Coztic, the Forgehand
构造体
SpectreY
Tags2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
生命
180%
+75%
抗性
30 -30 0 0
伤害
180%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 15
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
180%
Model Size
130%
Type
IncursionVaalForgeMan
Metadata
VaalForgemanIncursion
等级
68
生命
13,963
4,223
伤害
420
法术伤害
420
命中
2,502
攻击间隔
1.5
经验值
51,541
召唤物生命
12,474
召唤物伤害
1,744
召唤物护甲
7,842
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 336—504
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTVaalForgemanSunder
法术, 可触发, AttackInPlace
施放间隔: 1 秒
冷却时间: 8.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSVaalForgemanSunderSpike1
可触发, 攻击, AttackInPlace
Base Damage: 336—504
暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒
攻击伤害总降 50%
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike2
可触发, 攻击, AttackInPlace
Base Damage: 336—504
暴击率: 5%
攻击伤害: 60%
攻击间隔: 1.5 秒
攻击伤害总降 40%
总效果区域额外扩大 15%
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike3
可触发, 攻击, AttackInPlace
Base Damage: 336—504
暴击率: 5%
攻击伤害: 80%
攻击间隔: 1.5 秒
攻击伤害总降 20%
总效果区域额外扩大 35%
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike4
可触发, 攻击, AttackInPlace
Base Damage: 336—504
暴击率: 5%
攻击间隔: 1.5 秒
总效果区域额外扩大 70%
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Smithy/VaalForgemanIncursion"] = {
    name = "Coztic, the Forgehand",
    life = 1.8,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSVaalForgemanSunderSpike1",
        "GSVaalForgemanSunderSpike2",
        "GSVaalForgemanSunderSpike3",
        "GSVaalForgemanSunderSpike4",
        "GTVaalForgemanSunder",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike1"] = {
    name = "GSVaalForgemanSunderSpike1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike2"] = {
    name = "GSVaalForgemanSunderSpike2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike3"] = {
    name = "GSVaalForgemanSunderSpike3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVaalForgemanSunderSpike4"] = {
    name = "GSVaalForgemanSunderSpike4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVaalForgemanSunder"] = {
    name = "GTVaalForgemanSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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