIceSlam"] = {
    name = "EASPrisonerBossTripleIceSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-83, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASPrisonerBossChillDonut"] = {
    name = "EASPrisonerBossChillDonut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBPrisonerBossBloodTendrils"] = {
    name = "TBPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPrisonerBossIceSpikes"] = {
    name = "GTPrisonerBossIceSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSPrisonerBossGigaCleave"] = {
    name = "EDSPrisonerBossGigaCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {16, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPrisonerBossSpearLeap"] = {
    name = "DTTPrisonerBossSpearLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPrisonerBossUnarmedLeap"] = {
    name = "DTTPrisonerBossUnarmedLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • นักโทษฉกรรจ์
    MasterMission
    บทที่ 4
    ใช้หน้าไม้ใหญ่
    The Prisoner
    #ชื่อ
    1ใช้หน้าไม้ใหญ่
    ใช้หน้าไม้ใหญ่
    Area: คุกขังเดี่ยว
    นักโทษฉกรรจ์ Text Audio /125
    ชื่อ
    อ่อนแอ!
    PrisonerBoss_CascadePunch_Random
    อ่อนแอ!
    PrisonerBoss_CascadePunch_2
    อ่อนแอ!
    PrisonerBoss_CascadePunch_3
    น่าสมเพช!
    PrisonerBoss_CascadePunch_4
    น่าสมเพช!
    PrisonerBoss_CascadePunch_5
    น่าสมเพช!
    PrisonerBoss_CascadePunch_6
    อนาถ!
    PrisonerBoss_CascadePunch_7
    อนาถ!
    PrisonerBoss_CascadePunch_8
    อนาถ!
    PrisonerBoss_CascadePunch_9
    ตาขาว!
    PrisonerBoss_LeapSlam_Random
    ตาขาว!
    PrisonerBoss_LeapSlam_2
    ตาขาว!
    PrisonerBoss_LeapSlam_3
    อ๊าก มาเผชิญหน้ากับข้า!
    PrisonerBoss_LeapSlam_4
    อ๊าก มาเผชิญหน้ากับข้า!
    PrisonerBoss_LeapSlam_5
    อ๊าก มาเผชิญหน้ากับข้า!
    PrisonerBoss_LeapSlam_6
    กลัวหัวหดรึ?
    PrisonerBoss_LeapSlam_7
    กลัวหัวหดรึ?
    PrisonerBoss_LeapSlam_8
    กลัวหัวหดรึ?
    PrisonerBoss_LeapSlam_9
    หนีทำไมเล่า?
    PrisonerBoss_LeapSlam_10
    หนีทำไมเล่า?
    PrisonerBoss_LeapSlam_11
    หนีทำไมเล่า?
    PrisonerBoss_LeapSlam_12
    ข้าจะทำลายแก!
    PrisonerBoss_DoubleSlam_Random
    ข้าจะทำลายแก!
    PrisonerBoss_DoubleSlam_2
    ข้าจะทำลายแก!
    PrisonerBoss_DoubleSlam_3
    อ่อนแอ!
    PrisonerBoss_DoubleSlam_4
    อ่อนแอ!
    PrisonerBoss_DoubleSlam_5
    อ่อนแอ!
    PrisonerBoss_DoubleSlam_6
    จงกลัวเจตนาไร้วันตายของข้า!
    PrisonerBoss_MultiSlam_Random
    จงกลัวเจตนาไร้วันตายของข้า!
    PrisonerBoss_MultiSlam_2
    จงกลัวเจตนาไร้วันตายของข้า!
    PrisonerBoss_MultiSlam_3
    ข้า... จัก... ได้... ล้างแค้น!
    PrisonerBoss_MultiSlam_4
    ข้า... จัก... ได้... ล้างแค้น!
    PrisonerBoss_MultiSlam_5
    ข้า... จัก... ได้... ล้างแค้น!
    PrisonerBoss_MultiSlam_6
    แก... ตาย... ไป... ซะ!
    PrisonerBoss_MultiSlam_7
    แก... ตาย... ไป... ซะ!
    PrisonerBoss_MultiSlam_8
    แก... ตาย... ไป... ซะ!
    PrisonerBoss_MultiSlam_9
    ข้า... เป็นนิรันดร์!
    PrisonerBoss_Ballista1_Random
    ข้า... เป็นนิรันดร์!
    PrisonerBoss_Ballista1_2
    ข้า... เป็นนิรันดร์!
    PrisonerBoss_Ballista1_3
    แก... ไม่มีดีพอ...
    PrisonerBoss_Ballista1_4
    แก... ไม่มีดีพอ...
    PrisonerBoss_Ballista1_5
    แก... ไม่มีดีพอ...
    PrisonerBoss_Ballista1_6
    คิดว่าอีซาโรไม่เคยทำแบบนั้นมาก่อนรึ?
