神秘偶像
构造体
monster no drops or experience [1]
Mystic Fetish
SpectreN
Tagsconstruct, immobile, large_model, not_dex, not_str
生命
50%
Energy Shield From Life
33%
抗性
0 0 0 20
伤害
100%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 6
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
VoodooKingRitualPillar
Metadata
VoodooKingBoss2RitualPillar
等级
68
生命
2,599
2,413
伤害
233
法术伤害
233
命中
2,464
攻击间隔
1.5
经验值
28,634
召唤物生命
2,322
Minion Energy Shield
1,143
召唤物伤害
969
召唤物护甲
2,413
GTVoodooKing2RatSwarm
可触发
action attack or cast time uses animation length [1]
GTVoodooKing2CorruptedBloodDegen
可触发
action attack or cast time uses animation length [1]
GTVoodooKing2SummonFrogSwamps
可触发
action attack or cast time uses animation length [1]
CGEVoodooKing2CorrptedBloodDegen
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 531.4 点基础物理伤害
active skill area of effect radius +% final [0]
base skill effect duration [15000]
ground blood art variation [1003]
monster penalty against minions damage +% final vs player minions [40]
CGEVoodooKing2SummonFrogSwamp
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
移动速度减慢 60%
active skill area of effect radius +% final [-50]
base skill effect duration [4000]
ground tar art variation [7]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "active;"
}

Life
{
	corpse_usable = false
}

Stats
{
	cannot_be_knocked_back = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_state_active_1 =
	"
		this.activation_pulse = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shrine_activatepulse.ao', aux_core_01 );
		Delay( 1.0, { RemoveAttached( activation_pulse ); } );
	"

	on_or_create_state_active_1 = "this.active_beam = AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/effigybeam.ao', aux_core_01 );"
	on_state_active_0 = "RemoveAttached( active_beam );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VoodooKing/VoodooKingBoss2RitualPillar"] = {
    name = "Mystic Fetish",
    life = 0.5,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CGEVoodooKing2CorrptedBloodDegen",
        "CGEVoodooKing2SummonFrogSwamp",
        "GTVoodooKing2RatSwarm",
        "GTVoodooKing2CorruptedBloodDegen",
        "GTVoodooKing2SummonFrogSwamps",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVoodooKing2CorrptedBloodDegen"] = {
    name = "CGEVoodooKing2CorrptedBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_blood_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 15000, 0, 1003, 40, levelRequirement = 1, statInterpolation = {3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEVoodooKing2SummonFrogSwamp"] = {
    name = "CGEVoodooKing2SummonFrogSwamp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_tar_art_variation",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {-50, 4000, 7, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2RatSwarm"] = {
    name = "GTVoodooKing2RatSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2CorruptedBloodDegen"] = {
    name = "GTVoodooKing2CorruptedBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVoodooKing2SummonFrogSwamps"] = {
    name = "GTVoodooKing2SummonFrogSwamps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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