참회의 운반자
언데드
Bearer of Penitence
SpectreY
Area지구라트 피난처
Tagsallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Packs
  • 지구라트 피난처: 참회의 운반자, 짐스러운 철면피, 일어난 전율가, 일어난 전율가
  • 생명력
    180%
    저항
    0 0 0 0
    Damage
    180%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    9 ~ 20
    공격 속도
    2.865 Second
    Damage Spread
    ±20%
    경험치
    180%
    Model Size
    125%
    Type
    WretchStatueElite
    Metadata
    StatueWretchElite
    레벨
    65
    생명력
    11,723
    방어도
    2,023
    회피
    440
    Damage
    382
    주문 피해
    382
    정확도
    1,974
    공격 속도
    2.865
    경험치
    38,713
    Minion Life
    11,308
    Minion Damage
    1,492
    Minion Armour
    2,023
    BurdenedWretchSlamUnique
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 300%
    공격 속도: 2.865 초
    주는 공격 피해 200% 증폭
    근접 타격 범위 +40
    action attack or cast time uses animation length [1]
    is area damage [1]
    main hand base maximum attack distance [51]
    BearerOfPenitenceSlam
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 200%
    공격 속도: 2.865 초
    주는 공격 피해 100% 증폭
    is area damage [1]
    BearerOfPenitenceSlam2
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 200%
    공격 속도: 2.865 초
    주는 공격 피해 100% 증폭
    active skill area of effect radius +% final [5]
    is area damage [1]
    BearerOfPenitenceSlam3
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 200%
    공격 속도: 2.865 초
    주는 공격 피해 100% 증폭
    active skill area of effect radius +% final [10]
    is area damage [1]
    BearerOfPenitenceSlam4
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 200%
    공격 속도: 2.865 초
    주는 공격 피해 100% 증폭
    active skill area of effect radius +% final [15]
    is area damage [1]
    BearerOfPenitenceSlam5
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 200%
    공격 속도: 2.865 초
    주는 공격 피해 100% 증폭
    active skill area of effect radius +% final [20]
    is area damage [1]
    BearerOfPenitenceSlam6
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 200%
    공격 속도: 2.865 초
    주는 공격 피해 100% 증폭
    active skill area of effect radius +% final [25]
    is area damage [1]
    BearerOfPenitenceSlam7
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 200%
    공격 속도: 2.865 초
    주는 공격 피해 100% 증폭
    active skill area of effect radius +% final [30]
    is area damage [1]
    BearerOfPenitenceSlam8
    Triggerable, Attack
    Base Damage: 306–459
    치명타 명중 확률: 5%
    공격 피해: 200%
    공격 속도: 2.865 초
    주는 공격 피해 100% 증폭
    active skill area of effect radius +% final [35]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Wretches/StatueWretch"
    
    Transitionable {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Wretches/StatueWretch"
    
    Life
    {
    	on_death =
    	"
    		HideWeapons();
    		AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao',  );
    		PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break );
    		/* PlayTextAudio( BearerOfPenitenceDeathRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); */
    	"
    
    	on_spawned_dead =
    	"
    		HideWeapons();
    		AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao',  );
    		PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break );
    		GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao' );
    	"
    }
    
    Animated
    {
    	/* on_attack_01 =
        "
            PlayTextAudio( BearerOfPenitenceAttackRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss');
        " */
    }
    
    Transitionable
    {
    	/* on_transition =
    	"
    		PlayTextAudio( BearerOfPenitenceAggroRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss');
    	" */
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wretches/StatueWretchElite"] = {
        name = "Bearer of Penitence",
        life = 1.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 2.865,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "BearerOfPenitenceSlam",
            "BearerOfPenitenceSlam2",
            "BearerOfPenitenceSlam3",
            "BearerOfPenitenceSlam4",
            "BearerOfPenitenceSlam5",
            "BearerOfPenitenceSlam6",
            "BearerOfPenitenceSlam7",
            "BearerOfPenitenceSlam8",
            "BurdenedWretchSlamUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam"] = {
        name = "BearerOfPenitenceSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam2"] = {
        name = "BearerOfPenitenceSlam2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {5, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam3"] = {
        name = "BearerOfPenitenceSlam3",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam4"] = {
        name = "BearerOfPenitenceSlam4",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam5"] = {
        name = "BearerOfPenitenceSlam5",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam6"] = {
        name = "BearerOfPenitenceSlam6",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam7"] = {
        name = "BearerOfPenitenceSlam7",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam8"] = {
        name = "BearerOfPenitenceSlam8",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BurdenedWretchSlamUnique"] = {
        name = "BurdenedWretchSlamUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.8,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "melee_range_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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