Le Prisonnier



Zone : Le Mitard, Boss Rush Area 3
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
The Prisoner
Spectre | N |
---|---|
Area | Le Mitard, Boss Rush Area 3 |
Tags | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
Vie
350%
+50%
Résistance




Damage
288%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 29
Temps d'attaque
1.695 Second
Damage Spread
±20%
Expérience
250%
Model Size
218%
Type
PrisonerBoss
Metadata
PrisonerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
47
Vie
7,354
999
Damage
336
Dégâts des sorts
336
Précision
1,116
Temps d'attaque
1.695
Expérience
17,273
Minion Life
11,575
Minion Damage
891
Minion Armour
1,665
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 269–403
Chances de Touche critique: 5%
Temps d'attaque: 1.695 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MASPrisonerBossShortRange
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 269–403
Chances de Touche critique: 5%
Temps d'attaque: 1.695 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [-17]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTPrisonerBossUnarmedLeap
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [-20]
EASPrisonerBossIceGroundPound
Temps de recharge: 25 sec.
action attack or cast time uses animation length [1]
GAPrisonerBossIcePunch
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 180%
Temps d'attaque: 1.695 sec.
Temps de recharge: 12 sec.
80% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossDoubleFistSlam
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.695 sec.
Temps de recharge: 7 sec.
100% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
DTTPrisonerBossSpearLeap
Spell, Movement
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [10]
spell maximum action distance +% [-50]
walk emerge extra distance [-20]
GAPrisonerBossSpearGroundslam
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 205%
Temps d'attaque: 1.695 sec.
Temps de recharge: 15 sec.
105% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAPrisonerBossSpearRendToss
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 180%
Temps d'attaque: 1.695 sec.
Temps de recharge: 11 sec.
80% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
is area damage [1]
EASPrisonerBossTripleIceSlam
Temps de recharge: 30 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-83]
EASPrisonerBossChillDonut
Temps de recharge: 22.5 sec.
action attack or cast time uses animation length [1]
EDSPrisonerBossGigaCleave
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 40%
Temps d'attaque: 1.695 sec.
Temps de recharge: 20 sec.
60% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
is area damage [1]
GAPrisonerBossGigaCleave
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Temps d'attaque: 1.695 sec.
Temps de recharge: 20 sec.
Inflige 469.8 Dégâts physiques de base par seconde
action attack or cast time uses animation length [1]
attack maximum action distance + [16]
base skill effect duration [1000]
ground blood art variation [1011]
is area damage [1]
EASPrisonerBossSpearGroundslamMega
Temps de recharge: 28 sec.
12% de Perte de Vitesse d'Attaque
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
voll slam damage +% final at centre [25]
EASPrisonerBossBloodTendrils
Temps de recharge: 25 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAPrisonerBossUnarmedLeapImpact
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 145%
Temps d'attaque: 1.695 sec.
45% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossSpearLeapImpact
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 145%
Temps d'attaque: 1.695 sec.
45% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
MPSPrisonerBossBloodTendrils
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
base is projectile [1]
monster projectile variation [1076]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]

MPWPrisonerBossSpearToss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 145%
Temps d'attaque: 1.695 sec.
45% Davantage de Dégâts d'Attaque
Transperce toutes les cibles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1076]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
GAPrisonerBossSpearGroundslamMega
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 245%
Temps d'attaque: 1.695 sec.
145% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
base skill effect duration [6000]
is area damage [1]
voll slam damage +% final at centre [20]
GSPrisonerKneel
Triggerable, Channel, Spell, Damage
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
CTS3PrisonerBossFront
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS3PrisonerBossBack
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS4PrisonerBossFront
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
CTS4PrisonerBossBack
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaFront1
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaFront2
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaBack1
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASPrisonerBossBallistaBack2
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GTPrisonerBossIceSpikes
Triggerable
action attack or cast time uses animation length [1]
GAPrisonerBossIceGroundPound
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 92%
Temps d'attaque: 1.695 sec.
