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神秘偶像
CategoryConstruct构造体
IconEnemyResistanceChaos
monster no drops or experience [1]
Mystic Fetish
Spectre
Tagsconstruct, immobile, large_model, not_dex, not_str
生命
50%
Energy Shield From Life
33%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos20
伤害
100%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 6
攻击时间
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
VoodooKingRitualPillar
Metadata
VoodooKingBoss2RitualPillar
Spectre Reservation
50%
Companion Reservation
30%
等级
68
生命
4,129
2,413
伤害
233
法术伤害
233
命中
2,502
攻击时间
1.5
经验值
28,634
召唤物生命
3,465
Minion Energy Shield
1,143
召唤物伤害
969
召唤物护甲
2,413
GTVoodooKing2RatSwarm
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTVoodooKing2CorruptedBloodDegen
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTVoodooKing2SummonFrogSwamps
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
施放时间: 1 秒
每秒造成 531.4 物理伤害
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
CGEVoodooKing2SummonFrogSwamp
法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
施放时间: 1 秒
移动速度降低 60%
active skill area of effect radius +% final [-50]
base skill effect duration [4000]
ground tar art variation [7]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "active;"
}

Life
{
	corpse_usable = false
}

Stats
{
	cannot_be_knocked_back = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2RitualPillar"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mystic Fetish",
    life = 0.5,
    energyShield = 0.33,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CGEVoodooKing2CorrptedBloodDegen",
        "CGEVoodooKing2SummonFrogSwamp",
        "GTVoodooKing2RatSwarm",
        "GTVoodooKing2CorruptedBloodDegen",
        "GTVoodooKing2SummonFrogSwamps",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVoodooKing2CorrptedBloodDegen"] = {
    name = "CGEVoodooKing2CorrptedBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_blood_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVoodooKing2SummonFrogSwamp"] = {
    name = "CGEVoodooKing2SummonFrogSwamp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_tar_art_variation",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {-50, 4000, 7, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2RatSwarm"] = {
    name = "GTVoodooKing2RatSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2CorruptedBloodDegen"] = {
    name = "GTVoodooKing2CorruptedBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2SummonFrogSwamps"] = {
    name = "GTVoodooKing2SummonFrogSwamps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

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