Diamora, Song of Death
Demon
monster dropped item rarity +% [1600]
monster slain experience +% [0]
SpectreN
AreaSinging Caverns, Chasm, Boss Rush Area 2
TagsBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
生命
288%
Energy Shield From Life
20%
抗性
0 75 -30 0
伤害
283%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 29
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
160%
Type
SirenBoss
Metadata
SirenBoss
等级
65
生命
15,006
[护甲]
2,023
伤害
601
法术伤害
601
命中
2,214
攻击间隔
1.5
经验值
53,768
召唤物生命
14,474
Minion Energy Shield
3,618
召唤物伤害
2,346
召唤物护甲
2,023
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 481–721
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SirenBossWaterSpout
冷却时间: 26 秒
造成 1745 - 2618 物理伤害
被辅助技能将物理伤害的 80% 转化为冰霜伤害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [40]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
EASSirenBossWaveSmash
冷却时间: 21 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-38]
GTSirenBossGeysers
可触发
action attack or cast time uses animation length [1]
spell maximum action distance +% [-33]
EDSSirenBossScreech
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 12 秒
造成 139.6 - 209.4 物理伤害
物理伤害的 80% 转化为冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-40]
EASSirenBossJumpSlash
action attack or cast time uses animation length [1]
EDSSirenBossDoubleWaveSmash
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 314.2 - 471.2 物理伤害
物理伤害的 80% 转化为冰霜伤害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-30]
GSSirenBossWaterJet
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 15 秒
造成 279.3 - 418.9 物理伤害
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-40]
CGESirenBossGeyser
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 3.532 秒
每秒造成 436.3 基础冰霜伤害
active skill area of effect radius +% final [-58]
base skill effect duration [15000]
ground maelstrom art variation [1003]
SirenBossShapeshiftIn
可触发
base skill effect duration [2000]
SirenBossShapeshiftOut
可触发
base skill effect duration [2000]
EASSirenBossGeyserChase
冷却时间: 19 秒
action attack or cast time uses animation length [1]
skill can be active blocked from all directions [1]
spell maximum action distance +% [-45]
EDSSirenBossTripleWaveSmash
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 314.2 - 471.2 物理伤害
物理伤害的 80% 转化为冰霜伤害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-30]
GSSirenArenaEmergeStalagmiteBreakInwardEG
可触发, 法术, 伤害
施放间隔: 1 秒
GSSirenArenaEmergeStalagmiteBreakOutwardEG
可触发, 法术, 伤害
施放间隔: 1 秒
GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG
可触发, 法术, 伤害
施放间隔: 1 秒
GSSirenWaterJetCloseRangeImpact
可触发, 法术, 伤害
施放间隔: 1 秒
is area damage [1]
GSSirenBossGeyserBurstDmg
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 628.3 - 942.5 物理伤害
物理伤害的 85% 转化为冰霜伤害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Actor
{
	leveled_starting_effects = "ChangeToStance1"
	leveled_starting_effects = "DoLiterallyNothing"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
}

Functions
{
	projectilify =
	"
		If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
	"
}

StateMachine
{
	define_shared_state =
	"
		players;
		ugliness = 0;
		lighting = 3;
		jelly_time;
		delete_area_audio;
		audio_parameter_enabled;
		dead;
	"
}

TriggerableBlockage
{
	start_blocked = false
}

Positioned
{
	object_size = 3
	blocking = true
	collision_hull_type = "walk"
}

ControlZone {}

Life
{
	on_death = "KillGroundEffectsOfType( Vortex, 1003, 1, 150 );"
}

Stats
{
	/* how_stunning = 75 */
	set_base_heavy_stun_duration_ms = 5430
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

GlobalAudioParamEvents
{
	life_percent_param = "AdraphemeLifePercentage"
	life_percent_is_boolean = true
	player_in_range_param = "AdraphemeInRange"
	range = 200
}

Render
{
	use_ao_lights = true
}

Animated
{
	on_petrification_loop_01 = "StartStateTimer( spin_round, 0.03 );"
}

StateMachine
{
	on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
	on_or_create_state_audio_parameter_enabled_1 = "SetRangeCheckingForGlobalAudioParams( true );"
	on_or_create_state_audio_parameter_enabled_0 = "SetRangeCheckingForGlobalAudioParams( false );"

	on_state_jelly_time_1 =
	"
		this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
		jelly_emerge.PlayAnimation( petrification_start_01 );
		jelly_emerge.QueueAnimation( petrification_loop_01 );
	"

	create_state_jelly_time_1 =
	"
		this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
		jelly_emerge.PlayAnimation( petrification_loop_01 );
	"

	on_state_jelly_time_2 =
	"
		jelly_emerge.PlayAnimation( petrification_end_01 );
		CancelStateTimer( spin_round );
	"

	on_timer_spin_round =
	"
		RotateBy( 0.3 );
		StartStateTimer( spin_round, 0.03 );
	"

	on_or_create_state_ugliness_0 =
	"
		HideMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
		ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
	"

	on_or_create_state_ugliness_1 =
	"
		HideMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
		ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
	"

	on_or_create_state_ugliness_2 =
	"
		ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
		ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
	"

	on_state_lighting_0 = "SetLightState( fish, 1.0 );"
	on_state_lighting_1 = "SetLightState( pretty, 1.0 );"
	on_state_lighting_2 = "SetLightState( off, 0.5 );"
	on_state_lighting_3 = "SetLightState( prettyemerge, 0.5 );"

	create_state_lighting_0 =
	"
		Delay( 0.01, { SetLightState( fish, 1.0 ); } );
	"

	create_state_lighting_1 =
	"
		Delay( 0.01, { SetLightState( pretty, 1.0 ); } );
	"

	create_state_lighting_2 =
	"
		Delay( 0.01, { SetLightState( off, 0.5 ); } );
	"

	create_state_lighting_3 =
	"
		Delay( 0.01, { SetLightState( prettyemerge, 0.5 ); } );
	"

	//this stops the area audio and also set the audio enviroment override.
	on_or_create_state_delete_area_audio_1 =
	"
		ForEachInRangeOfType( 20, 'Metadata/Terrain/Tools/AudioTools/G4_3_2/SirenSingingCaveAudio', (){ Delete(); } );
	"
}

Functions
{
	song_on = "SetGlobalAudioParam( AdraphemePetrification, 1 );"
	song_off = "SetGlobalAudioParam( AdraphemePetrification, 0 );"
}

Life
{
	on_death =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied.epk' );
		DetachAllContainingText( HairBPretty );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied_idle.epk' );"
}
Preload
{
	preload_environment = "G4_3_2_boss"
	preload_environment = "G4_3_2_boss_song"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SirenMonster/SirenBoss"] = {
    name = "Diamora, Song of Death",
    life = 2.88,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.83,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 29,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "CGESirenBossGeyser",
        "GSSirenBossWaterJet",
        "GSSirenArenaEmergeStalagmiteBreakInwardEG",
        "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
        "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
        "GSSirenWaterJetCloseRangeImpact",
        "GSSirenBossGeyserBurstDmg",
        "EASSirenBossWaveSmash",
        "EASSirenBossJumpSlash",
        "EASSirenBossGeyserChase",
        "GTSirenBossGeysers",
        "EDSSirenBossScreech",
        "EDSSirenBossDoubleWaveSmash",
        "EDSSirenBossTripleWaveSmash",
        "SirenBossWaterSpout",
        "SirenBossShapeshiftIn",
        "SirenBossShapeshiftOut",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGESirenBossGeyser"] = {
    name = "CGESirenBossGeyser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.532,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossWaterJet"] = {
    name = "GSSirenBossWaterJet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakOutwardEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenWaterJetCloseRangeImpact"] = {
    name = "GSSirenWaterJetCloseRangeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossGeyserBurstDmg"] = {
    name = "GSSirenBossGeyserBurstDmg",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossWaveSmash"] = {
    name = "EASSirenBossWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossJumpSlash"] = {
    name = "EASSirenBossJumpSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossGeyserChase"] = {
    name = "EASSirenBossGeyserChase",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSirenBossGeysers"] = {
    name = "GTSirenBossGeysers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossScreech"] = {
    name = "EDSSirenBossScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossDoubleWaveSmash"] = {
    name = "EDSSirenBossDoubleWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossTripleWaveSmash"] = {
    name = "EDSSirenBossTripleWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SirenBossWaterSpout"] = {
    name = "SirenBossWaterSpout",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "spell_maximum_action_distance_+%",
        "non_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftIn"] = {
    name = "SirenBossShapeshiftIn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftOut"] = {
    name = "SirenBossShapeshiftOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Diamora, Song of Death
    Demon
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    SpectreN
    Tagsdemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
    生命
    288%
    Energy Shield From Life
    20%
    抗性
    0 75 -30 0
    伤害
    283%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    7 ~ 29
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    160%
    Type
    SirenBoss
    Metadata
    SirenBossPretty

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Actor
    {
    	leveled_starting_effects = "ChangeToStance1"
    	leveled_starting_effects = "DoLiterallyNothing"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance4"
    }
    
    Functions
    {
    	projectilify =
    	"
    		If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
    	"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		players;
    		ugliness = 0;
    		lighting = 3;
    		jelly_time;
    		delete_area_audio;
    		audio_parameter_enabled;
    		dead;
    	"
    }
    
    TriggerableBlockage
    {
    	start_blocked = false
    }
    
    Positioned
    {
    	object_size = 3
    	blocking = true
    	collision_hull_type = "walk"
    }
    
    ControlZone {}
    
    Life
    {
    	on_death = "KillGroundEffectsOfType( Vortex, 1003, 1, 150 );"
    }
    
    Stats
    {
    	/* how_stunning = 75 */
    	set_base_heavy_stun_duration_ms = 5430
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    GlobalAudioParamEvents
    {
    	life_percent_param = "AdraphemeLifePercentage"
    	life_percent_is_boolean = true
    	player_in_range_param = "AdraphemeInRange"
    	range = 200
    }
    
    Render
    {
    	use_ao_lights = true
    }
    
    Animated
    {
    	on_petrification_loop_01 = "StartStateTimer( spin_round, 0.03 );"
    }
    
    StateMachine
    {
    	on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
    	on_or_create_state_audio_parameter_enabled_1 = "SetRangeCheckingForGlobalAudioParams( true );"
    	on_or_create_state_audio_parameter_enabled_0 = "SetRangeCheckingForGlobalAudioParams( false );"
    
    	on_state_jelly_time_1 =
    	"
    		this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
    		jelly_emerge.PlayAnimation( petrification_start_01 );
    		jelly_emerge.QueueAnimation( petrification_loop_01 );
    	"
    
    	create_state_jelly_time_1 =
    	"
    		this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
    		jelly_emerge.PlayAnimation( petrification_loop_01 );
    	"
    
    	on_state_jelly_time_2 =
    	"
    		jelly_emerge.PlayAnimation( petrification_end_01 );
    		CancelStateTimer( spin_round );
    	"
    
    	on_timer_spin_round =
    	"
    		RotateBy( 0.3 );
    		StartStateTimer( spin_round, 0.03 );
    	"
    
    	on_or_create_state_ugliness_0 =
    	"
    		HideMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
    		ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
    	"
    
    	on_or_create_state_ugliness_1 =
    	"
    		HideMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
    		ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
    	"
    
    	on_or_create_state_ugliness_2 =
    	"
    		ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
    		ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
    	"
    
    	on_state_lighting_0 = "SetLightState( fish, 1.0 );"
    	on_state_lighting_1 = "SetLightState( pretty, 1.0 );"
    	on_state_lighting_2 = "SetLightState( off, 0.5 );"
    	on_state_lighting_3 = "SetLightState( prettyemerge, 0.5 );"
    
    	create_state_lighting_0 =
    	"
    		Delay( 0.01, { SetLightState( fish, 1.0 ); } );
    	"
    
    	create_state_lighting_1 =
    	"
    		Delay( 0.01, { SetLightState( pretty, 1.0 ); } );
    	"
    
    	create_state_lighting_2 =
    	"
    		Delay( 0.01, { SetLightState( off, 0.5 ); } );
    	"
    
    	create_state_lighting_3 =
    	"
    		Delay( 0.01, { SetLightState( prettyemerge, 0.5 ); } );
    	"
    
    	//this stops the area audio and also set the audio enviroment override.
    	on_or_create_state_delete_area_audio_1 =
    	"
    		ForEachInRangeOfType( 20, 'Metadata/Terrain/Tools/AudioTools/G4_3_2/SirenSingingCaveAudio', (){ Delete(); } );
    	"
    }
    
    Functions
    {
    	song_on = "SetGlobalAudioParam( AdraphemePetrification, 1 );"
    	song_off = "SetGlobalAudioParam( AdraphemePetrification, 0 );"
    }
    
    Life
    {
    	on_death =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied.epk' );
    		DetachAllContainingText( HairBPretty );
    	"
    
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied_idle.epk' );"
    }
    Preload
    {
    	preload_environment = "G4_3_2_boss"
    	preload_environment = "G4_3_2_boss_song"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SirenMonster/SirenBossPretty"] = {
        name = "Diamora, Song of Death",
        life = 2.88,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.83,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 29,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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