Drudge Osseodon
Area: The Bone Pits, The Ziggurat Refuge
Spectre | Y |
---|---|
Area | The Bone Pits, The Ziggurat Refuge, The Bone Pits |
Tags | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Packs |
Life
250%
Armour
+70%
Ailment Threshold
%
Resistance
0
30
0
0
Damage
275%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
8 ~ 19
Attack Time
1.665 Second
Damage Spread
±20%
Experience
250%
Model Size
115%
Type
BoneCultistBeast
Metadata
BoneCultistBeast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
21,790
Armour
3,877
Evasion
502
Energy Shield
0
Damage
682
Spell Damage
682
Accuracy
0
Attack Time
1.665
Experience
86,598
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 545–818
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.665 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CultistBeastSunder
Triggerable, Attack
Base Damage: 545–818
[Critical|Critical Hit] Chance: 5%
Attack Damage: 175%
Attack Time: 1.665 sec
Deals 75% more Attack Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_melee_defer_damage_prediction = 1 set_base_heavy_stun_duration_ms = 3000 } StateMachine { define_shared_state = "rage;" on_state_rage_1 = "InterruptActionsForDuration( 0.1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_buff_visual = "bonecult_beastrage" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultists_Beast/BoneCultistBeast"] = { name = "Drudge Osseodon", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.75, damageSpread = 0.2, attackTime = 1.665, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "CultistBeastSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CultistBeastSunder"] = { name = "CultistBeastSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }