懺悔行者
地區: 高地神塔庇護所
Bearer of Penitence
Spectre | Y |
---|---|
Area | 高地神塔庇護所 |
Tags | allows_inc_aoe, demon, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Packs |
生命
180%
抗性
0
0
0
0
傷害
180%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
9 ~ 20
攻擊時間
2.865 Second
Damage Spread
±20%
經驗值
180%
Model Size
125%
Type
WretchStatueElite
Metadata
StatueWretchElite
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
15,689
護甲值
3,877
閃避值
502
傷害
446
法術傷害
446
命中
2,328
攻擊時間
2.865
經驗值
62,350
Minion Life
22,079
Minion Damage
3,892
Minion Armour
3,877
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BurdenedWretchSlamUnique
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 300%
攻擊時間: 2.865 秒
造成 200% 更多攻擊傷害
+40 近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [51]
BearerOfPenitenceSlam
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.865 秒
造成 100% 更多攻擊傷害
is area damage [1]
BearerOfPenitenceSlam2
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.865 秒
造成 100% 更多攻擊傷害
active skill area of effect radius +% final [5]
is area damage [1]
BearerOfPenitenceSlam3
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.865 秒
造成 100% 更多攻擊傷害
active skill area of effect radius +% final [10]
is area damage [1]
BearerOfPenitenceSlam4
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.865 秒
造成 100% 更多攻擊傷害
active skill area of effect radius +% final [15]
is area damage [1]
BearerOfPenitenceSlam5
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.865 秒
造成 100% 更多攻擊傷害
active skill area of effect radius +% final [20]
is area damage [1]
BearerOfPenitenceSlam6
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.865 秒
造成 100% 更多攻擊傷害
active skill area of effect radius +% final [25]
is area damage [1]
BearerOfPenitenceSlam7
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.865 秒
造成 100% 更多攻擊傷害
active skill area of effect radius +% final [30]
is area damage [1]
BearerOfPenitenceSlam8
可觸發, 攻擊
Base Damage: 357–535
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.865 秒
造成 100% 更多攻擊傷害
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Life { on_death = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao',); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); /* PlayTextAudio( BearerOfPenitenceDeathRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); */ " on_spawned_dead = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao' ); " } Animated { /* on_attack_01 = " PlayTextAudio( BearerOfPenitenceAttackRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ } Transitionable { /* on_transition = " PlayTextAudio( BearerOfPenitenceAggroRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/StatueWretchElite"] = { name = "Bearer of Penitence", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 2.865, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "BearerOfPenitenceSlam", "BearerOfPenitenceSlam2", "BearerOfPenitenceSlam3", "BearerOfPenitenceSlam4", "BearerOfPenitenceSlam5", "BearerOfPenitenceSlam6", "BearerOfPenitenceSlam7", "BearerOfPenitenceSlam8", "BurdenedWretchSlamUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam"] = { name = "BearerOfPenitenceSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam2"] = { name = "BearerOfPenitenceSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam3"] = { name = "BearerOfPenitenceSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam4"] = { name = "BearerOfPenitenceSlam4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam5"] = { name = "BearerOfPenitenceSlam5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam6"] = { name = "BearerOfPenitenceSlam6", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam7"] = { name = "BearerOfPenitenceSlam7", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam8"] = { name = "BearerOfPenitenceSlam8", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlamUnique"] = { name = "BurdenedWretchSlamUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.