無名巨怪
Nameless Hulk
Spectre | Y |
---|---|
Tags | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Packs |
生命
200%
護甲
+50%
Ailment Threshold
%
抗性
0
0
0
0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
7 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
BrambleHulkRitual
Metadata
DemonHulk_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
15,514
護甲
3,451
閃避值
477
能量護盾
0
傷害
466
法術傷害
466
命中
0
Attack Time
1.5
經驗值
57,268
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 373–559
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DemonHulkSlam
可觸發, 攻擊
Base Damage: 373–559
[Critical|暴擊]率: 5%
攻擊傷害: 200%
Attack Time: 1.5 秒
冷卻時間: 6 秒
造成 100% 更多攻擊傷害
+12 近戰打擊距離
base skill can be blocked [1]
is area damage [1]
+12 近戰打擊距離
base skill can be blocked [1]
is area damage [1]
BrambleHulkAllyEnrage
可觸發
冷卻時間: 12 秒
BrambleHulkSlamLeap
[DNT] dash_attack_to_target
冷卻時間: 10 秒
造成 30% 更少攻擊傷害
action attack or cast time uses animation length [1]
leap slam minimum distance [42]
skill maximum travel distance [70]
spell maximum action distance +% [-30]
walk emerge extra distance [-10]
action attack or cast time uses animation length [1]
leap slam minimum distance [42]
skill maximum travel distance [70]
spell maximum action distance +% [-30]
walk emerge extra distance [-10]
DemonHulkSlamTriggered
可觸發, 攻擊
Base Damage: 373–559
[Critical|暴擊]率: 5%
攻擊傷害: 125%
Attack Time: 1.5 秒
造成 25% 更多攻擊傷害
+12 近戰打擊距離
base skill can be blocked [1]
is area damage [1]
+12 近戰打擊距離
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2900 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/BrambleHulk/monkey_rage.epk" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );" on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/DemonFaction/DemonHulk_"] = { name = "Nameless Hulk", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BrambleHulkAllyEnrage", "DemonHulkSlam", "DemonHulkSlamTriggered", "BrambleHulkSlamLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrambleHulkAllyEnrage"] = { name = "BrambleHulkAllyEnrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonHulkSlam"] = { name = "DemonHulkSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DemonHulkSlamTriggered"] = { name = "DemonHulkSlamTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrambleHulkSlamLeap"] = { name = "[DNT] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-10, 42, 70, -30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }