死亡之謠.黛莫拉
| Spectre | N |
|---|---|
| Area | 吟謠洞窟, 裂口, 頭目狩獵區域 2 |
| Tags | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
生命
288%
Energy Shield From Life
20%
抗性
傷害
283%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
7 ~ 29
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
160%
Type
SirenBoss
Metadata
SirenBoss
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
18,757
2,023
663
3,751
傷害
601
法術傷害
601
命中
2,228
攻擊時間
1.5
經驗值
53,768
召喚物生命
18,092
Minion Energy Shield
3,618
召喚物傷害
2,346
召喚物護甲
2,023
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 481—721
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SirenBossWaterSpout
冷卻時間: 26 秒
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [40]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
EASSirenBossWaveSmash
冷卻時間: 21 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-38]
GTSirenBossGeysers
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-33]
EASSirenBossJumpSlash
action attack or cast time uses animation length [1]
CGESirenBossGeyser
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
施放時間: 3.532 秒
每秒造成436.3 冰冷傷害
active skill area of effect radius +% final [-58]
base skill effect duration [15000]
ground maelstrom art variation [1003]
SirenBossShapeshiftIn
可觸發, AttackInPlace
base skill effect duration [2000]
SirenBossShapeshiftOut
可觸發, AttackInPlace
base skill effect duration [2000]
EASSirenBossGeyserChase
冷卻時間: 19 秒
action attack or cast time uses animation length [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-45]
GSSirenArenaEmergeStalagmiteBreakInwardEG
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
GSSirenArenaEmergeStalagmiteBreakOutwardEG
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
GSSirenWaterJetCloseRangeImpact
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
leveled_starting_effects = "ChangeToStance1"
leveled_starting_effects = "DoLiterallyNothing"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
}
Functions
{
projectilify =
"
If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
"
}
StateMachine
{
define_shared_state =
"
players;
ugliness = 0;
lighting = 3;
jelly_time;
delete_area_audio;
audio_parameter_enabled;
dead;
"
}
TriggerableBlockage
{
start_blocked = false
}
Positioned
{
object_size = 3
blocking = true
collision_hull_type = "walk"
}
ControlZone {}
Life
{
on_death = "KillGroundEffectsOfType( Vortex, 1003, 1, 150 );"
}
Stats
{
/* how_stunning = 75 */
set_base_heavy_stun_duration_ms = 5430
}
Preload
{
// For basilisk gaze buff
preload_skill_art_variation = "stone_gaze:1"
preload_object = "Metadata/Monsters/SirenMonster/objects/JellyEmerge"
preload_object = "Metadata/Monsters/SirenMonster/objects/SirenMirror"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
GlobalAudioParamEvents
{
life_percent_param = "AdraphemeLifePercentage"
life_percent_is_boolean = true
player_in_range_param = "AdraphemeInRange"
range = 200
}
Render
{
use_ao_lights = true
}
ControlZone
{
condition = "local_player"
radius = 0
required_quest_flag = "Act4BossDefeatedBoatReturnShow"
on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );"
on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );"
}
StateMachine
{
on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
on_or_create_state_audio_parameter_enabled_1 = "SetRangeCheckingForGlobalAudioParams( true );"
on_or_create_state_audio_parameter_enabled_0 = "SetRangeCheckingForGlobalAudioParams( false );"
on_state_jelly_time_1 =
"
this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
jelly_emerge.PlayAnimation( petrification_start_01 );
jelly_emerge.QueueAnimation( petrification_loop_01 );
"
create_state_jelly_time_1 =
"
this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
jelly_emerge.PlayAnimation( petrification_loop_01 );
"
on_state_jelly_time_2 =
"
jelly_emerge.PlayAnimation( petrification_end_01 );
"
on_or_create_state_ugliness_0 =
"
HideMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
"
on_or_create_state_ugliness_1 =
"
HideMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
"
on_or_create_state_ugliness_2 =
"
ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
"
on_state_lighting_0 = "SetLightState( fish, 1.0 );"
on_state_lighting_1 = "SetLightState( pretty, 1.0 );"
on_state_lighting_2 = "SetLightState( off, 2.5 );"
on_state_lighting_3 = "SetLightState( prettyemerge, 0.5 );"
on_state_lighting_5 = "SetLightState( prettyemerge, 1.5 );"
create_state_lighting_0 =
"
Delay( 0.01, { SetLightState( fish ); } );
"
create_state_lighting_1 =
"
Delay( 0.01, { SetLightState( pretty ); } );
"
create_state_lighting_2 =
"
Delay( 0.01, { SetLightState( off ); } );
"
create_state_lighting_3 =
"
Delay( 0.01, { SetLightState( prettyemerge ); } );
"
create_state_lighting_5 =
"
Delay( 0.01, { SetLightState( off ); } );
"
//this stops the area audio and also set the audio enviroment override.
on_or_create_state_delete_area_audio_1 =
"
ForEachInRangeOfType( 20, 'Metadata/Terrain/Tools/AudioTools/G4_3_2/SirenSingingCaveAudio', (){ Delete(); } );
"
}
Functions
{
song_on = "SetGlobalAudioParam( AdraphemePetrification, 1 );"
song_off = "SetGlobalAudioParam( AdraphemePetrification, 0 );"
}
Life
{
on_death =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied.epk' );
DetachAllContainingText( HairBPretty );
"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied_idle.epk' );"
}
Preload
{
preload_environment = "G4_3_2_boss"
preload_environment = "G4_3_2_boss_song"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SirenMonster/SirenBoss"] = {
name = "Diamora, Song of Death",
life = 2.88,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.83,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 29,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"CGESirenBossGeyser",
"GSSirenBossWaterJet",
"GSSirenArenaEmergeStalagmiteBreakInwardEG",
"GSSirenArenaEmergeStalagmiteBreakOutwardEG",
"GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
"GSSirenWaterJetCloseRangeImpact",
"GSSirenBossGeyserBurstDmg",
"EASSirenBossWaveSmash",
"EASSirenBossJumpSlash",
"EASSirenBossGeyserChase",
"GTSirenBossGeysers",
"EDSSirenBossScreech",
"EDSSirenBossDoubleWaveSmash",
"EDSSirenBossTripleWaveSmash",
"SirenBossWaterSpout",
"SirenBossShapeshiftIn",
"SirenBossShapeshiftOut",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESirenBossGeyser"] = {
name = "CGESirenBossGeyser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.532,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossWaterJet"] = {
name = "GSSirenBossWaterJet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakOutwardEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenWaterJetCloseRangeImpact"] = {
name = "GSSirenWaterJetCloseRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossGeyserBurstDmg"] = {
name = "GSSirenBossGeyserBurstDmg",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossWaveSmash"] = {
name = "EASSirenBossWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossJumpSlash"] = {
name = "EASSirenBossJumpSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossGeyserChase"] = {
name = "EASSirenBossGeyserChase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSirenBossGeysers"] = {
name = "GTSirenBossGeysers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossScreech"] = {
name = "EDSSirenBossScreech",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossDoubleWaveSmash"] = {
name = "EDSSirenBossDoubleWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossTripleWaveSmash"] = {
name = "EDSSirenBossTripleWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossWaterSpout"] = {
name = "SirenBossWaterSpout",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"spell_maximum_action_distance_+%",
"non_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftIn"] = {
name = "SirenBossShapeshiftIn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftOut"] = {
name = "SirenBossShapeshiftOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| StateMachine./* | , |
| StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked) | |
| StateMachine.0: Life bar is hidden | |
| StateMachine.1: Life bar is visible, will hide on death | |
| StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros | |
| StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro | |
| StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state | |
| StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses) | |
| StateMachine.0: Life bar behaves as normal | |
| StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though | |
| StateMachine.hidden - replaces the Unaggro+hidden_monster combo, and optionally pauses delirium fog | |
| StateMachine.0: Make aggro and remove hidden monster buff | |
| StateMachine.1: Unaggro and add hidden monster buff | |
| StateMachine.2: Unaggro, add hidden monster buff and pause delirium fog | |
| StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default) | |
| StateMachine.0: Light off, handles the fade out | |
| StateMachine.1: Light on, handles the fade in | |
| StateMachine.introsequence - for bosses that are doing something before you rudely interrupt them | |
| StateMachine.boss uses the ChangeToStance1BossFightStart granted effect for this, which is added through the actor component in here | |
| StateMachine.0: no intro sequence | |
| StateMachine.1: boss starts off in stance2, then does change to stance1 when a proximity trigger is triggered | |
| StateMachine.intro_zoom - for bosses that should have the camera zoom out during the intro | |
| StateMachine.0: no zoom | |
| StateMachine.1: zoom enabled, with default values. These can be overridden in the monsters ots. | |
| StateMachine.intro_pan - for bosses that should have the camera pan towards them during the intro | |
| StateMachine.0: no pan | |
| StateMachine.1: pan enabled, with default values. These can be overridden in the monsters ots. | |
| StateMachine.use_offset_camera_controller - if this is set to 1, the boss will spawn and use a specific object as the zoom/pan center point | |
| StateMachine.The location of this object needs to be set by the boss too, if it isn't you will get warning message | |
| StateMachine.See GreatWhiteOne (shark boss) as an example, but all you really need is to set the state to 1 and move the object after it spawns | |
| StateMachine.0: use self as zoom/pan origin | |
| StateMachine.1: use a new object as the zoom/pan origin | |
| StateMachine.door_type - defaults to 0 for no door (or no boss control over door), other values are related to specific door types | |
| StateMachine.When used, also need to do 'set_telepad_index | x' in the monsters ots (BaseEvents), where x is the telepad index |
| StateMachine.0: disable telepad, but only if a telepad index has been set | |
| StateMachine.1: force field door, forcefield blocks entrance on boss aggro, is removed on boss death (requires Metadata/MiscellaneousObjects/BossForceFieldDoor.ot in arena) | |
| StateMachine.2: prisoner boss door, closed on fight start, doesn't reopen afterwards (Metadata/Terrain/Gallows/Act4/4_5_2/Objects/PrisonBossDoor.ot) | |
| StateMachine.roaming - State for disabling instant portals on roaming bosses vs arena bosses. | |
| StateMachine.0: Arena Boss | |
| StateMachine.1: Roaming Boss | |
| StateMachine.arena_sector_id - If there are multiple arena bosses in an instance, each boss needs a different arena_sector_id INCLUDING roaming bosses | |
| StateMachine.It defaults to 1 so most bosses wont need this to be changed | |
| StateMachine.Currently supports up to three different bosses, but its easy to add more | |
| StateMachine.This state value is used to decide which boss sectors to destroy, see the triggerbracket on death in the BossBase.ots for more detail | |
| StateMachine.use_custom_sector_removal_handling - Set to 1 if a boss needs to use its own custom handling for sector removal on death (eg Mastodon) | |
| StateMachine.0: default behaviour, arena sector is removed on boss death | |
| StateMachine.1: custom behaviour, this disables the on death sector removal in boss base, so will need to be handled in the bosses otc AND ots | |
| StateMachine.quick_death_enabled - Use this for bosses with long deaths that are visible when you resurrect at checkpoint after killing them | |
| StateMachine.DO NOT set the quick_death state manually, this will cause the monster to do its quick death anim when it first dies | |
| StateMachine.0: default behaviour, death will be played at regular speed | |
| StateMachine.1: death anim is sped up by 10000x, this should be used for bosses that have events in their death that need to trigger | |
| StateMachine.2: death anim is sped up by 1000x, deaths with move events dont like being super fast so they can use this slower one | |
| StateMachine.am_final_boss_in_fight - This is used for multi boss fights to handle resurrecting etc after killing a single boss from fight | |
| StateMachine.0: reaching this state toggles part_of_multiple_boss_fight to be true, and signifies that this boss is not the final boss | |
| StateMachine.1: default value, will remain here unless another boss turns flips it to 0 | |
| StateMachine.part_of_multiple_boss_fight - helper state for the above, shouldn't be interacted with manually | |
| StateMachine.0: currently not part of a multi boss fight | |
| StateMachine.1: was part of a multi boss fight at some point | |
| StateMachine.*/ | , |
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , |
| StateMachine.boss_life_bar; | |
| StateMachine.hidden; | |
| StateMachine.light; | |
| StateMachine.introsequence; | |
| StateMachine.disable_life_bar; | |
| StateMachine.intro_zoom; | |
| StateMachine.intro_pan; | |
| StateMachine.use_offset_camera_controller; | |
| StateMachine.door_type; | |
| StateMachine.roaming; | |
| StateMachine.first_aggro; | |
| StateMachine.room_marker; | |
| StateMachine.arena_sector_id | 1; |
| StateMachine.use_custom_sector_removal_handling; | |
| StateMachine.quick_death_enabled; | |
| StateMachine.quick_death; | |
| StateMachine.am_final_boss_in_fight | 1; |
| StateMachine.part_of_multiple_boss_fight; | |
| StateMachine.dead - Boss is dead. This state is saved to the character checkpoint, so if you respawn at checkpoint this state will be automatically set. In BossBase.ots, this also calls KillSelfNoDrops(). | |
| StateMachine.if you DON'T want this state to save/load automatically, use StateMachine{ checkpoint_save_dead | false } |
| StateMachine.0: Boss is alive | |
| StateMachine.1: Boss is dead | |
| StateMachine.2: Boss is dead and corpse is hidden | |
| StateMachine.define_shared_checkpoint_state | dead |
| StateMachine.players; | |
| StateMachine.ugliness | 0; |
| StateMachine.lighting | 3; |
| StateMachine.jelly_time; | |
| StateMachine.delete_area_audio; | |
| StateMachine.audio_parameter_enabled; | |
| StateMachine.dead; | |
| Actor.slow_animations_go_to_idle | false |
| Actor.leveled_starting_effects | CTS1BossFightStart, ChangeToStance1, DoLiterallyNothing |
| Actor.basic_action | ChangeToStance3, ChangeToStance4 |
| Stats.corpse_cannot_be_destroyed | 1 |
| Stats.base_heavy_stun_duration_ms | 5430 |
| Stats.additional_life_scaling_index | 6 |
| Stats./* how_stunning | 75 */ |
| Life.corpse_usable | false |
| Life.on_death | KillGroundEffectsOfType( Vortex, 1003, 1, 150 ); |
| Monster.is_boss | true |
| Functions.projectilify = | |
| Functions." | , |
| Functions.If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } ); | |
| TriggerableBlockage.start_blocked | false |
| Positioned.object_size | 3 |
| Positioned.blocking | true |
| Positioned.collision_hull_type | walk |
| Preload.preload_skill_art_variation | stone_gaze:1 |
| Preload.preload_object | Metadata/Monsters/SirenMonster/objects/JellyEmerge, Metadata/Monsters/SirenMonster/objects/SirenMirror |
死亡之謠.黛莫拉
惡魔i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Diamora, Song of Death
| Spectre | N |
|---|---|
| Tags | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
生命
288%
Energy Shield From Life
20%
抗性
傷害
283%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
7 ~ 29
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
160%
Type
SirenBossSTANDALONE
Metadata
SirenBossSTANDALONE
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
22,340
2,413
708
4,468
傷害
660
法術傷害
660
命中
2,502
攻擊時間
1.5
經驗值
71,585
召喚物生命
19,958
Minion Energy Shield
3,992
召喚物傷害
2,742
召喚物護甲
2,413
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 528—792
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SirenBossWaterSpout
冷卻時間: 26 秒
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [40]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
EASSirenBossWaveSmash
冷卻時間: 21 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-38]
GTSirenBossGeysers
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-33]
EASSirenBossJumpSlash
action attack or cast time uses animation length [1]
CGESirenBossGeyser
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
施放時間: 3.532 秒
每秒造成478.3 冰冷傷害
active skill area of effect radius +% final [-58]
base skill effect duration [15000]
ground maelstrom art variation [1003]
SirenBossShapeshiftIn
可觸發, AttackInPlace
base skill effect duration [2000]
SirenBossShapeshiftOut
可觸發, AttackInPlace
base skill effect duration [2000]
EASSirenBossGeyserChase
冷卻時間: 19 秒
action attack or cast time uses animation length [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-45]
GSSirenArenaEmergeStalagmiteBreakInwardEG
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
GSSirenArenaEmergeStalagmiteBreakOutwardEG
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
GSSirenWaterJetCloseRangeImpact
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SirenMonster/SirenBossSTANDALONE"] = {
name = "Diamora, Song of Death",
life = 2.88,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.83,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 29,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"CGESirenBossGeyser",
"GSSirenBossWaterJet",
"GSSirenArenaEmergeStalagmiteBreakInwardEG",
"GSSirenArenaEmergeStalagmiteBreakOutwardEG",
"GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
"GSSirenWaterJetCloseRangeImpact",
"GSSirenBossGeyserBurstDmg",
"EASSirenBossWaveSmash",
"EASSirenBossJumpSlash",
"EASSirenBossGeyserChase",
"GTSirenBossGeysers",
"EDSSirenBossScreech",
"EDSSirenBossDoubleWaveSmash",
"EDSSirenBossTripleWaveSmash",
"SirenBossWaterSpout",
"SirenBossShapeshiftIn",
"SirenBossShapeshiftOut",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESirenBossGeyser"] = {
name = "CGESirenBossGeyser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.532,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossWaterJet"] = {
name = "GSSirenBossWaterJet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakOutwardEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenWaterJetCloseRangeImpact"] = {
name = "GSSirenWaterJetCloseRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossGeyserBurstDmg"] = {
name = "GSSirenBossGeyserBurstDmg",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossWaveSmash"] = {
name = "EASSirenBossWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossJumpSlash"] = {
name = "EASSirenBossJumpSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossGeyserChase"] = {
name = "EASSirenBossGeyserChase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSirenBossGeysers"] = {
name = "GTSirenBossGeysers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossScreech"] = {
name = "EDSSirenBossScreech",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossDoubleWaveSmash"] = {
name = "EDSSirenBossDoubleWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossTripleWaveSmash"] = {
name = "EDSSirenBossTripleWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossWaterSpout"] = {
name = "SirenBossWaterSpout",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"spell_maximum_action_distance_+%",
"non_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftIn"] = {
name = "SirenBossShapeshiftIn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftOut"] = {
name = "SirenBossShapeshiftOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
死亡之謠.黛莫拉
惡魔i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Diamora, Song of Death
| Spectre | N |
|---|---|
| Tags | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
生命
288%
Energy Shield From Life
20%
抗性
傷害
283%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
7 ~ 29
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
160%
Type
SirenBoss
Metadata
SirenBossPretty
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
leveled_starting_effects = "ChangeToStance1"
leveled_starting_effects = "DoLiterallyNothing"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
}
Functions
{
projectilify =
"
If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
"
}
StateMachine
{
define_shared_state =
"
players;
ugliness = 0;
lighting = 3;
jelly_time;
delete_area_audio;
audio_parameter_enabled;
dead;
"
}
TriggerableBlockage
{
start_blocked = false
}
Positioned
{
object_size = 3
blocking = true
collision_hull_type = "walk"
}
ControlZone {}
Life
{
on_death = "KillGroundEffectsOfType( Vortex, 1003, 1, 150 );"
}
Stats
{
/* how_stunning = 75 */
set_base_heavy_stun_duration_ms = 5430
}
Preload
{
// For basilisk gaze buff
preload_skill_art_variation = "stone_gaze:1"
preload_object = "Metadata/Monsters/SirenMonster/objects/JellyEmerge"
preload_object = "Metadata/Monsters/SirenMonster/objects/SirenMirror"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
GlobalAudioParamEvents
{
life_percent_param = "AdraphemeLifePercentage"
life_percent_is_boolean = true
player_in_range_param = "AdraphemeInRange"
range = 200
}
Render
{
use_ao_lights = true
}
ControlZone
{
condition = "local_player"
radius = 0
required_quest_flag = "Act4BossDefeatedBoatReturnShow"
on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );"
on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );"
}
StateMachine
{
on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
on_or_create_state_audio_parameter_enabled_1 = "SetRangeCheckingForGlobalAudioParams( true );"
on_or_create_state_audio_parameter_enabled_0 = "SetRangeCheckingForGlobalAudioParams( false );"
on_state_jelly_time_1 =
"
this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
jelly_emerge.PlayAnimation( petrification_start_01 );
jelly_emerge.QueueAnimation( petrification_loop_01 );
"
create_state_jelly_time_1 =
"
this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
jelly_emerge.PlayAnimation( petrification_loop_01 );
"
on_state_jelly_time_2 =
"
jelly_emerge.PlayAnimation( petrification_end_01 );
"
on_or_create_state_ugliness_0 =
"
HideMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
"
on_or_create_state_ugliness_1 =
"
HideMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
"
on_or_create_state_ugliness_2 =
"
ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
"
on_state_lighting_0 = "SetLightState( fish, 1.0 );"
on_state_lighting_1 = "SetLightState( pretty, 1.0 );"
on_state_lighting_2 = "SetLightState( off, 2.5 );"
on_state_lighting_3 = "SetLightState( prettyemerge, 0.5 );"
on_state_lighting_5 = "SetLightState( prettyemerge, 1.5 );"
create_state_lighting_0 =
"
Delay( 0.01, { SetLightState( fish ); } );
"
create_state_lighting_1 =
"
Delay( 0.01, { SetLightState( pretty ); } );
"
create_state_lighting_2 =
"
Delay( 0.01, { SetLightState( off ); } );
"
create_state_lighting_3 =
"
Delay( 0.01, { SetLightState( prettyemerge ); } );
"
create_state_lighting_5 =
"
Delay( 0.01, { SetLightState( off ); } );
"
//this stops the area audio and also set the audio enviroment override.
on_or_create_state_delete_area_audio_1 =
"
ForEachInRangeOfType( 20, 'Metadata/Terrain/Tools/AudioTools/G4_3_2/SirenSingingCaveAudio', (){ Delete(); } );
"
}
Functions
{
song_on = "SetGlobalAudioParam( AdraphemePetrification, 1 );"
song_off = "SetGlobalAudioParam( AdraphemePetrification, 0 );"
}
Life
{
on_death =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied.epk' );
DetachAllContainingText( HairBPretty );
"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied_idle.epk' );"
}
Preload
{
preload_environment = "G4_3_2_boss"
preload_environment = "G4_3_2_boss_song"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SirenMonster/SirenBossPretty"] = {
name = "Diamora, Song of Death",
life = 2.88,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.83,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 29,
accuracy = 1,
skillList = {
},
modList = {
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.