Portador de penitencia
Área: El refugio del zigurat
Bearer of Penitence
Spectre | Y |
---|---|
Area | El refugio del zigurat |
Tags | allows_inc_aoe, demon, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Packs |
Vida
180%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
9 ~ 20
Attack Time
2.865 Second
Damage Spread
±20%
Experiencia
180%
Model Size
125%
Type
WretchStatueElite
Metadata
StatueWretchElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
15,689
Armadura
3,877
Evasión
502
Energy Shield
0
Damage
446
Daño de hechizos
446
Precisión
1,164
Attack Time
2.865
Experiencia
62,350
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BurdenedWretchSlamUnique
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 300%
Attack Time: 2.865 seg
Inflige un 200% más de daño de ataques
+40 al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [51]
+40 al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [51]
BearerOfPenitenceSlam
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 2.865 seg
Inflige un 100% más de daño de ataques
is area damage [1]
is area damage [1]
BearerOfPenitenceSlam2
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 2.865 seg
Inflige un 100% más de daño de ataques
active skill area of effect radius +% final [5]
is area damage [1]
active skill area of effect radius +% final [5]
is area damage [1]
BearerOfPenitenceSlam3
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 2.865 seg
Inflige un 100% más de daño de ataques
active skill area of effect radius +% final [10]
is area damage [1]
active skill area of effect radius +% final [10]
is area damage [1]
BearerOfPenitenceSlam4
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 2.865 seg
Inflige un 100% más de daño de ataques
active skill area of effect radius +% final [15]
is area damage [1]
active skill area of effect radius +% final [15]
is area damage [1]
BearerOfPenitenceSlam5
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 2.865 seg
Inflige un 100% más de daño de ataques
active skill area of effect radius +% final [20]
is area damage [1]
active skill area of effect radius +% final [20]
is area damage [1]
BearerOfPenitenceSlam6
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 2.865 seg
Inflige un 100% más de daño de ataques
active skill area of effect radius +% final [25]
is area damage [1]
active skill area of effect radius +% final [25]
is area damage [1]
BearerOfPenitenceSlam7
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 2.865 seg
Inflige un 100% más de daño de ataques
active skill area of effect radius +% final [30]
is area damage [1]
active skill area of effect radius +% final [30]
is area damage [1]
BearerOfPenitenceSlam8
Triggerable, Attack
Base Damage: 357–535
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 200%
Attack Time: 2.865 seg
Inflige un 100% más de daño de ataques
active skill area of effect radius +% final [35]
is area damage [1]
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Life { on_death = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao',); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); /* PlayTextAudio( BearerOfPenitenceDeathRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); */ " on_spawned_dead = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao' ); " } Animated { /* on_attack_01 = " PlayTextAudio( BearerOfPenitenceAttackRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ } Transitionable { /* on_transition = " PlayTextAudio( BearerOfPenitenceAggroRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/StatueWretchElite"] = { name = "Bearer of Penitence", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 2.865, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "BearerOfPenitenceSlam", "BearerOfPenitenceSlam2", "BearerOfPenitenceSlam3", "BearerOfPenitenceSlam4", "BearerOfPenitenceSlam5", "BearerOfPenitenceSlam6", "BearerOfPenitenceSlam7", "BearerOfPenitenceSlam8", "BurdenedWretchSlamUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam"] = { name = "BearerOfPenitenceSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam2"] = { name = "BearerOfPenitenceSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam3"] = { name = "BearerOfPenitenceSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam4"] = { name = "BearerOfPenitenceSlam4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam5"] = { name = "BearerOfPenitenceSlam5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam6"] = { name = "BearerOfPenitenceSlam6", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam7"] = { name = "BearerOfPenitenceSlam7", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam8"] = { name = "BearerOfPenitenceSlam8", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlamUnique"] = { name = "BurdenedWretchSlamUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }