Portador da Penitência
Área: O Refúgio Zigurate
Bearer of Penitence
Spectre | Y |
---|---|
Area | O Refúgio Zigurate |
Tags | allows_inc_aoe, demon, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Packs |
Vida
180%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
180%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
9 ~ 20
Attack Time
2.865 Second
Damage Spread
±20%
Experiência
180%
Model Size
125%
Type
WretchStatueElite
Metadata
StatueWretchElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
15,689
Armadura
3,877
Evasão
502
Energy Shield
0
Damage
446
Dano Mágico
446
Precisão
1,164
Attack Time
2.865
Experiência
62,350
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BurdenedWretchSlamUnique
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 300%
Attack Time: 2.865 seg
Causa 200% mais Dano de Ataque
+40 ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [51]
+40 ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [51]
BearerOfPenitenceSlam
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.865 seg
Causa 100% mais Dano de Ataque
is area damage [1]
is area damage [1]
BearerOfPenitenceSlam2
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.865 seg
Causa 100% mais Dano de Ataque
active skill area of effect radius +% final [5]
is area damage [1]
active skill area of effect radius +% final [5]
is area damage [1]
BearerOfPenitenceSlam3
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.865 seg
Causa 100% mais Dano de Ataque
active skill area of effect radius +% final [10]
is area damage [1]
active skill area of effect radius +% final [10]
is area damage [1]
BearerOfPenitenceSlam4
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.865 seg
Causa 100% mais Dano de Ataque
active skill area of effect radius +% final [15]
is area damage [1]
active skill area of effect radius +% final [15]
is area damage [1]
BearerOfPenitenceSlam5
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.865 seg
Causa 100% mais Dano de Ataque
active skill area of effect radius +% final [20]
is area damage [1]
active skill area of effect radius +% final [20]
is area damage [1]
BearerOfPenitenceSlam6
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.865 seg
Causa 100% mais Dano de Ataque
active skill area of effect radius +% final [25]
is area damage [1]
active skill area of effect radius +% final [25]
is area damage [1]
BearerOfPenitenceSlam7
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.865 seg
Causa 100% mais Dano de Ataque
active skill area of effect radius +% final [30]
is area damage [1]
active skill area of effect radius +% final [30]
is area damage [1]
BearerOfPenitenceSlam8
Triggerable, Attack
Base Damage: 357–535
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.865 seg
Causa 100% mais Dano de Ataque
active skill area of effect radius +% final [35]
is area damage [1]
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Life { on_death = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao',); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); /* PlayTextAudio( BearerOfPenitenceDeathRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); */ " on_spawned_dead = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao' ); " } Animated { /* on_attack_01 = " PlayTextAudio( BearerOfPenitenceAttackRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ } Transitionable { /* on_transition = " PlayTextAudio( BearerOfPenitenceAggroRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/StatueWretchElite"] = { name = "Bearer of Penitence", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 2.865, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "BearerOfPenitenceSlam", "BearerOfPenitenceSlam2", "BearerOfPenitenceSlam3", "BearerOfPenitenceSlam4", "BearerOfPenitenceSlam5", "BearerOfPenitenceSlam6", "BearerOfPenitenceSlam7", "BearerOfPenitenceSlam8", "BurdenedWretchSlamUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam"] = { name = "BearerOfPenitenceSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam2"] = { name = "BearerOfPenitenceSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam3"] = { name = "BearerOfPenitenceSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam4"] = { name = "BearerOfPenitenceSlam4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam5"] = { name = "BearerOfPenitenceSlam5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam6"] = { name = "BearerOfPenitenceSlam6", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam7"] = { name = "BearerOfPenitenceSlam7", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam8"] = { name = "BearerOfPenitenceSlam8", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlamUnique"] = { name = "BurdenedWretchSlamUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }