惡魔土狼
Spectre | Y |
---|---|
Area | 瓦斯提里郊區, 骨坑, 高地神塔庇護所, 瓦斯提里郊區, 骨坑 |
Tags | beast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
生命
100%
閃避值
+30%
Ailment Threshold
%
抗性
-30
30
0
0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
HyenaMonster
Metadata
HyenaMonster
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
8,716
護甲
3,877
閃避值
502
能量護盾
0
傷害
248
法術傷害
248
命中
0
Attack Time
1.5
經驗值
34,639
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 198–297
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASHyenaMonsterWhoop
冷卻時間: 12 秒
action do not face target [1]
EASHyenaMonsterWhoopFlipped
冷卻時間: 12 秒
action do not face target [1]
EGHyenaDogpile
可觸發
冷卻時間: 5 秒
WalkEmergeHyena
walk emerge distance [760]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "StrafeLeftFaceTarget" basic_action = "StrafeRightFaceTarget" basic_action = "FleeFaceLeft" basic_action = "FleeFaceRight" leveled_starting_effects = "DoLiterallyNothing" actor = "Metadata/Monsters/HyenaMonster/HyenaMonster.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 5, { PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaMonster"] = { name = "Hyena Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeHyena", "EASHyenaMonsterWhoop", "EASHyenaMonsterWhoopFlipped", "EGHyenaDogpile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHyena"] = { name = "WalkEmergeHyena", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {760, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoop"] = { name = "EASHyenaMonsterWhoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoopFlipped"] = { name = "EASHyenaMonsterWhoopFlipped", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
惡魔土狼
stance movement speed +% final [-78]
stance movement speed +% final [-78]
stance movement speed +% final [-78]
Hyena Demon
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
生命
100%
閃避值
+30%
Ailment Threshold
%
抗性
-30
30
0
0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
HyenaMonster
Metadata
HyenaMonsterBossMinion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲
3,451
閃避值
477
能量護盾
0
傷害
233
法術傷害
233
命中
0
Attack Time
1.5
經驗值
28,634
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 186–280
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASHyenaMonsterWhoop
冷卻時間: 12 秒
action do not face target [1]
EASHyenaMonsterWhoopFlipped
冷卻時間: 12 秒
action do not face target [1]
EGHyenaDogpile
可觸發
冷卻時間: 5 秒
WalkEmergeHyena
walk emerge distance [760]
Object Type
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaMonster" SectorEvents {} Stats { } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/monster_sink/sinking_med.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" // this intentially does not inherit from the HyenaMonster otc, so the aggro audio can be different Transitionable { on_transition = " /* Roll( 1, 2, { PlayEffect( Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudioRathbreakerMinion.ao ); } ); */ " } Animated { preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudioRathbreakerMinion.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaMonsterBossMinion"] = { name = "Hyena Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeHyena", "EASHyenaMonsterWhoop", "EASHyenaMonsterWhoopFlipped", "EGHyenaDogpile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHyena"] = { name = "WalkEmergeHyena", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {760, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoop"] = { name = "EASHyenaMonsterWhoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoopFlipped"] = { name = "EASHyenaMonsterWhoopFlipped", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
惡魔土狼
stance movement speed +% final [-78]
stance movement speed +% final [-78]
stance movement speed +% final [-78]
Hyena Demon
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
生命
100%
閃避值
+30%
Ailment Threshold
%
抗性
-30
30
0
0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
HyenaMonster
Metadata
HyenaMonsterHighAggro
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲
3,451
閃避值
477
能量護盾
0
傷害
233
法術傷害
233
命中
0
Attack Time
1.5
經驗值
28,634
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 186–280
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaMonster" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaMonsterHighAggro"] = { name = "Hyena Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |