懺悔者

地區: 高地神塔庇護所
Bearer of Penitence
Spectre | Y |
---|---|
Area | 高地神塔庇護所 |
Tags | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Packs |
生命
180%
抗性




傷害
180%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
9 ~ 20
攻擊時間
2.865 Second
Damage Spread
±20%
經驗值
180%
Model Size
125%
Type
WretchStatueElite
Metadata
StatueWretchElite
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Life { on_death = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao',); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); /* PlayTextAudio( BearerOfPenitenceDeathRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); */ " on_spawned_dead = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao' ); " } Animated { /* on_attack_01 = " PlayTextAudio( BearerOfPenitenceAttackRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ } Transitionable { /* on_transition = " PlayTextAudio( BearerOfPenitenceAggroRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/StatueWretchElite"] = { name = "Bearer of Penitence", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 2.865, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "BearerOfPenitenceSlam", "BearerOfPenitenceSlam2", "BearerOfPenitenceSlam3", "BearerOfPenitenceSlam4", "BearerOfPenitenceSlam5", "BearerOfPenitenceSlam6", "BearerOfPenitenceSlam7", "BearerOfPenitenceSlam8", "BurdenedWretchSlamUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam"] = { name = "BearerOfPenitenceSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam2"] = { name = "BearerOfPenitenceSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam3"] = { name = "BearerOfPenitenceSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam4"] = { name = "BearerOfPenitenceSlam4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam5"] = { name = "BearerOfPenitenceSlam5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam6"] = { name = "BearerOfPenitenceSlam6", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam7"] = { name = "BearerOfPenitenceSlam7", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam8"] = { name = "BearerOfPenitenceSlam8", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlamUnique"] = { name = "BurdenedWretchSlamUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.