Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
鋼筋鐵腦.柯斯提克
CategoryConstruct創造物
IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceColdWeak
Coztic, the Forgehand
Spectre
Tags2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
生命
180%
抗性
IconEnemyResistanceFire30 IconEnemyResistanceCold-30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
傷害
180%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 15
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
180%
Model Size
130%
Type
IncursionVaalForgeMan
Metadata
VaalForgemanIncursion
Spectre Reservation
77%
Companion Reservation
40.2%
等級
68
生命
14,863
傷害
420
法術傷害
420
命中
2,502
攻擊時間
1.5
經驗值
51,541
召喚物生命
12,474
召喚物傷害
1,744
召喚物護甲
7,842
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 336504
[Critical|暴擊]率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GTVaalForgemanSunder
法術, 可觸發, AttackInPlace
施放時間: 1 秒
冷卻時間: 8.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSVaalForgemanSunderSpike1
可觸發, 攻擊, AttackInPlace
Base Damage: 336504
[Critical|暴擊]率: 5%
攻擊傷害: 50%
攻擊時間: 1.5 秒
造成50%更少[Attack|攻擊]傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike2
可觸發, 攻擊, AttackInPlace
Base Damage: 336504
[Critical|暴擊]率: 5%
攻擊傷害: 60%
攻擊時間: 1.5 秒
造成40%更少[Attack|攻擊]傷害
15%更多範圍效果
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike3
可觸發, 攻擊, AttackInPlace
Base Damage: 336504
[Critical|暴擊]率: 5%
攻擊傷害: 80%
攻擊時間: 1.5 秒
造成20%更少[Attack|攻擊]傷害
35%更多範圍效果
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike4
可觸發, 攻擊, AttackInPlace
Base Damage: 336504
[Critical|暴擊]率: 5%
攻擊時間: 1.5 秒
70%更多範圍效果
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Smithy/VaalForgemanIncursion"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Coztic, the Forgehand",
    life = 1.8,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSVaalForgemanSunderSpike1",
        "GSVaalForgemanSunderSpike2",
        "GSVaalForgemanSunderSpike3",
        "GSVaalForgemanSunderSpike4",
        "GTVaalForgemanSunder",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike1"] = {
    name = "GSVaalForgemanSunderSpike1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike2"] = {
    name = "GSVaalForgemanSunderSpike2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike3"] = {
    name = "GSVaalForgemanSunderSpike3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike4"] = {
    name = "GSVaalForgemanSunderSpike4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVaalForgemanSunder"] = {
    name = "GTVaalForgemanSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.