    PrisonerBoss_Ballista1_7
    คิดว่าอีซาโรไม่เคยทำแบบนั้นมาก่อนรึ?
    PrisonerBoss_Ballista1_8
    คิดว่าอีซาโรไม่เคยทำแบบนั้นมาก่อนรึ?
    PrisonerBoss_Ballista1_9
    จมมาเป็นศตวรรษ แกคิดว่ามันจะหยุดข้าได้รึ?
    PrisonerBoss_Ballista2_Random
    จมมาเป็นศตวรรษ แกคิดว่ามันจะหยุดข้าได้รึ?
    PrisonerBoss_Ballista2_2
    จมมาเป็นศตวรรษ แกคิดว่ามันจะหยุดข้าได้รึ?
    PrisonerBoss_Ballista2_3
    ข้าสู้ต่อไปได้ชั่วนิรันดร์... แล้วแกเล่า?
    PrisonerBoss_Ballista2_4
    ข้าสู้ต่อไปได้ชั่วนิรันดร์... แล้วแกเล่า?
    PrisonerBoss_Ballista2_5
    ข้าสู้ต่อไปได้ชั่วนิรันดร์... แล้วแกเล่า?
    PrisonerBoss_Ballista2_6
    แก... เอาชนะข้าไม่ได้...
    PrisonerBoss_Ballista2_7
    แก... เอาชนะข้าไม่ได้...
    PrisonerBoss_Ballista2_8
    แก... เอาชนะข้าไม่ได้...
    PrisonerBoss_Ballista2_9
    แกทำร้ายข้าไม่ได้... ข้าไม่มีวันตาย...
    PrisonerBoss_Kneeling_Random
    แกทำร้ายข้าไม่ได้... ข้าไม่มีวันตาย...
    PrisonerBoss_Kneeling_2
    แกทำร้ายข้าไม่ได้... ข้าไม่มีวันตาย...
    PrisonerBoss_Kneeling_3
    กระทั่งมือหนึ่งของอีซาโรยังฆ่าข้าไม่ได้...
    PrisonerBoss_Kneeling_4
    กระทั่งมือหนึ่งของอีซาโรยังฆ่าข้าไม่ได้...
    PrisonerBoss_Kneeling_5
    กระทั่งมือหนึ่งของอีซาโรยังฆ่าข้าไม่ได้...
    PrisonerBoss_Kneeling_6
    กระทั่งมือหนึ่งของอีซาโรยังฆ่าข้าไม่ได้...
    PrisonerBoss_Kneeling_7
    กายเน่าเปื่อยของข้าเป็นสิ่งเดียวที่หยุดยั้งไม่ให้ข้า...
    PrisonerBoss_Regrow_Random
    กายเน่าเปื่อยของข้าเป็นสิ่งเดียวที่หยุดยั้งไม่ให้ข้า...
    PrisonerBoss_Regrow_2
    แกหยุดข้าไม่ได้!
    PrisonerBoss_SpearSlam_Random
    แกหยุดข้าไม่ได้!
    PrisonerBoss_SpearSlam_2
    แกหยุดข้าไม่ได้!
    PrisonerBoss_SpearSlam_3
    แมลง!
    PrisonerBoss_SpearSlam_4
    แมลง!
    PrisonerBoss_SpearSlam_5
    แมลง!
    PrisonerBoss_SpearSlam_6
    ร่างกายนี้... เป็นเรือนจำของข้า...
    PrisonerBoss_IceDonut_Random
    ร่างกายนี้... เป็นเรือนจำของข้า...
    PrisonerBoss_IceDonut_2
    ร่างกายนี้... เป็นเรือนจำของข้า...
    PrisonerBoss_IceDonut_3
    คำสาป... หรือของขวัญ...
    PrisonerBoss_IceDonut_4
    คำสาป... หรือของขวัญ...
    PrisonerBoss_IceDonut_5
    คำสาป... หรือของขวัญ...
    PrisonerBoss_IceDonut_6
    อย่าได้กลัวการสิ้นชีพของแกเอง!
    PrisonerBoss_IceDonut_7
    อย่าได้กลัวการสิ้นชีพของแกเอง!
    PrisonerBoss_IceDonut_8
    อย่าได้กลัวการสิ้นชีพของแกเอง!
    PrisonerBoss_IceDonut_9
    เพื่อเลือดเพื่อเนื้อ...
    PrisonerBoss_IceDonut_10
    เพื่อเลือดเพื่อเนื้อ...
    PrisonerBoss_IceDonut_11
    เพื่อเลือดเพื่อเนื้อ...
    PrisonerBoss_IceDonut_12
    เจ้าซ่อนได้... แต่หนีไม่พ้น!
    PrisonerBoss_Ultimate_Random
    เจ้าซ่อนได้... แต่หนีไม่พ้น!
    PrisonerBoss_Ultimate_3
    ก้มหัวแก่การเกิดใหม่ของข้า!
