IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Träger der Buße
CategoryUndeadUntot
Bearer of Penitence
Spectre
AreaDie Zikkurat-Zuflucht
Tagsallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Packs
  • Die Zikkurat-Zuflucht: Träger der Buße, Beladener Schurke, Auferstandener Klapperer, Auferstandener Klapperer
  • Leben
    180%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    180%
    Genauigkeit
    100%
    Attack Distance
    9 ~ 20
    Angriffszeit
    2.865 Second
    Damage Spread
    ±20%
    Erfahrung
    180%
    Model Size
    125%
    Type
    WretchStatueElite
    Metadata
    StatueWretchElite
    Stufe
    65
    Leben
    11,799
    Damage
    382
    Zauberschaden
    382
    Genauigkeit
    2,228
    Angriffszeit
    2.865
    Erfahrung
    38,713
    Minion Life
    11,308
    Minion Damage
    1,492
    Minion Armour
    2,023
    BurdenedWretchSlamUnique
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 300%
    Angriffszeit: 2.865 Sek.
    Verursacht 200% mehr Angriffsschaden
    +4 Meter zur Nahkampf-Schlagreichweite
    action attack or cast time uses animation length [1]
    is area damage [1]
    main hand base maximum attack distance [51]
    BearerOfPenitenceSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 200%
    Angriffszeit: 2.865 Sek.
    Verursacht 100% mehr Angriffsschaden
    is area damage [1]
    BearerOfPenitenceSlam2
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 200%
    Angriffszeit: 2.865 Sek.
    Verursacht 100% mehr Angriffsschaden
    active skill area of effect radius +% final [5]
    is area damage [1]
    BearerOfPenitenceSlam3
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 200%
    Angriffszeit: 2.865 Sek.
    Verursacht 100% mehr Angriffsschaden
    active skill area of effect radius +% final [10]
    is area damage [1]
    BearerOfPenitenceSlam4
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 200%
    Angriffszeit: 2.865 Sek.
    Verursacht 100% mehr Angriffsschaden
    active skill area of effect radius +% final [15]
    is area damage [1]
    BearerOfPenitenceSlam5
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 200%
    Angriffszeit: 2.865 Sek.
    Verursacht 100% mehr Angriffsschaden
    active skill area of effect radius +% final [20]
    is area damage [1]
    BearerOfPenitenceSlam6
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 200%
    Angriffszeit: 2.865 Sek.
    Verursacht 100% mehr Angriffsschaden
    active skill area of effect radius +% final [25]
    is area damage [1]
    BearerOfPenitenceSlam7
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 200%
    Angriffszeit: 2.865 Sek.
    Verursacht 100% mehr Angriffsschaden
    active skill area of effect radius +% final [30]
    is area damage [1]
    BearerOfPenitenceSlam8
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Angriffsschaden: 200%
    Angriffszeit: 2.865 Sek.
    Verursacht 100% mehr Angriffsschaden
    active skill area of effect radius +% final [35]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Wretches/StatueWretch"
    
    Transitionable {}
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wretches/StatueWretchElite"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Bearer of Penitence",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 2.865,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "BearerOfPenitenceSlam",
            "BearerOfPenitenceSlam2",
            "BearerOfPenitenceSlam3",
            "BearerOfPenitenceSlam4",
            "BearerOfPenitenceSlam5",
            "BearerOfPenitenceSlam6",
            "BearerOfPenitenceSlam7",
            "BearerOfPenitenceSlam8",
            "BurdenedWretchSlamUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam"] = {
        name = "BearerOfPenitenceSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam2"] = {
        name = "BearerOfPenitenceSlam2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {5, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam3"] = {
        name = "BearerOfPenitenceSlam3",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam4"] = {
        name = "BearerOfPenitenceSlam4",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam5"] = {
        name = "BearerOfPenitenceSlam5",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam6"] = {
        name = "BearerOfPenitenceSlam6",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam7"] = {
        name = "BearerOfPenitenceSlam7",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BearerOfPenitenceSlam8"] = {
        name = "BearerOfPenitenceSlam8",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BurdenedWretchSlamUnique"] = {
        name = "BurdenedWretchSlamUnique",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.8,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "melee_range_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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