神秘物品
創造物
monster no drops or experience [1]
Mystic Fetish
SpectreN
Tagsconstruct, immobile, large_model, not_dex, not_str
生命
50%
Energy Shield From Life
33%
抗性
0 0 0 20
傷害
100%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
VoodooKingRitualPillar
Metadata
VoodooKingBoss2RitualPillar
等級
68
生命
2,599
傷害
233
法術傷害
233
命中
2,464
攻擊時間
1.5
經驗值
28,634
召喚物生命
2,322
Minion Energy Shield
1,143
召喚物傷害
969
召喚物護甲
2,413
GTVoodooKing2RatSwarm
可觸發
action attack or cast time uses animation length [1]
GTVoodooKing2CorruptedBloodDegen
可觸發
action attack or cast time uses animation length [1]
GTVoodooKing2SummonFrogSwamps
可觸發
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 531.4 基礎物理傷害
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
CGEVoodooKing2SummonFrogSwamp
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
減少 60% 移動速度
active skill area of effect radius +% final [-50]
base skill effect duration [4000]
ground tar art variation [7]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "active;"
}

Life
{
	corpse_usable = false
}

Stats
{
	cannot_be_knocked_back = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_state_active_1 =
	"
		this.activation_pulse = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shrine_activatepulse.ao', aux_core_01 );
		Delay( 1.0, { RemoveAttached( activation_pulse ); } );
	"

	on_or_create_state_active_1 = "this.active_beam = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/effigybeam.ao', aux_core_01 );"
	on_state_active_0 = "RemoveAttached( active_beam );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2RitualPillar"] = {
    name = "Mystic Fetish",
    life = 0.5,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CGEVoodooKing2CorrptedBloodDegen",
        "CGEVoodooKing2SummonFrogSwamp",
        "GTVoodooKing2RatSwarm",
        "GTVoodooKing2CorruptedBloodDegen",
        "GTVoodooKing2SummonFrogSwamps",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVoodooKing2CorrptedBloodDegen"] = {
    name = "CGEVoodooKing2CorrptedBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_blood_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVoodooKing2SummonFrogSwamp"] = {
    name = "CGEVoodooKing2SummonFrogSwamp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_tar_art_variation",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {-50, 4000, 7, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2RatSwarm"] = {
    name = "GTVoodooKing2RatSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2CorruptedBloodDegen"] = {
    name = "GTVoodooKing2CorruptedBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2SummonFrogSwamps"] = {
    name = "GTVoodooKing2SummonFrogSwamps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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