惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
DaemonUseSkillOnce
Metadata
ChestDaemonBarrelExplodeBurningGround
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BarrelCastGroundEffectBurningGroundSmall
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 0.1 秒
每秒造成 177.1 基本火焰傷害
active skill area of effect radius +% final [-40]
base skill effect duration [4500]
Object Type
version 2
extends "Metadata/Monsters/Daemon/UseSkillOnceDaemon"
Stats
{
set_minions_have_chest_summon_indicator = 1
}Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/UseSkillOnceDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/ChestDaemonBarrelExplodeBurningGround"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"BarrelCastGroundEffectBurningGroundSmall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BarrelCastGroundEffectBurningGroundSmall"] = {
name = "BarrelCastGroundEffectBurningGroundSmall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, -40, 4500, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | 法術, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
DaemonUseSkillOnce
Metadata
ChestDaemonArchnemesisGreedDebuff_
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Daemon/UseSkillOnceDaemon"
Stats
{
set_minions_have_chest_summon_indicator = 1
}Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/UseSkillOnceDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/ChestDaemonArchnemesisGreedDebuff_"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | 法術, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
ElderBlenderDaemon
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
DiesAfterTime
{
}Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/ElderBlenderDaemon"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
LightningCloneRetaliationDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LightningCloneRetaliation
法術, 投射物, 玩家投射物, 可觸發, 冷卻
閃電複製體復仇
施放時間: 1 秒
冷卻時間: 2 秒
base skill effect duration [6000]
is trigger daemon when hit triggered skill [1]
Object Type
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Preload
{
preload_misc_animated = "MonsterModLightningMirageAOE"
}Object Type Codes
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/summon/lightningspawn.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/EPK/lightning_clone.epk"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/LightningCloneRetaliationDaemon"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"LightningCloneRetaliation",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LightningCloneRetaliation"] = {
name = "Lightning Clone Retaliation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_trigger_daemon_when_hit_triggered_skill",
},
levels = {
[1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {6000, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {6000, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {6000, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {6000, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {6000, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {6000, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {6000, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {6000, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {6000, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {6000, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {6000, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {6000, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {6000, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {6000, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {6000, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {6000, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {6000, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {6000, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {6000, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {6000, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {6000, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {6000, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {6000, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {6000, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {6000, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {6000, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {6000, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {6000, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {6000, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {6000, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {6000, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {6000, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {6000, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {6000, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {6000, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {6000, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {6000, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {6000, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {6000, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
LightningCloneRetaliationDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
PlayerLightningCloneRetaliation
法術, 投射物, 玩家投射物, 可觸發, 冷卻
閃電複製體復仇
施放時間: 1 秒
冷卻時間: 2 秒
base skill effect duration [6000]
is trigger daemon when hit triggered skill [1]
Object Type
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Preload
{
preload_misc_animated = "MonsterModLightningMirageAOE"
}Object Type Codes
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/summon/lightningspawn.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/EPK/lightning_clone.epk"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/Player/LightningCloneRetaliationDaemon"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"PlayerLightningCloneRetaliation",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["PlayerLightningCloneRetaliation"] = {
name = "Lightning Clone Retaliation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_trigger_daemon_when_hit_triggered_skill",
},
levels = {
[1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {6000, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {6000, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {6000, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {6000, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {6000, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {6000, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {6000, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {6000, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {6000, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {6000, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {6000, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {6000, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {6000, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {6000, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {6000, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {6000, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {6000, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {6000, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {6000, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {6000, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {6000, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {6000, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {6000, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {6000, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {6000, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {6000, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {6000, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {6000, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {6000, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {6000, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {6000, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {6000, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {6000, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {6000, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {6000, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {6000, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {6000, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {6000, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {6000, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
LightningCloneRetaliationDaemon2
