鍛冶場の手、コズチック
コンストラクト
Coztic, the Forgehand
SpectreY
Tags2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
ライフ
180%
耐性
30 -30 0 0
Damage
180%
命中力
100%
Attack Distance
6 ~ 15
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
180%
Model Size
130%
Type
IncursionVaalForgeMan
Metadata
VaalForgemanIncursion
レベル
68
ライフ
13,963
Damage
420
スペルダメージ
420
命中力
2,502
アタックタイム
1.5
経験値
51,541
Minion Life
12,474
Minion Damage
1,744
Minion Armour
7,842
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 336—504
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTVaalForgemanSunder
Spell, Triggerable, AttackInPlace
キャストタイム: 1 秒
クールダウン時間: 8.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSVaalForgemanSunderSpike1
Triggerable, Attack, AttackInPlace
Base Damage: 336—504
アタックダメージ: 50%
アタックタイム: 1.5 秒
アタックダメージが50%低下する
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike2
Triggerable, Attack, AttackInPlace
Base Damage: 336—504
アタックダメージ: 60%
アタックタイム: 1.5 秒
アタックダメージが40%低下する
効果範囲が15%上昇する
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike3
Triggerable, Attack, AttackInPlace
Base Damage: 336—504
アタックダメージ: 80%
アタックタイム: 1.5 秒
アタックダメージが20%低下する
効果範囲が35%上昇する
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike4
Triggerable, Attack, AttackInPlace
Base Damage: 336—504
アタックタイム: 1.5 秒
効果範囲が70%上昇する
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Smithy/VaalForgemanIncursion"] = {
    name = "Coztic, the Forgehand",
    life = 1.8,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSVaalForgemanSunderSpike1",
        "GSVaalForgemanSunderSpike2",
        "GSVaalForgemanSunderSpike3",
        "GSVaalForgemanSunderSpike4",
        "GTVaalForgemanSunder",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike1"] = {
    name = "GSVaalForgemanSunderSpike1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike2"] = {
    name = "GSVaalForgemanSunderSpike2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike3"] = {
    name = "GSVaalForgemanSunderSpike3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike4"] = {
    name = "GSVaalForgemanSunderSpike4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVaalForgemanSunder"] = {
    name = "GTVaalForgemanSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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