Bearer of Penitence
Area: The Ziggurat Refuge
Spectre | Y |
---|---|
Area | The Ziggurat Refuge |
Tags | allows_inc_aoe, demon, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Packs |
Life
180%
Ailment Threshold
%
Resistance
0
0
0
0
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
9 ~ 20
Attack Time
2.865 Second
Damage Spread
±20%
Experience
180%
Model Size
125%
Type
WretchStatueElite
Metadata
StatueWretchElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
15,689
Armour
3,877
Evasion
502
Energy Shield
0
Damage
446
Spell Damage
446
Accuracy
0
Attack Time
2.865
Experience
62,350
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BurdenedWretchSlamUnique
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 300%
Attack Time: 2.865 sec
Deals 200% more Attack Damage
+40 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [51]
+40 to Melee Strike Range
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [51]
BearerOfPenitenceSlam
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 2.865 sec
Deals 100% more Attack Damage
is area damage [1]
is area damage [1]
BearerOfPenitenceSlam2
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 2.865 sec
Deals 100% more Attack Damage
active skill area of effect radius +% final [5]
is area damage [1]
active skill area of effect radius +% final [5]
is area damage [1]
BearerOfPenitenceSlam3
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 2.865 sec
Deals 100% more Attack Damage
active skill area of effect radius +% final [10]
is area damage [1]
active skill area of effect radius +% final [10]
is area damage [1]
BearerOfPenitenceSlam4
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 2.865 sec
Deals 100% more Attack Damage
active skill area of effect radius +% final [15]
is area damage [1]
active skill area of effect radius +% final [15]
is area damage [1]
BearerOfPenitenceSlam5
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 2.865 sec
Deals 100% more Attack Damage
active skill area of effect radius +% final [20]
is area damage [1]
active skill area of effect radius +% final [20]
is area damage [1]
BearerOfPenitenceSlam6
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 2.865 sec
Deals 100% more Attack Damage
active skill area of effect radius +% final [25]
is area damage [1]
active skill area of effect radius +% final [25]
is area damage [1]
BearerOfPenitenceSlam7
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 2.865 sec
Deals 100% more Attack Damage
active skill area of effect radius +% final [30]
is area damage [1]
active skill area of effect radius +% final [30]
is area damage [1]
BearerOfPenitenceSlam8
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 200%
Attack Time: 2.865 sec
Deals 100% more Attack Damage
active skill area of effect radius +% final [35]
is area damage [1]
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Wretches/StatueWretch" Life { on_death = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao',); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); /* PlayTextAudio( BearerOfPenitenceDeathRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); */ " on_spawned_dead = " HideWeapons(); AddAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', ); PlayAnimationAttached( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao', break ); GoToAttachedAnimationEnd( 'Metadata/Monsters/Wretches/Attachments/StatueFancy.ao' ); " } Animated { /* on_attack_01 = " PlayTextAudio( BearerOfPenitenceAttackRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ } Transitionable { /* on_transition = " PlayTextAudio( BearerOfPenitenceAggroRandom , 'Metadata/Monsters/Wretches/StatueWretchBoss'); " */ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/StatueWretchElite"] = { name = "Bearer of Penitence", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 2.865, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "BearerOfPenitenceSlam", "BearerOfPenitenceSlam2", "BearerOfPenitenceSlam3", "BearerOfPenitenceSlam4", "BearerOfPenitenceSlam5", "BearerOfPenitenceSlam6", "BearerOfPenitenceSlam7", "BearerOfPenitenceSlam8", "BurdenedWretchSlamUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam"] = { name = "BearerOfPenitenceSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam2"] = { name = "BearerOfPenitenceSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam3"] = { name = "BearerOfPenitenceSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam4"] = { name = "BearerOfPenitenceSlam4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam5"] = { name = "BearerOfPenitenceSlam5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam6"] = { name = "BearerOfPenitenceSlam6", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam7"] = { name = "BearerOfPenitenceSlam7", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BearerOfPenitenceSlam8"] = { name = "BearerOfPenitenceSlam8", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {35, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BurdenedWretchSlamUnique"] = { name = "BurdenedWretchSlamUnique", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {51, 40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }