ハイエナ・デーモン
Spectre | Y |
---|---|
Area | ヴァスティリ郊外, 骨の穴, ジッグラトの避難所, ヴァスティリ郊外, 骨の穴 |
Tags | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
ライフ
100%
回避力
+30%
耐性




Damage
100%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 9
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HyenaMonster
Metadata
HyenaMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
アーマー
2,023
回避力
572
Damage
212
スペルダメージ
212
命中力
1,974
アタックタイム
1.5
経験値
21,507
Minion Life
6,282
Minion Damage
829
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 170–255
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHyenaMonsterWhoop
クールダウン時間: 12 秒
action do not face target [1]
EASHyenaMonsterWhoopFlipped
クールダウン時間: 12 秒
action do not face target [1]
EGHyenaDogpile
Triggerable
クールダウン時間: 5 秒
WalkEmergeHyena
walk emerge distance [760]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "StrafeLeftFaceTarget" basic_action = "StrafeRightFaceTarget" basic_action = "FleeFaceLeft" basic_action = "FleeFaceRight" leveled_starting_effects = "DoLiterallyNothing" actor = "Metadata/Monsters/HyenaMonster/HyenaMonster.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2000 } StateMachine { define_shared_state = "minion;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 5, { PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudio.ao" } StateMachine { on_or_create_state_minion_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' ); DisableRendering(); Delay( 0.2, { EnableRendering(); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaMonster"] = { name = "Hyena Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeHyena", "EASHyenaMonsterWhoop", "EASHyenaMonsterWhoopFlipped", "EGHyenaDogpile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHyena"] = { name = "WalkEmergeHyena", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {760, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoop"] = { name = "EASHyenaMonsterWhoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoopFlipped"] = { name = "EASHyenaMonsterWhoopFlipped", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ハイエナ・デーモン




stance movement speed +% final [-78]
stance movement speed +% final [-78]
stance movement speed +% final [-78]
Hyena Demon
Spectre | N |
---|---|
Tags | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
ライフ
100%
回避力
+30%
耐性




Damage
100%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 9
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HyenaMonster
Metadata
HyenaMonsterStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
アーマー
2,413
回避力
620
Damage
233
スペルダメージ
233
命中力
2,180
アタックタイム
1.5
経験値
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 186–280
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHyenaMonsterWhoop
クールダウン時間: 12 秒
action do not face target [1]
EASHyenaMonsterWhoopFlipped
クールダウン時間: 12 秒
action do not face target [1]
EGHyenaDogpile
Triggerable
クールダウン時間: 5 秒
WalkEmergeHyena
walk emerge distance [760]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "StrafeLeftFaceTarget" basic_action = "StrafeRightFaceTarget" basic_action = "FleeFaceLeft" basic_action = "FleeFaceRight" leveled_starting_effects = "DoLiterallyNothing" actor = "Metadata/Monsters/HyenaMonster/HyenaMonster.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2000 } StateMachine { define_shared_state = "minion;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 5, { PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudio.ao" } StateMachine { on_or_create_state_minion_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' ); DisableRendering(); Delay( 0.2, { EnableRendering(); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaMonsterStrongbox"] = { name = "Hyena Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeHyena", "EASHyenaMonsterWhoop", "EASHyenaMonsterWhoopFlipped", "EGHyenaDogpile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHyena"] = { name = "WalkEmergeHyena", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {760, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoop"] = { name = "EASHyenaMonsterWhoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoopFlipped"] = { name = "EASHyenaMonsterWhoopFlipped", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ハイエナ・デーモン




stance movement speed +% final [-78]
stance movement speed +% final [-78]
stance movement speed +% final [-78]
Hyena Demon
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
ライフ
100%
回避力
+30%
耐性




Damage
100%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 9
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HyenaMonster
Metadata
HyenaMonsterBossMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
アーマー
2,413
回避力
620
Damage
233
スペルダメージ
233
命中力
2,180
アタックタイム
1.5
経験値
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 186–280
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHyenaMonsterWhoop
クールダウン時間: 12 秒
action do not face target [1]
EASHyenaMonsterWhoopFlipped
クールダウン時間: 12 秒
action do not face target [1]
EGHyenaDogpile
Triggerable
クールダウン時間: 5 秒
WalkEmergeHyena
walk emerge distance [760]
Object Type
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaMonster" SectorEvents {} Stats { } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/monster_sink/sinking_med.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" // this intentially does not inherit from the HyenaMonster otc, so the aggro audio can be different Transitionable { on_transition = " /* Roll( 1, 2, { PlayEffect( Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudioRathbreakerMinion.ao ); } ); */ " } Animated { preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaMonsterAggroAudioRathbreakerMinion.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaMonsterBossMinion"] = { name = "Hyena Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeHyena", "EASHyenaMonsterWhoop", "EASHyenaMonsterWhoopFlipped", "EGHyenaDogpile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHyena"] = { name = "WalkEmergeHyena", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {760, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoop"] = { name = "EASHyenaMonsterWhoop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHyenaMonsterWhoopFlipped"] = { name = "EASHyenaMonsterWhoopFlipped", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpile"] = { name = "EGHyenaDogpile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ハイエナ・デーモン




stance movement speed +% final [-78]
stance movement speed +% final [-78]
stance movement speed +% final [-78]
Hyena Demon
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
ライフ
100%
回避力
+30%
耐性




Damage
100%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 9
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HyenaMonster
Metadata
HyenaMonsterHighAggro
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
アーマー
2,413
回避力
620
Damage
233
スペルダメージ
233
命中力
2,180
アタックタイム
1.5
経験値
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 186–280
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaMonster" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/HyenaMonster/HyenaMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/HyenaMonsterHighAggro"] = { name = "Hyena Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-78]
Id | StanceMovementSpeedNegative78__ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.