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LightningCloneRetaliation
法術, 投射物, 玩家投射物, 可觸發, 冷卻
閃電複製體復仇
施放時間: 1 秒
冷卻時間: 2 秒
base skill effect duration [6000]
is trigger daemon when hit triggered skill [1]
Object Type
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Preload
{
preload_misc_animated = "MonsterModLightningMirageAOE"
}Object Type Codes
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/summon/lightningspawn.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/EPK/lightning_clone.epk"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/LightningCloneRetaliationDaemon2"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"LightningCloneRetaliation",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LightningCloneRetaliation"] = {
name = "Lightning Clone Retaliation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_trigger_daemon_when_hit_triggered_skill",
},
levels = {
[1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {6000, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {6000, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {6000, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {6000, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {6000, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {6000, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {6000, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {6000, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {6000, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {6000, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {6000, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {6000, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {6000, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {6000, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {6000, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {6000, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {6000, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {6000, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {6000, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {6000, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {6000, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {6000, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {6000, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {6000, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {6000, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {6000, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {6000, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {6000, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {6000, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {6000, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {6000, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {6000, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {6000, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {6000, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {6000, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {6000, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {6000, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {6000, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {6000, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
LightningCloneRetaliationDaemon2
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
PlayerLightningCloneRetaliation
法術, 投射物, 玩家投射物, 可觸發, 冷卻
閃電複製體復仇
施放時間: 1 秒
冷卻時間: 2 秒
base skill effect duration [6000]
is trigger daemon when hit triggered skill [1]
Object Type
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Preload
{
preload_misc_animated = "MonsterModLightningMirageAOE"
}Object Type Codes
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/summon/lightningspawn.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/EPK/lightning_clone.epk"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/Player/LightningCloneRetaliationDaemon2"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"PlayerLightningCloneRetaliation",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["PlayerLightningCloneRetaliation"] = {
name = "Lightning Clone Retaliation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_trigger_daemon_when_hit_triggered_skill",
},
levels = {
[1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {6000, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {6000, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {6000, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {6000, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {6000, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {6000, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {6000, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {6000, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {6000, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {6000, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {6000, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {6000, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {6000, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {6000, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {6000, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {6000, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {6000, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {6000, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {6000, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {6000, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {6000, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {6000, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {6000, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {6000, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {6000, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {6000, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {6000, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {6000, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {6000, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {6000, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {6000, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {6000, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {6000, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {6000, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {6000, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {6000, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {6000, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {6000, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {6000, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Beast_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
MudBurrowerBodyDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MudBurrowerDaemonAcidGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 186 基本混沌傷害
active skill area of effect radius +% final [10]
base skill effect duration [10000]
ground caustic art variation [1000]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/MudBurrowerBodyDaemon"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"MudBurrowerDaemonAcidGround",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerDaemonAcidGround"] = {
name = "MudBurrowerDaemonAcidGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1000, 10, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200, 100000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.is_hidden_monster | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.is_daemon | 1 |
| Stats.skill_can_be_active_blocked_from_all_directions | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true, false, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| Life.prevent_corpse_sinking | true |
惡魔
創造物display monster mod nemesis test [0]
Daemon
| Spectre | N |
|---|---|
| Tags | construct, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
BitterGuyWifeDaemon
Metadata
BitterGuyWifeChasingDaemon
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
locked_orientation = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_power_charges = 0
set_max_endurance_charges = 0
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_monster_no_beyond_portal = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/Daemon/Daemon.ao"
}
DiesAfterTime
{
}
StateMachine
{
define_shared_state = "epk;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Targetable
{
no_highlight = true
targetable = false
}
Life
{
on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wife_travelling.ao' );"
}
StateMachine