8% de Perte de Dégâts d'Attaque
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossIceGroundPoundBig
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 92%
Temps d'attaque: 1.695 sec.
8% de Perte de Dégâts d'Attaque
is area damage [1]
voll slam damage +% final at centre [20]
GSPrisonerBossIceCrystalExplode
Triggerable, Spell, Damage
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
100% Davantage d'Accumulation de Gel
is area damage [1]
GAPrisonerBossTripleStabImpact
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 120%
Temps d'attaque: 1.695 sec.
20% Davantage de Dégâts d'Attaque
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossTripleStabDeepImpact
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 120%
Temps d'attaque: 1.695 sec.
20% Davantage de Dégâts d'Attaque
is area damage [1]
voll slam damage +% final at centre [15]
GAPrisonerBossTripleStabExtract
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 120%
Temps d'attaque: 1.695 sec.
20% Davantage de Dégâts d'Attaque
is area damage [1]
voll slam damage +% final at centre [15]
GSPrisonerBossTripleStabDeathWave
Triggerable, Spell, Damage
Chances de Touche critique: 6.5%
Temps d'incantation: 1 sec.
is area damage [1]
TBPrisonerBossBloodTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 269–403
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps d'attaque: 1.695 sec.
action attack or cast time uses animation length [1]
generic skill trigger skills with id [1]
GSPrisonerBossBloodTendrilImpact
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
generic skill trigger id [1]
is area damage [1]
GAPrisonerBossImpactSlam
Triggerable, Attack
Base Damage: 269–403
Chances de Touche critique: 5%
Dégâts d'Attaque: 130%
Temps d'attaque: 1.695 sec.
30% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]
GSPrisonerBossDoorWaterPush
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/PrisonerBoss/PrisonerBoss"] = { name = "The Prisoner", life = 3.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.88, damageSpread = 0.2, attackTime = 1.695, attackRange = 29, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedUnique", "MASPrisonerBossShortRange", "MPSPrisonerBossBloodTendrils", "MPWPrisonerBossSpearToss", "CTS3PrisonerBossFront", "CTS3PrisonerBossBack", "CTS4PrisonerBossFront", "CTS4PrisonerBossBack", "GAPrisonerBossSpearGroundslam", "GAPrisonerBossSpearLeapImpact", "GAPrisonerBossSpearRendToss", "GAPrisonerBossUnarmedLeapImpact", "GAPrisonerBossSpearGroundslamMega", "GSPrisonerKneel", "GAPrisonerBossIcePunch", "GAPrisonerBossDoubleFistSlam", "GAPrisonerBossImpactSlam", "GAPrisonerBossIceGroundPound", "GAPrisonerBossIceGroundPoundBig", "GSPrisonerBossIceCrystalExplode", "GAPrisonerBossTripleStabImpact", "GAPrisonerBossTripleStabDeepImpact", "GAPrisonerBossTripleStabExtract", "GSPrisonerBossTripleStabDeathWave", "GSPrisonerBossBloodTendrilImpact", "GSPrisonerBossDoorWaterPush", "GAPrisonerBossGigaCleave", "EASPrisonerBossBloodTendrils", "EASPrisonerBossSpearGroundslamMega", "EASPrisonerBossBallistaFront1", "EASPrisonerBossBallistaFront2", "EASPrisonerBossBallistaBack1", "EASPrisonerBossBallistaBack2", "EASPrisonerBossIceGroundPound", "EASPrisonerBossTripleIceSlam", "EASPrisonerBossChillDonut", "TBPrisonerBossBloodTendrils", "GTPrisonerBossIceSpikes", "EDSPrisonerBossGigaCleave", "DTTPrisonerBossSpearLeap", "DTTPrisonerBossUnarmedLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MASPrisonerBossShortRange"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {-17, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSPrisonerBossBloodTendrils"] = { name = "MPSPrisonerBossBloodTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1076, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWPrisonerBossSpearToss"] = { name = "MPWPrisonerBossSpearToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", "use_scaled_contact_offset", }, levels = { [1] = {1076, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3PrisonerBossFront"] = { name = "CTS3PrisonerBossFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS3PrisonerBossBack"] = { name = "CTS3PrisonerBossBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS4PrisonerBossFront"] = { name = "CTS4PrisonerBossFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTS4PrisonerBossBack"] = { name = "CTS4PrisonerBossBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossSpearGroundslam"] = { name = "GAPrisonerBossSpearGroundslam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossSpearLeapImpact"] = { name = "GAPrisonerBossSpearLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossSpearRendToss"] = { name = "GAPrisonerBossSpearRendToss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossUnarmedLeapImpact"] = { name = "GAPrisonerBossUnarmedLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossSpearGroundslamMega"] = { name = "GAPrisonerBossSpearGroundslamMega", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6000, 20, baseMultiplier = 2.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerKneel"] = { name = "GSPrisonerKneel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossIcePunch"] = { name = "GAPrisonerBossIcePunch", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {80, 40, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossDoubleFistSlam"] = { name = "GAPrisonerBossDoubleFistSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossImpactSlam"] = { name = "GAPrisonerBossImpactSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossIceGroundPound"] = { name = "GAPrisonerBossIceGroundPound", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {60, 15, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossIceGroundPoundBig"] = { name = "GAPrisonerBossIceGroundPoundBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerBossIceCrystalExplode"] = { name = "GSPrisonerBossIceCrystalExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_hit_damage_freeze_multiplier_+%_final", "active_skill_chill_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossTripleStabImpact"] = { name = "GAPrisonerBossTripleStabImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossTripleStabDeepImpact"] = { name = "GAPrisonerBossTripleStabDeepImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossTripleStabExtract"] = { name = "GAPrisonerBossTripleStabExtract", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerBossTripleStabDeathWave"] = { name = "GSPrisonerBossTripleStabDeathWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerBossBloodTendrilImpact"] = { name = "GSPrisonerBossBloodTendrilImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPrisonerBossDoorWaterPush"] = { name = "GSPrisonerBossDoorWaterPush", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPrisonerBossGigaCleave"] = { name = "GAPrisonerBossGigaCleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "attack_maximum_action_distance_+", "ground_blood_art_variation", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 16, 1011, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBloodTendrils"] = { name = "EASPrisonerBossBloodTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossSpearGroundslamMega"] = { name = "EASPrisonerBossSpearGroundslamMega", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "voll_slam_damage_+%_final_at_centre", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-12, 25, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBallistaFront1"] = { name = "EASPrisonerBossBallistaFront1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBallistaFront2"] = { name = "EASPrisonerBossBallistaFront2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBallistaBack1"] = { name = "EASPrisonerBossBallistaBack1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossBallistaBack2"] = { name = "EASPrisonerBossBallistaBack2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossIceGroundPound"] = { name = "EASPrisonerBossIceGroundPound", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossTripleIceSlam"] = { name = "EASPrisonerBossTripleIceSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-83, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPrisonerBossChillDonut"] = { name = "EASPrisonerBossChillDonut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBPrisonerBossBloodTendrils"] = { name = "TBPrisonerBossBloodTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTPrisonerBossIceSpikes"] = { name = "GTPrisonerBossIceSpikes", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSPrisonerBossGigaCleave"] = { name = "EDSPrisonerBossGigaCleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {16, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTPrisonerBossSpearLeap"] = { name = "DTTPrisonerBossSpearLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTPrisonerBossUnarmedLeap"] = { name = "DTTPrisonerBossUnarmedLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Le Prisonnier
MasterMission
Acte 4
Utilisez une Baliste.
The Prisoner

# | Nom |
---|---|
1 | Utilisez une Baliste Utilisez une Baliste. Area: Le Mitard |
Le prisonnier Text Audio /125
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.