惡魔
Daemon
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
DaemonUseSkillOnce
Metadata
ChestDaemonBarrelExplodeBurningGround
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BarrelCastGroundEffectBurningGroundSmall
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 0.1 秒
每秒造成 177.1 基本火焰傷害
active skill area of effect radius +% final [-40]
base skill effect duration [4500]
Object Type
version 2 extends "Metadata/Monsters/Daemon/UseSkillOnceDaemon" Stats { set_minions_have_chest_summon_indicator = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/UseSkillOnceDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/ChestDaemonBarrelExplodeBurningGround"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "BarrelCastGroundEffectBurningGroundSmall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BarrelCastGroundEffectBurningGroundSmall"] = { name = "BarrelCastGroundEffectBurningGroundSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, -40, 4500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | 法術, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
DaemonUseSkillOnce
Metadata
ChestDaemonArchnemesisGreedDebuff_
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Daemon/UseSkillOnceDaemon" Stats { set_minions_have_chest_summon_indicator = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/UseSkillOnceDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/ChestDaemonArchnemesisGreedDebuff_"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | 法術, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
ElderBlenderDaemon
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/ElderBlenderDaemon"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
LightningCloneRetaliationDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LightningCloneRetaliation
法術, 投射物, 玩家投射物, 可觸發, 冷卻
閃電複製體復仇
施放時間: 1 秒
冷卻時間: 2 秒
base skill effect duration [6000]
is trigger daemon when hit triggered skill [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon" Preload { preload_misc_animated = "MonsterModLightningMirageAOE" }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/summon/lightningspawn.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/EPK/lightning_clone.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/LightningCloneRetaliationDaemon"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "LightningCloneRetaliation", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LightningCloneRetaliation"] = { name = "Lightning Clone Retaliation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_trigger_daemon_when_hit_triggered_skill", }, levels = { [1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {6000, levelRequirement = 3.452, statInterpolation = {}, cost = { }, }, [3] = {6000, levelRequirement = 6.767, statInterpolation = {}, cost = { }, }, [4] = {6000, levelRequirement = 10.308, statInterpolation = {}, cost = { }, }, [5] = {6000, levelRequirement = 14.075, statInterpolation = {}, cost = { }, }, [6] = {6000, levelRequirement = 18.068, statInterpolation = {}, cost = { }, }, [7] = {6000, levelRequirement = 22.287, statInterpolation = {}, cost = { }, }, [8] = {6000, levelRequirement = 26.732, statInterpolation = {}, cost = { }, }, [9] = {6000, levelRequirement = 31.403, statInterpolation = {}, cost = { }, }, [10] = {6000, levelRequirement = 36.3, statInterpolation = {}, cost = { }, }, [11] = {6000, levelRequirement = 41.423, statInterpolation = {}, cost = { }, }, [12] = {6000, levelRequirement = 46.772, statInterpolation = {}, cost = { }, }, [13] = {6000, levelRequirement = 52.347, statInterpolation = {}, cost = { }, }, [14] = {6000, levelRequirement = 58.148, statInterpolation = {}, cost = { }, }, [15] = {6000, levelRequirement = 64.175, statInterpolation = {}, cost = { }, }, [16] = {6000, levelRequirement = 70.428, statInterpolation = {}, cost = { }, }, [17] = {6000, levelRequirement = 76.907, statInterpolation = {}, cost = { }, }, [18] = {6000, levelRequirement = 83.612, statInterpolation = {}, cost = { }, }, [19] = {6000, levelRequirement = 90.543, statInterpolation = {}, cost = { }, }, [20] = {6000, levelRequirement = 97.7, statInterpolation = {}, cost = { }, }, [21] = {6000, levelRequirement = 105.083, statInterpolation = {}, cost = { }, }, [22] = {6000, levelRequirement = 112.692, statInterpolation = {}, cost = { }, }, [23] = {6000, levelRequirement = 120.527, statInterpolation = {}, cost = { }, }, [24] = {6000, levelRequirement = 128.588, statInterpolation = {}, cost = { }, }, [25] = {6000, levelRequirement = 136.875, statInterpolation = {}, cost = { }, }, [26] = {6000, levelRequirement = 145.388, statInterpolation = {}, cost = { }, }, [27] = {6000, levelRequirement = 154.127, statInterpolation = {}, cost = { }, }, [28] = {6000, levelRequirement = 163.092, statInterpolation = {}, cost = { }, }, [29] = {6000, levelRequirement = 172.283, statInterpolation = {}, cost = { }, }, [30] = {6000, levelRequirement = 181.7, statInterpolation = {}, cost = { }, }, [31] = {6000, levelRequirement = 191.343, statInterpolation = {}, cost = { }, }, [32] = {6000, levelRequirement = 201.212, statInterpolation = {}, cost = { }, }, [33] = {6000, levelRequirement = 211.307, statInterpolation = {}, cost = { }, }, [34] = {6000, levelRequirement = 221.628, statInterpolation = {}, cost = { }, }, [35] = {6000, levelRequirement = 232.175, statInterpolation = {}, cost = { }, }, [36] = {6000, levelRequirement = 242.948, statInterpolation = {}, cost = { }, }, [37] = {6000, levelRequirement = 253.947, statInterpolation = {}, cost = { }, }, [38] = {6000, levelRequirement = 265.172, statInterpolation = {}, cost = { }, }, [39] = {6000, levelRequirement = 276.623, statInterpolation = {}, cost = { }, }, [40] = {6000, levelRequirement = 288.3, statInterpolation = {}, cost = { }, }, }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
LightningCloneRetaliationDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
PlayerLightningCloneRetaliation
法術, 投射物, 玩家投射物, 可觸發, 冷卻
閃電複製體復仇
施放時間: 1 秒
冷卻時間: 2 秒
base skill effect duration [6000]
is trigger daemon when hit triggered skill [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon" Preload { preload_misc_animated = "MonsterModLightningMirageAOE" }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/summon/lightningspawn.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/EPK/lightning_clone.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/Player/LightningCloneRetaliationDaemon"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "PlayerLightningCloneRetaliation", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PlayerLightningCloneRetaliation"] = { name = "Lightning Clone Retaliation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_trigger_daemon_when_hit_triggered_skill", }, levels = { [1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {6000, levelRequirement = 3.452, statInterpolation = {}, cost = { }, }, [3] = {6000, levelRequirement = 6.767, statInterpolation = {}, cost = { }, }, [4] = {6000, levelRequirement = 10.308, statInterpolation = {}, cost = { }, }, [5] = {6000, levelRequirement = 14.075, statInterpolation = {}, cost = { }, }, [6] = {6000, levelRequirement = 18.068, statInterpolation = {}, cost = { }, }, [7] = {6000, levelRequirement = 22.287, statInterpolation = {}, cost = { }, }, [8] = {6000, levelRequirement = 26.732, statInterpolation = {}, cost = { }, }, [9] = {6000, levelRequirement = 31.403, statInterpolation = {}, cost = { }, }, [10] = {6000, levelRequirement = 36.3, statInterpolation = {}, cost = { }, }, [11] = {6000, levelRequirement = 41.423, statInterpolation = {}, cost = { }, }, [12] = {6000, levelRequirement = 46.772, statInterpolation = {}, cost = { }, }, [13] = {6000, levelRequirement = 52.347, statInterpolation = {}, cost = { }, }, [14] = {6000, levelRequirement = 58.148, statInterpolation = {}, cost = { }, }, [15] = {6000, levelRequirement = 64.175, statInterpolation = {}, cost = { }, }, [16] = {6000, levelRequirement = 70.428, statInterpolation = {}, cost = { }, }, [17] = {6000, levelRequirement = 76.907, statInterpolation = {}, cost = { }, }, [18] = {6000, levelRequirement = 83.612, statInterpolation = {}, cost = { }, }, [19] = {6000, levelRequirement = 90.543, statInterpolation = {}, cost = { }, }, [20] = {6000, levelRequirement = 97.7, statInterpolation = {}, cost = { }, }, [21] = {6000, levelRequirement = 105.083, statInterpolation = {}, cost = { }, }, [22] = {6000, levelRequirement = 112.692, statInterpolation = {}, cost = { }, }, [23] = {6000, levelRequirement = 120.527, statInterpolation = {}, cost = { }, }, [24] = {6000, levelRequirement = 128.588, statInterpolation = {}, cost = { }, }, [25] = {6000, levelRequirement = 136.875, statInterpolation = {}, cost = { }, }, [26] = {6000, levelRequirement = 145.388, statInterpolation = {}, cost = { }, }, [27] = {6000, levelRequirement = 154.127, statInterpolation = {}, cost = { }, }, [28] = {6000, levelRequirement = 163.092, statInterpolation = {}, cost = { }, }, [29] = {6000, levelRequirement = 172.283, statInterpolation = {}, cost = { }, }, [30] = {6000, levelRequirement = 181.7, statInterpolation = {}, cost = { }, }, [31] = {6000, levelRequirement = 191.343, statInterpolation = {}, cost = { }, }, [32] = {6000, levelRequirement = 201.212, statInterpolation = {}, cost = { }, }, [33] = {6000, levelRequirement = 211.307, statInterpolation = {}, cost = { }, }, [34] = {6000, levelRequirement = 221.628, statInterpolation = {}, cost = { }, }, [35] = {6000, levelRequirement = 232.175, statInterpolation = {}, cost = { }, }, [36] = {6000, levelRequirement = 242.948, statInterpolation = {}, cost = { }, }, [37] = {6000, levelRequirement = 253.947, statInterpolation = {}, cost = { }, }, [38] = {6000, levelRequirement = 265.172, statInterpolation = {}, cost = { }, }, [39] = {6000, levelRequirement = 276.623, statInterpolation = {}, cost = { }, }, [40] = {6000, levelRequirement = 288.3, statInterpolation = {}, cost = { }, }, }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
LightningCloneRetaliationDaemon2
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LightningCloneRetaliation
法術, 投射物, 玩家投射物, 可觸發, 冷卻
閃電複製體復仇
施放時間: 1 秒
冷卻時間: 2 秒
base skill effect duration [6000]
is trigger daemon when hit triggered skill [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon" Preload { preload_misc_animated = "MonsterModLightningMirageAOE" }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/summon/lightningspawn.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/EPK/lightning_clone.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/LightningCloneRetaliationDaemon2"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "LightningCloneRetaliation", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LightningCloneRetaliation"] = { name = "Lightning Clone Retaliation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_trigger_daemon_when_hit_triggered_skill", }, levels = { [1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {6000, levelRequirement = 3.452, statInterpolation = {}, cost = { }, }, [3] = {6000, levelRequirement = 6.767, statInterpolation = {}, cost = { }, }, [4] = {6000, levelRequirement = 10.308, statInterpolation = {}, cost = { }, }, [5] = {6000, levelRequirement = 14.075, statInterpolation = {}, cost = { }, }, [6] = {6000, levelRequirement = 18.068, statInterpolation = {}, cost = { }, }, [7] = {6000, levelRequirement = 22.287, statInterpolation = {}, cost = { }, }, [8] = {6000, levelRequirement = 26.732, statInterpolation = {}, cost = { }, }, [9] = {6000, levelRequirement = 31.403, statInterpolation = {}, cost = { }, }, [10] = {6000, levelRequirement = 36.3, statInterpolation = {}, cost = { }, }, [11] = {6000, levelRequirement = 41.423, statInterpolation = {}, cost = { }, }, [12] = {6000, levelRequirement = 46.772, statInterpolation = {}, cost = { }, }, [13] = {6000, levelRequirement = 52.347, statInterpolation = {}, cost = { }, }, [14] = {6000, levelRequirement = 58.148, statInterpolation = {}, cost = { }, }, [15] = {6000, levelRequirement = 64.175, statInterpolation = {}, cost = { }, }, [16] = {6000, levelRequirement = 70.428, statInterpolation = {}, cost = { }, }, [17] = {6000, levelRequirement = 76.907, statInterpolation = {}, cost = { }, }, [18] = {6000, levelRequirement = 83.612, statInterpolation = {}, cost = { }, }, [19] = {6000, levelRequirement = 90.543, statInterpolation = {}, cost = { }, }, [20] = {6000, levelRequirement = 97.7, statInterpolation = {}, cost = { }, }, [21] = {6000, levelRequirement = 105.083, statInterpolation = {}, cost = { }, }, [22] = {6000, levelRequirement = 112.692, statInterpolation = {}, cost = { }, }, [23] = {6000, levelRequirement = 120.527, statInterpolation = {}, cost = { }, }, [24] = {6000, levelRequirement = 128.588, statInterpolation = {}, cost = { }, }, [25] = {6000, levelRequirement = 136.875, statInterpolation = {}, cost = { }, }, [26] = {6000, levelRequirement = 145.388, statInterpolation = {}, cost = { }, }, [27] = {6000, levelRequirement = 154.127, statInterpolation = {}, cost = { }, }, [28] = {6000, levelRequirement = 163.092, statInterpolation = {}, cost = { }, }, [29] = {6000, levelRequirement = 172.283, statInterpolation = {}, cost = { }, }, [30] = {6000, levelRequirement = 181.7, statInterpolation = {}, cost = { }, }, [31] = {6000, levelRequirement = 191.343, statInterpolation = {}, cost = { }, }, [32] = {6000, levelRequirement = 201.212, statInterpolation = {}, cost = { }, }, [33] = {6000, levelRequirement = 211.307, statInterpolation = {}, cost = { }, }, [34] = {6000, levelRequirement = 221.628, statInterpolation = {}, cost = { }, }, [35] = {6000, levelRequirement = 232.175, statInterpolation = {}, cost = { }, }, [36] = {6000, levelRequirement = 242.948, statInterpolation = {}, cost = { }, }, [37] = {6000, levelRequirement = 253.947, statInterpolation = {}, cost = { }, }, [38] = {6000, levelRequirement = 265.172, statInterpolation = {}, cost = { }, }, [39] = {6000, levelRequirement = 276.623, statInterpolation = {}, cost = { }, }, [40] = {6000, levelRequirement = 288.3, statInterpolation = {}, cost = { }, }, }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
LightningCloneRetaliationDaemon2
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
PlayerLightningCloneRetaliation
法術, 投射物, 玩家投射物, 可觸發, 冷卻
閃電複製體復仇
施放時間: 1 秒
冷卻時間: 2 秒
base skill effect duration [6000]
is trigger daemon when hit triggered skill [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon" Preload { preload_misc_animated = "MonsterModLightningMirageAOE" }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/summon/lightningspawn.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/aura/nemesis_mod/static_discharge/EPK/lightning_clone.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/Player/LightningCloneRetaliationDaemon2"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "PlayerLightningCloneRetaliation", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PlayerLightningCloneRetaliation"] = { name = "Lightning Clone Retaliation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_trigger_daemon_when_hit_triggered_skill", }, levels = { [1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {6000, levelRequirement = 3.452, statInterpolation = {}, cost = { }, }, [3] = {6000, levelRequirement = 6.767, statInterpolation = {}, cost = { }, }, [4] = {6000, levelRequirement = 10.308, statInterpolation = {}, cost = { }, }, [5] = {6000, levelRequirement = 14.075, statInterpolation = {}, cost = { }, }, [6] = {6000, levelRequirement = 18.068, statInterpolation = {}, cost = { }, }, [7] = {6000, levelRequirement = 22.287, statInterpolation = {}, cost = { }, }, [8] = {6000, levelRequirement = 26.732, statInterpolation = {}, cost = { }, }, [9] = {6000, levelRequirement = 31.403, statInterpolation = {}, cost = { }, }, [10] = {6000, levelRequirement = 36.3, statInterpolation = {}, cost = { }, }, [11] = {6000, levelRequirement = 41.423, statInterpolation = {}, cost = { }, }, [12] = {6000, levelRequirement = 46.772, statInterpolation = {}, cost = { }, }, [13] = {6000, levelRequirement = 52.347, statInterpolation = {}, cost = { }, }, [14] = {6000, levelRequirement = 58.148, statInterpolation = {}, cost = { }, }, [15] = {6000, levelRequirement = 64.175, statInterpolation = {}, cost = { }, }, [16] = {6000, levelRequirement = 70.428, statInterpolation = {}, cost = { }, }, [17] = {6000, levelRequirement = 76.907, statInterpolation = {}, cost = { }, }, [18] = {6000, levelRequirement = 83.612, statInterpolation = {}, cost = { }, }, [19] = {6000, levelRequirement = 90.543, statInterpolation = {}, cost = { }, }, [20] = {6000, levelRequirement = 97.7, statInterpolation = {}, cost = { }, }, [21] = {6000, levelRequirement = 105.083, statInterpolation = {}, cost = { }, }, [22] = {6000, levelRequirement = 112.692, statInterpolation = {}, cost = { }, }, [23] = {6000, levelRequirement = 120.527, statInterpolation = {}, cost = { }, }, [24] = {6000, levelRequirement = 128.588, statInterpolation = {}, cost = { }, }, [25] = {6000, levelRequirement = 136.875, statInterpolation = {}, cost = { }, }, [26] = {6000, levelRequirement = 145.388, statInterpolation = {}, cost = { }, }, [27] = {6000, levelRequirement = 154.127, statInterpolation = {}, cost = { }, }, [28] = {6000, levelRequirement = 163.092, statInterpolation = {}, cost = { }, }, [29] = {6000, levelRequirement = 172.283, statInterpolation = {}, cost = { }, }, [30] = {6000, levelRequirement = 181.7, statInterpolation = {}, cost = { }, }, [31] = {6000, levelRequirement = 191.343, statInterpolation = {}, cost = { }, }, [32] = {6000, levelRequirement = 201.212, statInterpolation = {}, cost = { }, }, [33] = {6000, levelRequirement = 211.307, statInterpolation = {}, cost = { }, }, [34] = {6000, levelRequirement = 221.628, statInterpolation = {}, cost = { }, }, [35] = {6000, levelRequirement = 232.175, statInterpolation = {}, cost = { }, }, [36] = {6000, levelRequirement = 242.948, statInterpolation = {}, cost = { }, }, [37] = {6000, levelRequirement = 253.947, statInterpolation = {}, cost = { }, }, [38] = {6000, levelRequirement = 265.172, statInterpolation = {}, cost = { }, }, [39] = {6000, levelRequirement = 276.623, statInterpolation = {}, cost = { }, }, [40] = {6000, levelRequirement = 288.3, statInterpolation = {}, cost = { }, }, }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | Beast_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
MudBurrowerBodyDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MudBurrowerDaemonAcidGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 186 基本混沌傷害
active skill area of effect radius +% final [10]
base skill effect duration [10000]
ground caustic art variation [1000]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudBurrower/MudBurrowerBodyDaemon"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "MudBurrowerDaemonAcidGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerDaemonAcidGround"] = { name = "MudBurrowerDaemonAcidGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1000, 10, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200, 100000 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_curses | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.monster_no_drops_or_experience | 1 |
Stats.monster_do_not_fracture | 1 |
Stats.is_hidden_monster | 1 |
Stats.base_cannot_be_damaged | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.is_daemon | 1 |
Stats.skill_can_be_active_blocked_from_all_directions | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true, false, false |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.force_placement | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
Life.corpse_usable | false |
Life.prevent_corpse_sinking | true |
惡魔

display monster mod nemesis test [0]
Daemon
Spectre | N |
---|---|
Tags | construct, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
BitterGuyWifeDaemon
Metadata
BitterGuyWifeChasingDaemon
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { locked_orientation = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { } StateMachine { define_shared_state = "epk;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wife_travelling.ao' );" } StateMachine { on_or_create_state_epk_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wife_travelling.epk' );" on_or_create_state_epk_1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wife_travelling.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BitterGuy/BitterGuyWifeChasingDaemon"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
display monster mod nemesis test [0]
Family | Daemon |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
惡魔
Daemon
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
FungalBurstDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
FungalMineCaustic
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 212.6 基本混沌傷害
減少 15% 移動速度
active skill area of effect radius +% final [-30]
base skill effect duration [4000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/FungalBurstDaemon"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "FungalMineCaustic", "FungalMineExplode", "FungalMineExplodeBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FungalMineCaustic"] = { name = "FungalMineCaustic", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 4000, -15, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungalMineExplode"] = { name = "FungalMineExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FungalMineExplodeBoss"] = { name = "FungalMineExplodeBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
PlantBurstDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
CGEPlantCausticPollen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 199.3 基本混沌傷害
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
EGPlantCausticPollenChain
可觸發
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/PlantBurstDaemon"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "CGEPlantCausticPollen", "EGPlantCausticPollenChain", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CGEPlantCausticPollen"] = { name = "CGEPlantCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGPlantCausticPollenChain"] = { name = "EGPlantCausticPollenChain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
RustKingQuestChestDaemon_
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
RustKingSummonSkeleton
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [1009]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monster rarity [0]
summoned monsters are minions [1]
GeometryTriggerRustKingDaemonSummon1
可觸發
GeometryTriggerRustKingDaemonSummon2
可觸發
GeometryTriggerRustKingDaemonSummon3
可觸發
GeometryTriggerRustKingDaemonSummon4
可觸發
GeometryTriggerRustKingDaemonSummon5
可觸發
RustKingActivateMinions
可觸發
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon" Positioned { force_placement = true } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/RustKingQuestChestDaemon_"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "RustKingSummonSkeleton", "RustKingActivateMinions", "GeometryTriggerRustKingDaemonSummon1", "GeometryTriggerRustKingDaemonSummon2", "GeometryTriggerRustKingDaemonSummon3", "GeometryTriggerRustKingDaemonSummon4", "GeometryTriggerRustKingDaemonSummon5", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RustKingSummonSkeleton"] = { name = "RustKingSummonSkeleton", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monster_rarity", "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {0, 1, 1009, -99, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {1, 1, 1009, -99, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingActivateMinions"] = { name = "RustKingActivateMinions", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerRustKingDaemonSummon1"] = { name = "GeometryTriggerRustKingDaemonSummon1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerRustKingDaemonSummon2"] = { name = "GeometryTriggerRustKingDaemonSummon2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerRustKingDaemonSummon3"] = { name = "GeometryTriggerRustKingDaemonSummon3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerRustKingDaemonSummon4"] = { name = "GeometryTriggerRustKingDaemonSummon4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerRustKingDaemonSummon5"] = { name = "GeometryTriggerRustKingDaemonSummon5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
惡魔
Daemon
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
BalbalaFog
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon" Positioned { force_placement = true } ControlZone {} StateMachine { define_shared_state = "fog; leaking;" on_state_fog_1 = " IfState( leaking, 0, (){ fog.PlayAnimation( start ); } ); " on_or_create_state_fog_0 = "fog.PlayAnimation( end );" } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon" BaseEvents { on_construction_complete = " this.fog = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/fogAttachment.ao',); IfState( fog, 1, () { fog.PlayAnimation( start ); fog.SetCurrentAnimationPosition( 2.9 ); } ); " } Functions { update_fog_growth = " this.fog.effect_values = arg1; this.fog.effect_values += 0.0; this.fog.effect_values += 0.0; this.fog.effect_values += 0.0; SetAudioParam( balbala_fog_effect, arg1 ); " BalbalaSeenComment = "PlayCharacterAudioEvent( BalbalaSeenComment );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Balbala/BalbalaFog"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200, 100000 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_curses | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.monster_no_drops_or_experience | 1 |
Stats.monster_do_not_fracture | 1 |
Stats.is_hidden_monster | 1 |
Stats.base_cannot_be_damaged | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.is_daemon | 1 |
Stats.skill_can_be_active_blocked_from_all_directions | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true, false |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.force_placement | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
Life.corpse_usable | false |
Life.prevent_corpse_sinking | true |
StateMachine.define_shared_state | fog; leaking; |
StateMachine.on_state_fog_1 = | |
StateMachine." | , |
StateMachine.IfState( leaking, 0, (){ fog.PlayAnimation( start ); } ); | |
StateMachine.on_or_create_state_fog_0 | fog.PlayAnimation( end ); |
惡魔
Daemon
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
BalbalaFogSTANDALONE
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon" Positioned { force_placement = true } ControlZone {} StateMachine { define_shared_state = "fog; leaking;" on_state_fog_1 = " IfState( leaking, 0, (){ fog.PlayAnimation( start ); } ); " on_or_create_state_fog_0 = "fog.PlayAnimation( end );" } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon" BaseEvents { on_construction_complete = " this.fog = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Balbala/fogAttachmentNoHole.ao',); IfState( fog, 1, () { fog.PlayAnimation( start ); fog.SetCurrentAnimationPosition( 2.9 ); } ); " } Functions { update_fog_growth = " this.fog.effect_values = arg1; this.fog.effect_values += 0.0; this.fog.effect_values += 0.0; this.fog.effect_values += 0.0; SetAudioParam( balbala_fog_effect, arg1 ); " BalbalaSeenComment = "PlayCharacterAudioEvent( BalbalaSeenComment );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Balbala/BalbalaFogSTANDALONE"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200, 100000 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_curses | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.monster_no_drops_or_experience | 1 |
Stats.monster_do_not_fracture | 1 |
Stats.is_hidden_monster | 1 |
Stats.base_cannot_be_damaged | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.is_daemon | 1 |
Stats.skill_can_be_active_blocked_from_all_directions | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true, false |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.force_placement | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
Life.corpse_usable | false |
Life.prevent_corpse_sinking | true |
StateMachine.define_shared_state | fog; leaking; |
StateMachine.on_state_fog_1 = | |
StateMachine." | , |
StateMachine.IfState( leaking, 0, (){ fog.PlayAnimation( start ); } ); | |
StateMachine.on_or_create_state_fog_0 | fog.PlayAnimation( end ); |
惡魔
Daemon
Spectre | N |
---|---|
Tags | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性




傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
DaemonUseSkillOnce
Metadata
ShockedGroundDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2 extends "Metadata/Monsters/MonsterMods/GroundOnDeath/GroundOnDeath"
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterMods/GroundOnDeath/GroundOnDeath" StateMachine { on_or_create_state_epk_1 = "owner.AddEffectPack( MonsterModShockedGroundBuildup );" on_or_create_state_epk_0 = "owner.RemoveEffectPack( MonsterModShockedGroundBuildup );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/GroundOnDeath/ShockedGroundDaemon"] = { name = "Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModShockedGroundNovaOnDeath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModShockedGroundNovaOnDeath"] = { name = "GSMonsterModShockedGroundNovaOnDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shocked_ground_base_magnitude_override", "ground_lightning_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 30, 1007, 6000, 0, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.