{
on_or_create_state_epk_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wife_travelling.epk' );"
on_or_create_state_epk_1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wife_travelling.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyWifeChasingDaemon"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
FungalBurstDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
FungalMineCaustic
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 212.6 基本混沌傷害
減少 15% 移動速度
active skill area of effect radius +% final [-30]
base skill effect duration [4000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/FungalBurstDaemon"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"FungalMineCaustic",
"FungalMineExplode",
"FungalMineExplodeBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["FungalMineCaustic"] = {
name = "FungalMineCaustic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 4000, -15, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FungalMineExplode"] = {
name = "FungalMineExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FungalMineExplodeBoss"] = {
name = "FungalMineExplodeBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
PlantBurstDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
CGEPlantCausticPollen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 199.3 基本混沌傷害
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
EGPlantCausticPollenChain
可觸發
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/PlantBurstDaemon"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"CGEPlantCausticPollen",
"EGPlantCausticPollenChain",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CGEPlantCausticPollen"] = {
name = "CGEPlantCausticPollen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_caustic_art_variation",
},
levels = {
[1] = {1, 0, 6000, 1008, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGPlantCausticPollenChain"] = {
name = "EGPlantCausticPollenChain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
RustKingQuestChestDaemon_
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
RustKingSummonSkeleton
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [1009]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monster rarity [0]
summoned monsters are minions [1]
GeometryTriggerRustKingDaemonSummon1
可觸發
GeometryTriggerRustKingDaemonSummon2
可觸發
GeometryTriggerRustKingDaemonSummon3
可觸發
GeometryTriggerRustKingDaemonSummon4
可觸發
GeometryTriggerRustKingDaemonSummon5
可觸發
RustKingActivateMinions
可觸發
Object Type
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Positioned
{
force_placement = true
}
ControlZone
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/RustKingQuestChestDaemon_"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"RustKingSummonSkeleton",
"RustKingActivateMinions",
"GeometryTriggerRustKingDaemonSummon1",
"GeometryTriggerRustKingDaemonSummon2",
"GeometryTriggerRustKingDaemonSummon3",
"GeometryTriggerRustKingDaemonSummon4",
"GeometryTriggerRustKingDaemonSummon5",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingSummonSkeleton"] = {
name = "RustKingSummonSkeleton",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monster_rarity",
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {0, 1, 1009, -99, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
[2] = {1, 1, 1009, -99, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RustKingActivateMinions"] = {
name = "RustKingActivateMinions",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerRustKingDaemonSummon1"] = {
name = "GeometryTriggerRustKingDaemonSummon1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerRustKingDaemonSummon2"] = {
name = "GeometryTriggerRustKingDaemonSummon2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerRustKingDaemonSummon3"] = {
name = "GeometryTriggerRustKingDaemonSummon3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerRustKingDaemonSummon4"] = {
name = "GeometryTriggerRustKingDaemonSummon4",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerRustKingDaemonSummon5"] = {
name = "GeometryTriggerRustKingDaemonSummon5",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
BalbalaFog
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Positioned
{
force_placement = true
}
ControlZone {}
StateMachine
{
define_shared_state = "fog; leaking;"
on_state_fog_1 =
"
IfState( leaking, 0, (){ fog.PlayAnimation( start ); } );
"
on_or_create_state_fog_0 = "fog.PlayAnimation( end );"
}
Functions
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Daemon/Daemon"
BaseEvents
{
on_construction_complete =
"
this.fog = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/fogAttachment.ao', );
IfState( fog, 1, ()
{
fog.PlayAnimation( start );
fog.SetCurrentAnimationPosition( 2.9 );
} );
"
}
Functions
{
update_fog_growth =
"
this.fog.effect_values = arg1;
this.fog.effect_values += 0.0;
this.fog.effect_values += 0.0;
this.fog.effect_values += 0.0;
SetAudioParam( balbala_fog_effect, arg1 );
"
BalbalaSeenComment = "PlayCharacterAudioEvent( BalbalaSeenComment );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Balbala/BalbalaFog"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200, 100000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.is_hidden_monster | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.is_daemon | 1 |
| Stats.skill_can_be_active_blocked_from_all_directions | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| Life.prevent_corpse_sinking | true |
| StateMachine.define_shared_state | fog; leaking; |
| StateMachine.on_state_fog_1 = | |
| StateMachine." | , |
| StateMachine.IfState( leaking, 0, (){ fog.PlayAnimation( start ); } ); | |
| StateMachine.on_or_create_state_fog_0 | fog.PlayAnimation( end ); |
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
BalbalaFogSTANDALONE
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Positioned
{
force_placement = true
}
ControlZone {}
StateMachine
{
define_shared_state = "fog; leaking;"
on_state_fog_1 =
"
IfState( leaking, 0, (){ fog.PlayAnimation( start ); } );
"
on_or_create_state_fog_0 = "fog.PlayAnimation( end );"
}
Functions
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Daemon/Daemon"
BaseEvents
{
on_construction_complete =
"
this.fog = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/fogAttachmentNoHole.ao', );
IfState( fog, 1, ()
{
fog.PlayAnimation( start );
fog.SetCurrentAnimationPosition( 2.9 );
} );
"
}
Functions
{
update_fog_growth =
"
this.fog.effect_values = arg1;
this.fog.effect_values += 0.0;
this.fog.effect_values += 0.0;
this.fog.effect_values += 0.0;
SetAudioParam( balbala_fog_effect, arg1 );
"
BalbalaSeenComment = "PlayCharacterAudioEvent( BalbalaSeenComment );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Balbala/BalbalaFogSTANDALONE"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200, 100000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.is_hidden_monster | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.is_daemon | 1 |
| Stats.skill_can_be_active_blocked_from_all_directions | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| Life.prevent_corpse_sinking | true |
| StateMachine.define_shared_state | fog; leaking; |
| StateMachine.on_state_fog_1 = | |
| StateMachine." | , |
| StateMachine.IfState( leaking, 0, (){ fog.PlayAnimation( start ); } ); | |
| StateMachine.on_or_create_state_fog_0 | fog.PlayAnimation( end ); |
惡魔
Daemon
| Spectre | N |
|---|---|
| Tags | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
DaemonUseSkillOnce
Metadata
ShockedGroundDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2 extends "Metadata/Monsters/MonsterMods/GroundOnDeath/GroundOnDeath"
Object Type Codes
version 2
extends "Metadata/Monsters/MonsterMods/GroundOnDeath/GroundOnDeath"
StateMachine
{
on_or_create_state_epk_1 = "owner.AddEffectPack( MonsterModShockedGroundBuildup );"
on_or_create_state_epk_0 = "owner.RemoveEffectPack( MonsterModShockedGroundBuildup );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/GroundOnDeath/ShockedGroundDaemon"] = {
name = "Daemon",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModShockedGroundNovaOnDeath",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModShockedGroundNovaOnDeath"] = {
name = "GSMonsterModShockedGroundNovaOnDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shocked_ground_base_magnitude_override",
"ground_lightning_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 30, 1007, 6000, 0, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.