Diamora, la Mélodie de la Mort
Démon
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Diamora, Song of Death
SpectreN
AreaLes Cavernes chantonnantes, Gouffre, Boss Rush Area 2
TagsBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Vie
288%
Energy Shield From Life
20%
Résistance
0 75 -30 0
Damage
283%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
7 ~ 29
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
160%
Type
SirenBoss
Metadata
SirenBoss
Niveau
65
Vie
15,006
2,023
Damage
601
Dégâts des sorts
601
Précision
2,214
Temps d'attaque
1.5
Expérience
53,768
Minion Life
14,474
Minion Energy Shield
3,618
Minion Damage
2,346
Minion Armour
2,023
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 481–721
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SirenBossWaterSpout
Temps de recharge: 26 sec.
Inflige 1745 à 2618 Dégâts Physiques
Les Aptitudes modifiées Convertissent 80% de leurs Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [40]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
EASSirenBossWaveSmash
Temps de recharge: 21 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-38]
GTSirenBossGeysers
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-33]
EDSSirenBossScreech
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
Inflige 139.6 à 209.4 Dégâts Physiques
Convertit 80% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-40]
EASSirenBossJumpSlash
action attack or cast time uses animation length [1]
EDSSirenBossDoubleWaveSmash
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 314.2 à 471.2 Dégâts Physiques
Convertit 80% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-30]
GSSirenBossWaterJet
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
Inflige 279.3 à 418.9 Dégâts Physiques
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-40]
CGESirenBossGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 3.532 sec.
Inflige 436.3 Dégâts de froid de base par seconde
active skill area of effect radius +% final [-58]
base skill effect duration [15000]
ground maelstrom art variation [1003]
SirenBossShapeshiftIn
Triggerable
base skill effect duration [2000]
SirenBossShapeshiftOut
Triggerable
base skill effect duration [2000]
EASSirenBossGeyserChase
Temps de recharge: 19 sec.
action attack or cast time uses animation length [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-45]
EDSSirenBossTripleWaveSmash
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 314.2 à 471.2 Dégâts Physiques
Convertit 80% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-30]
GSSirenArenaEmergeStalagmiteBreakInwardEG
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
GSSirenArenaEmergeStalagmiteBreakOutwardEG
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
GSSirenWaterJetCloseRangeImpact
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
is area damage [1]
GSSirenBossGeyserBurstDmg
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 628.3 à 942.5 Dégâts Physiques
Convertit 85% des Dégâts Physiques en Dégâts de Froid
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Actor
{
	leveled_starting_effects = "ChangeToStance1"
	leveled_starting_effects = "DoLiterallyNothing"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
}

Functions
{
	projectilify =
	"
		If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
	"
}

StateMachine
{
	define_shared_state =
	"
		players;
		ugliness = 0;
		lighting = 3;
		jelly_time;
		delete_area_audio;
		audio_parameter_enabled;
		dead;
	"
}

TriggerableBlockage
{
	start_blocked = false
}

Positioned
{
	object_size = 3
	blocking = true
	collision_hull_type = "walk"
}

ControlZone {}

Life
{
	on_death = "KillGroundEffectsOfType( Vortex, 1003, 1, 150 );"
}

Stats
{
	/* how_stunning = 75 */
	set_base_heavy_stun_duration_ms = 5430
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

GlobalAudioParamEvents
{
	life_percent_param = "AdraphemeLifePercentage"
	life_percent_is_boolean = true
	player_in_range_param = "AdraphemeInRange"
	range = 200
}

Render
{
	use_ao_lights = true
}

Animated
{
	on_petrification_loop_01 = "StartStateTimer( spin_round, 0.03 );"
}

StateMachine
{
	on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
	on_or_create_state_audio_parameter_enabled_1 = "SetRangeCheckingForGlobalAudioParams( true );"
	on_or_create_state_audio_parameter_enabled_0 = "SetRangeCheckingForGlobalAudioParams( false );"

	on_state_jelly_time_1 =
	"
		this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
		jelly_emerge.PlayAnimation( petrification_start_01 );
		jelly_emerge.QueueAnimation( petrification_loop_01 );
	"

	create_state_jelly_time_1 =
	"
		this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
		jelly_emerge.PlayAnimation( petrification_loop_01 );
	"

	on_state_jelly_time_2 =
	"
		jelly_emerge.PlayAnimation( petrification_end_01 );
		CancelStateTimer( spin_round );
	"

	on_timer_spin_round =
	"
		RotateBy( 0.3 );
		StartStateTimer( spin_round, 0.03 );
	"

	on_or_create_state_ugliness_0 =
	"
		HideMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
		ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
	"

	on_or_create_state_ugliness_1 =
	"
		HideMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
		ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
	"

	on_or_create_state_ugliness_2 =
	"
		ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
		ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
	"

	on_state_lighting_0 = "SetLightState( fish, 1.0 );"
	on_state_lighting_1 = "SetLightState( pretty, 1.0 );"
	on_state_lighting_2 = "SetLightState( off, 0.5 );"
	on_state_lighting_3 = "SetLightState( prettyemerge, 0.5 );"

	create_state_lighting_0 =
	"
		Delay( 0.01, { SetLightState( fish, 1.0 ); } );
	"

	create_state_lighting_1 =
	"
		Delay( 0.01, { SetLightState( pretty, 1.0 ); } );
	"

	create_state_lighting_2 =
	"
		Delay( 0.01, { SetLightState( off, 0.5 ); } );
	"

	create_state_lighting_3 =
	"
		Delay( 0.01, { SetLightState( prettyemerge, 0.5 ); } );
	"

	//this stops the area audio and also set the audio enviroment override.
	on_or_create_state_delete_area_audio_1 =
	"
		ForEachInRangeOfType( 20, 'Metadata/Terrain/Tools/AudioTools/G4_3_2/SirenSingingCaveAudio', (){ Delete(); } );
	"
}

Functions
{
	song_on = "SetGlobalAudioParam( AdraphemePetrification, 1 );"
	song_off = "SetGlobalAudioParam( AdraphemePetrification, 0 );"
}

Life
{
	on_death =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied.epk' );
		DetachAllContainingText( HairBPretty );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied_idle.epk' );"
}
Preload
{
	preload_environment = "G4_3_2_boss"
	preload_environment = "G4_3_2_boss_song"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SirenMonster/SirenBoss"] = {
    name = "Diamora, Song of Death",
    life = 2.88,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.83,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 29,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "CGESirenBossGeyser",
        "GSSirenBossWaterJet",
        "GSSirenArenaEmergeStalagmiteBreakInwardEG",
        "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
        "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
        "GSSirenWaterJetCloseRangeImpact",
        "GSSirenBossGeyserBurstDmg",
        "EASSirenBossWaveSmash",
        "EASSirenBossJumpSlash",
        "EASSirenBossGeyserChase",
        "GTSirenBossGeysers",
        "EDSSirenBossScreech",
        "EDSSirenBossDoubleWaveSmash",
        "EDSSirenBossTripleWaveSmash",
        "SirenBossWaterSpout",
        "SirenBossShapeshiftIn",
        "SirenBossShapeshiftOut",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGESirenBossGeyser"] = {
    name = "CGESirenBossGeyser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.532,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossWaterJet"] = {
    name = "GSSirenBossWaterJet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakOutwardEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenWaterJetCloseRangeImpact"] = {
    name = "GSSirenWaterJetCloseRangeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossGeyserBurstDmg"] = {
    name = "GSSirenBossGeyserBurstDmg",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossWaveSmash"] = {
    name = "EASSirenBossWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossJumpSlash"] = {
    name = "EASSirenBossJumpSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossGeyserChase"] = {
    name = "EASSirenBossGeyserChase",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSirenBossGeysers"] = {
    name = "GTSirenBossGeysers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossScreech"] = {
    name = "EDSSirenBossScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossDoubleWaveSmash"] = {
    name = "EDSSirenBossDoubleWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossTripleWaveSmash"] = {
    name = "EDSSirenBossTripleWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SirenBossWaterSpout"] = {
    name = "SirenBossWaterSpout",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "spell_maximum_action_distance_+%",
        "non_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftIn"] = {
    name = "SirenBossShapeshiftIn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftOut"] = {
    name = "SirenBossShapeshiftOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Diamora, la Mélodie de la Mort
    Démon
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Diamora, Song of Death
    SpectreN
    Tagsdemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
    Vie
    288%
    Energy Shield From Life
    20%
    Résistance
    0 75 -30 0
    Damage
    283%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    7 ~ 29
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    250%
    Model Size
    160%
    Type
    SirenBoss
    Metadata
    SirenBossPretty

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Actor
    {
    	leveled_starting_effects = "ChangeToStance1"
    	leveled_starting_effects = "DoLiterallyNothing"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance4"
    }
    
    Functions
    {
    	projectilify =
    	"
    		If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
    	"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		players;
    		ugliness = 0;
    		lighting = 3;
    		jelly_time;
    		delete_area_audio;
    		audio_parameter_enabled;
    		dead;
    	"
    }
    
    TriggerableBlockage
    {
    	start_blocked = false
    }
    
    Positioned
    {
    	object_size = 3
    	blocking = true
    	collision_hull_type = "walk"
    }
    
    ControlZone {}
    
    Life
    {
    	on_death = "KillGroundEffectsOfType( Vortex, 1003, 1, 150 );"
    }
    
    Stats
    {
    	/* how_stunning = 75 */
    	set_base_heavy_stun_duration_ms = 5430
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    GlobalAudioParamEvents
    {
    	life_percent_param = "AdraphemeLifePercentage"
    	life_percent_is_boolean = true
    	player_in_range_param = "AdraphemeInRange"
    	range = 200
    }
    
    Render
    {
    	use_ao_lights = true
    }
    
    Animated
    {
    	on_petrification_loop_01 = "StartStateTimer( spin_round, 0.03 );"
    }
    
    StateMachine
    {
    	on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
    	on_or_create_state_audio_parameter_enabled_1 = "SetRangeCheckingForGlobalAudioParams( true );"
    	on_or_create_state_audio_parameter_enabled_0 = "SetRangeCheckingForGlobalAudioParams( false );"
    
    	on_state_jelly_time_1 =
    	"
    		this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
    		jelly_emerge.PlayAnimation( petrification_start_01 );
    		jelly_emerge.QueueAnimation( petrification_loop_01 );
    	"
    
    	create_state_jelly_time_1 =
    	"
    		this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
    		jelly_emerge.PlayAnimation( petrification_loop_01 );
    	"
    
    	on_state_jelly_time_2 =
    	"
    		jelly_emerge.PlayAnimation( petrification_end_01 );
    		CancelStateTimer( spin_round );
    	"
    
    	on_timer_spin_round =
    	"
    		RotateBy( 0.3 );
    		StartStateTimer( spin_round, 0.03 );
    	"
    
    	on_or_create_state_ugliness_0 =
    	"
    		HideMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
    		ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
    	"
    
    	on_or_create_state_ugliness_1 =
    	"
    		HideMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
    		ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
    	"
    
    	on_or_create_state_ugliness_2 =
    	"
    		ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
    		ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
    	"
    
    	on_state_lighting_0 = "SetLightState( fish, 1.0 );"
    	on_state_lighting_1 = "SetLightState( pretty, 1.0 );"
    	on_state_lighting_2 = "SetLightState( off, 0.5 );"
    	on_state_lighting_3 = "SetLightState( prettyemerge, 0.5 );"
    
    	create_state_lighting_0 =
    	"
    		Delay( 0.01, { SetLightState( fish, 1.0 ); } );
    	"
    
    	create_state_lighting_1 =
    	"
    		Delay( 0.01, { SetLightState( pretty, 1.0 ); } );
    	"
    
    	create_state_lighting_2 =
    	"
    		Delay( 0.01, { SetLightState( off, 0.5 ); } );
    	"
    
    	create_state_lighting_3 =
    	"
    		Delay( 0.01, { SetLightState( prettyemerge, 0.5 ); } );
    	"
    
    	//this stops the area audio and also set the audio enviroment override.
    	on_or_create_state_delete_area_audio_1 =
    	"
    		ForEachInRangeOfType( 20, 'Metadata/Terrain/Tools/AudioTools/G4_3_2/SirenSingingCaveAudio', (){ Delete(); } );
    	"
    }
    
    Functions
    {
    	song_on = "SetGlobalAudioParam( AdraphemePetrification, 1 );"
    	song_off = "SetGlobalAudioParam( AdraphemePetrification, 0 );"
    }
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied.epk' );
    		DetachAllContainingText( HairBPretty );
    	"
    
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied_idle.epk' );"
    }
    Preload
    {
    	preload_environment = "G4_3_2_boss"
    	preload_environment = "G4_3_2_boss_song"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SirenMonster/SirenBossPretty"] = {
        name = "Diamora, Song of Death",
        life = 2.88,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.83,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 29,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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