Mystischer Fetisch


monster no drops or experience [1]
Mystic Fetish
Spectre | N |
---|---|
Tags | construct, immobile, large_model, not_dex, not_str |
Leben
50%
Energy Shield From Life
33%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
VoodooKingRitualPillar
Metadata
VoodooKingBoss2RitualPillar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
2,599
2,413
708
1,280
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
2,322
Minion Energy Shield
1,143
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTVoodooKing2RatSwarm
Triggerable
action attack or cast time uses animation length [1]
GTVoodooKing2CorruptedBloodDegen
Triggerable
action attack or cast time uses animation length [1]
GTVoodooKing2SummonFrogSwamps
Triggerable
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 531.4 physischen Basisschaden pro Sekunde
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
CGEVoodooKing2SummonFrogSwamp
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
60% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-50]
base skill effect duration [4000]
ground tar art variation [7]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "active;" } Life { corpse_usable = false } Stats { cannot_be_knocked_back = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_active_1 = " this.activation_pulse = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shrine_activatepulse.ao', aux_core_01 ); Delay( 1.0, { RemoveAttached( activation_pulse ); } ); " on_or_create_state_active_1 = "this.active_beam = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/effigybeam.ao', aux_core_01 );" on_state_active_0 = "RemoveAttached( active_beam );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2RitualPillar"] = { name = "Mystic Fetish", life = 0.5, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "CGEVoodooKing2CorrptedBloodDegen", "CGEVoodooKing2SummonFrogSwamp", "GTVoodooKing2RatSwarm", "GTVoodooKing2CorruptedBloodDegen", "GTVoodooKing2SummonFrogSwamps", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2CorrptedBloodDegen"] = { name = "CGEVoodooKing2CorrptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "ground_blood_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVoodooKing2SummonFrogSwamp"] = { name = "CGEVoodooKing2SummonFrogSwamp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_tar_art_variation", "base_movement_velocity_+%", }, levels = { [1] = {-50, 4000, 7, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKing2RatSwarm"] = { name = "GTVoodooKing2RatSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKing2CorruptedBloodDegen"] = { name = "GTVoodooKing2CorruptedBloodDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVoodooKing2SummonFrogSwamps"] = { name = "GTVoodooKing2SummonFrogSwamps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.