포병대
Artillery Squad
Spectre | N |
---|---|
Tags | ranged, Unarmed_onhit_audio, very_slow_movement |
생명력
100%
저항




Damage
67%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 6
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
SummonArtilleryDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
156
주문 피해
156
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeathFromAboveDaemonMinion
Attack, RangedAttack, Rain, Area, Projectile, ProjectilesNumberModifiersNotApplied
하늘에서 내려준 죽음
Base Damage: 125–187
치명타 명중 확률: 5%
공격 피해: 1140%
공격 속도: 1 초
재사용 대기시간: 40 초
목표 지점에 조명탄을 발사합니다. 조명탄은 적에게 떨어지면 적에게 부착됩니다. 그 후 조명탄을 중심으로 화살 포화를 연달아 퍼붓습니다.
주는 공격 피해 1040% 증폭
투사체 개수 변경 불가
포화 길이 14미터
포화 폭 7.5미터
포화 4회
포화 간격 2초
base is projectile [1]
command minion marker additional time ms [300]
explosion delay ms [250]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/ArtilleryPlayer/SummonArtilleryDaemon"] = { name = "Artillery Squad", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "DeathFromAboveDaemonMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeathFromAboveDaemonMinion"] = { name = "Death From Above", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a flare at a target location, attaching to an enemy if it lands on one. Then fires a series of arrow volleys centred around the flare.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Rain] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNumberModifiersNotApplied] = true, }, statDescriptionScope = "death_from_above", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "death_from_above_volley_delay_ms", "death_from_above_number_of_volleys", "explosion_delay_ms", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "command_minion_marker_additional_time_ms", "is_commandable_skill", "base_is_projectile", "is_area_damage", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "modifiers_to_projectile_count_do_not_apply", }, levels = { [1] = {2000, 4, 250, 140, 75, 300, baseMultiplier = 11.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200, 100000 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_curses | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.monster_no_drops_or_experience | 1 |
Stats.monster_do_not_fracture | 1 |
Stats.is_hidden_monster | 1 |
Stats.base_cannot_be_damaged | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.is_daemon | 1 |
Stats.skill_can_be_active_blocked_from_all_directions | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true, false |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
Life.corpse_usable | false |
Life.prevent_corpse_sinking | true |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.