Spectre | Y |
---|---|
Area | 骨坑, 高地神塔庇護所, 骨坑 |
Tags | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Packs |
生命
250%
護甲值
+70%
抗性
0
30
0
0
傷害
275%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
8 ~ 19
攻擊時間
1.665 Second
Damage Spread
±20%
經驗值
250%
Model Size
115%
Type
BoneCultistBeast
Metadata
BoneCultistBeast
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
21,790
護甲值
6,591
閃避值
502
傷害
682
法術傷害
682
命中
2,328
攻擊時間
1.665
經驗值
86,598
Minion Life
30,665
Minion Damage
5,946
Minion Armour
12,019
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 545–818
暴擊率: 5%
攻擊時間: 1.665 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CultistBeastSunder
可觸發, 攻擊
Base Damage: 545–818
暴擊率: 5%
攻擊傷害: 175%
攻擊時間: 1.665 秒
造成 75% 更多攻擊傷害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_melee_defer_damage_prediction = 1 set_base_heavy_stun_duration_ms = 3000 } StateMachine { define_shared_state = "rage;" on_state_rage_1 = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_buff_visual = "bonecult_beastrage" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultists_Beast/BoneCultistBeast"] = { name = "Drudge Osseodon", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.75, damageSpread = 0.2, attackTime = 1.665, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "CultistBeastSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CultistBeastSunder"] = { name = "CultistBeastSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.