    PrisonerBoss_Tendrils_Random
    เน่ามาหลายทศวรรษ... หายดีสักที!
    PrisonerBoss_Tendrils_2
    เน่ามาหลายทศวรรษ... หายดีสักที!
    PrisonerBoss_Tendrils_3
    เน่ามาหลายทศวรรษ... หายดีสักที!
    PrisonerBoss_Tendrils_4
    มัน... ย่อมมิอาจเลี่ยง...
    PrisonerBoss_Tendrils_5
    แกได้แต่ทำให้ข้าแข็งแกร่งขึ้นเท่านั้น!
    PrisonerBoss_Tendrils_6
    แกได้แต่ทำให้ข้าแข็งแกร่งขึ้นเท่านั้น!
    PrisonerBoss_Tendrils_7
    แกได้แต่ทำให้ข้าแข็งแกร่งขึ้นเท่านั้น!
    PrisonerBoss_Tendrils_8
    แกยืดเวลาตายตัวเอง... ผิดพลาดนัก!
    PrisonerBoss_Tendrils_9
    แกยืดเวลาตายตัวเอง... ผิดพลาดนัก!
    PrisonerBoss_Tendrils_10
    แกยืดเวลาตายตัวเอง... ผิดพลาดนัก!
    PrisonerBoss_Tendrils_11
    ความเจ็บปวด... ไร้ค่า!
    PrisonerBoss_BloodDonut_Random
    ความเจ็บปวด... ไร้ค่า!
    PrisonerBoss_BloodDonut_2
    ความเจ็บปวด... ไร้ค่า!
    PrisonerBoss_BloodDonut_3
    ยอมเสีย ถึงคราวของแกแล้ว!
    PrisonerBoss_BloodDonut_4
    ยอมเสีย ถึงคราวของแกแล้ว!
    PrisonerBoss_BloodDonut_5
    ยอมเสีย ถึงคราวของแกแล้ว!
    PrisonerBoss_BloodDonut_6
    ความตายของแกจักเป็นเมตตา!
    PrisonerBoss_BloodDonut_7
    ความตายของแกจักเป็นเมตตา!
    PrisonerBoss_BloodDonut_8
    ความตายของแกจักเป็นเมตตา!
    PrisonerBoss_BloodDonut_9
    อีซาโร... แกจะเป็นคนต่อไป!
    PrisonerBoss_BloodDonut_10
    อีซาโร... แกจะเป็นคนต่อไป!
    PrisonerBoss_BloodDonut_11
    อีซาโร... แกจะเป็นคนต่อไป!
    PrisonerBoss_BloodDonut_12
    อา เยี่ยม!
    PrisonerBoss_BloodDebuff_Random
    อา เยี่ยม!
    PrisonerBoss_BloodDebuff_2
    อา เยี่ยม!
    PrisonerBoss_BloodDebuff_3
    เอามาอีก!
    PrisonerBoss_BloodDebuff_4
    เอามาอีก!
    PrisonerBoss_BloodDebuff_5
    เอามาอีก!
    PrisonerBoss_BloodDebuff_6
    ไอ้โง่!
    PrisonerBoss_BloodDebuff_7
    ไอ้โง่!
    PrisonerBoss_BloodDebuff_8
    ไอ้โง่!
    PrisonerBoss_BloodDebuff_9
    อีซาโร... ไอ้ทรยศ... แกอยู่ไหน!?
    PrisonerBoss_Emerge_Random
    อีซาโร... ไอ้ทรยศ... แกอยู่ไหน!?
    PrisonerBoss_Emerge_2
    อีซาโร... ไอ้ทรยศ... แกอยู่ไหน!?
    PrisonerBoss_Emerge_3
    ยอมแก่ความงามของข้า... มันจักเป็นสิ่งสุดท้ายที่เจ้าได้เห็น
    SirenBoss_Petrify_Phase_Random
    ยอมแก่ความงามของข้า... มันจักเป็นสิ่งสุดท้ายที่เจ้าได้เห็น
    SirenBoss_Petrify_Phase_2
    เจ้าแข็งแกร่งกว่าผู้อื่นไหม? จะละสายตาได้ลงหรือเปล่า?
    SirenBoss_Petrify_Phase_3
    เจ้าแข็งแกร่งกว่าผู้อื่นไหม? จะละสายตาได้ลงหรือเปล่า?
    SirenBoss_Petrify_Phase_4
    ยิ้มให้ข้า... แล้วมันจะคงอยู่ชั่วนิรันดร์
    SirenBoss_Petrify_Phase_5
    เจ้าจะมาอยู่กับพวกที่รักข้ารึ? เจ้าจะได้อยู่กับพวกเขา!
    SirenBoss_Emerge_Random
    เจ้าจะมาอยู่กับพวกที่รักข้ารึ? เจ้าจะได้อยู่กับพวกเขา!
    SirenBoss_Emerge_2
    Edit

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