Coastal Drake
Beast
SpectreY
Spectre OverrideMetadata/Monsters/Taniwha/RiverTaniwhaNoJank
Tagsbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Life
140%
Evasion
+20%
Resistance
0 30 -30 0
Damage
140%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experience
140%
Model Size
100%
Type
RiverTaniwha
Metadata
RiverTaniwhaTropicalIsland_
Level
68
Life
10,860
Armour
2,413
Evasion Rating
572
Damage
326
Spell Damage
326
Accuracy
2,180
Attack Time
1.5
Experience
40,088
Minion Life
9,702
Minion Damage
1,356
Minion Armour
2,413
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 261–392
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSRiverTaniwhaCloudSpray
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 2.5 sec
Cooldown Time: 4.5 sec
Deals 46.56 to 69.84 Chaos Damage
spell maximum action distance +% [-65]
CGERiverTaniwhaPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 212.6 Base Chaos Damage per second
75% less Area of Effect
base skill effect duration [3500]
ground caustic art variation [5]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

}

Stats
{
	set_base_heavy_stun_duration_ms = 2200
}

StateMachine
{
	//define_shared_state = "invis;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
/* 	on_state_invis_0 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_fadein.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_fadeout.epk );
		DisableTargetable();
	"

	create_state_invis_0 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_idle.epk );
		DisableTargetable();
	"

	on_state_invis_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_fadein.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_idle.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Taniwha/epk/invisible_fadeout.epk, 1.5 );
		EnableTargetable();
	" */
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Taniwha/RiverTaniwhaTropicalIsland_"] = {
    name = "Coastal Drake",
    life = 1.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "EDSRiverTaniwhaCloudSpray",
        "CGERiverTaniwhaPoisonGround",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSRiverTaniwhaCloudSpray"] = {
    name = "EDSRiverTaniwhaCloudSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGERiverTaniwhaPoisonGround"] = {
    name = "CGERiverTaniwhaPoisonGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 5, 3500, -75, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
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