砲火小隊
Artillery Squad
Spectre | N |
---|---|
Tags | ranged, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
SummonArtilleryDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DeathFromAboveDaemonMinion
攻擊, 範圍攻擊, 雨, 範圍, 投射物, ProjectilesNumberModifiersNotApplied
死從天降
Base Damage: 125–187
暴擊率: 5%
攻擊傷害: 1140%
攻擊時間: 1 秒
冷卻時間: 40 秒
對一個目標位置射出閃焰,落於敵人時會附著其上。接著以閃焰為中心,發出一組齊射箭矢。
造成 1040% 更多攻擊傷害
無法調整投射物數量
齊射長度為 14 公尺
齊射寬度為 7.5 公尺
4 發齊射
每次齊射間隔為 2 秒
base is projectile [1]
command minion marker additional time ms [300]
explosion delay ms [250]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/ArtilleryPlayer/SummonArtilleryDaemon"] = { name = "Artillery Squad", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "DeathFromAboveDaemonMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeathFromAboveDaemonMinion"] = { name = "Death From Above", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a flare at a target location, attaching to an enemy if it lands on one. Then fires a series of arrow volleys centred around the flare.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Rain] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNumberModifiersNotApplied] = true, }, statDescriptionScope = "death_from_above", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "death_from_above_volley_delay_ms", "death_from_above_number_of_volleys", "explosion_delay_ms", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "command_minion_marker_additional_time_ms", "is_commandable_skill", "base_is_projectile", "is_area_damage", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "modifiers_to_projectile_count_do_not_apply", }, levels = { [1] = {2000, 4, 250, 140, 75, 300, baseMultiplier = 11.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200, 100000 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_curses | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.monster_no_drops_or_experience | 1 |
Stats.monster_do_not_fracture | 1 |
Stats.is_hidden_monster | 1 |
Stats.base_cannot_be_damaged | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.is_daemon | 1 |
Stats.skill_can_be_active_blocked_from_all_directions | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true, false |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
Life.corpse_usable | false |
Life.prevent_corpse_sinking | true |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.