濱海飛龍
Coastal Drake
Spectre | Y |
---|---|
Tags | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
生命
140%
閃避值
+20%
Ailment Threshold
%
抗性
0
30
-30
0
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
140%
Model Size
100%
Type
RiverTaniwha
Metadata
RiverTaniwhaTropicalIsland_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,860
護甲
3,451
閃避值
477
能量護盾
0
傷害
326
法術傷害
326
命中
0
Attack Time
1.5
經驗值
40,088
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 261–392
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSRiverTaniwhaCloudSpray
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 2.5 秒
冷卻時間: 4.5 秒
造成 9.938 至 14.91 混沌傷害
spell maximum action distance +% [-65]
spell maximum action distance +% [-65]
CGERiverTaniwhaPoisonGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 27.6 基本混沌傷害
75% 更少範圍效果
base skill effect duration [3500]
ground caustic art variation [5]
is area damage [1]
75% 更少範圍效果
base skill effect duration [3500]
ground caustic art variation [5]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_base_heavy_stun_duration_ms = 2200 } StateMachine { //define_shared_state = "invis;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { /* on_state_invis_0 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_fadein.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_fadeout.epk ); DisableTargetable(); " create_state_invis_0 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_idle.epk ); DisableTargetable(); " on_state_invis_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_fadein.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_idle.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_fadeout.epk, 1.5 ); EnableTargetable(); " */ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Taniwha/RiverTaniwhaTropicalIsland_"] = { name = "Coastal Drake", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "EDSRiverTaniwhaCloudSpray", "CGERiverTaniwhaPoisonGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSRiverTaniwhaCloudSpray"] = { name = "EDSRiverTaniwhaCloudSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_maximum_action_distance_+%", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERiverTaniwhaPoisonGround"] = { name = "CGERiverTaniwhaPoisonGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {1, 5, 3500, -75, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }