신비한 숭배물
구조물
monster no drops or experience [1]
Mystic Fetish
SpectreN
Tagsconstruct, immobile, large_model, not_dex, not_str
생명력
50%
Energy Shield From Life
33%
저항
0 0 0 20
Damage
100%
정확도
100%
Attack Distance
6 ~ 6
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
VoodooKingRitualPillar
Metadata
VoodooKingBoss2RitualPillar
레벨
68
생명력
2,599
Damage
233
주문 피해
233
정확도
2,464
공격 속도
1.5
경험치
28,634
Minion Life
2,322
Minion Energy Shield
1,143
Minion Damage
969
Minion Armour
2,413
GTVoodooKing2RatSwarm
Triggerable
action attack or cast time uses animation length [1]
GTVoodooKing2CorruptedBloodDegen
Triggerable
action attack or cast time uses animation length [1]
GTVoodooKing2SummonFrogSwamps
Triggerable
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 531.4의 기본 물리 피해를 줌
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
CGEVoodooKing2SummonFrogSwamp
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
이동 속도 60% 감소
active skill area of effect radius +% final [-50]
base skill effect duration [4000]
ground tar art variation [7]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "active;"
}

Life
{
	corpse_usable = false
}

Stats
{
	cannot_be_knocked_back = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_state_active_1 =
	"
		this.activation_pulse = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shrine_activatepulse.ao', aux_core_01 );
		Delay( 1.0, { RemoveAttached( activation_pulse ); } );
	"

	on_or_create_state_active_1 = "this.active_beam = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/effigybeam.ao', aux_core_01 );"
	on_state_active_0 = "RemoveAttached( active_beam );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2RitualPillar"] = {
    name = "Mystic Fetish",
    life = 0.5,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CGEVoodooKing2CorrptedBloodDegen",
        "CGEVoodooKing2SummonFrogSwamp",
        "GTVoodooKing2RatSwarm",
        "GTVoodooKing2CorruptedBloodDegen",
        "GTVoodooKing2SummonFrogSwamps",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVoodooKing2CorrptedBloodDegen"] = {
    name = "CGEVoodooKing2CorrptedBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_blood_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVoodooKing2SummonFrogSwamp"] = {
    name = "CGEVoodooKing2SummonFrogSwamp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_tar_art_variation",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {-50, 4000, 7, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2RatSwarm"] = {
    name = "GTVoodooKing2RatSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2CorruptedBloodDegen"] = {
    name = "GTVoodooKing2CorruptedBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2SummonFrogSwamps"] = {
    name = "GTVoodooKing2SummonFrogSwamps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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