巨坑食腐蟲
spell maximum action distance +% [-50]
Pit Crawler
SpectreY
Tagsdemon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Packs
  • 巨坑食腐蟲
  • 生命
    150%
    Energy Shield From Life
    18%
    抗性
    0 0 0 0
    傷害
    150%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 11
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    100%
    Type
    PitCrawler
    Metadata
    PitCrawler1
    等級
    68
    生命
    9,541
    護甲
    3,451
    閃避值
    477
    能量護盾
    2,094
    傷害
    350
    法術傷害
    350
    命中
    2,180
    Attack Time
    1.755
    經驗值
    42,951
    Minion Life
    13,874
    Minion Energy Shield
    3,046
    Minion Damage
    2,845
    Minion Armour
    3,451
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 280–420
    暴擊率: 5%
    Attack Time: 1.755 秒
    skill can fire wand projectiles [1]
    CryptReliquarianGhoulRevive
    可觸發
    冷卻時間: 10 秒
    ReliquaryMonsterFireball
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術, Invokable, Nonpathing
    火彈
    暴擊率: 5%
    施放時間: 2.5 秒
    朝目標發射一個火焰投射物。該投射物會在擊中時爆炸,並對小範圍內的敵人造成傷害。
    造成 829912449 火焰傷害
    永遠造成點燃
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    base number of projectiles in spiral nova [3]
    projectile spiral nova angle [30]
    projectile spiral nova starting angle offset [-15]
    projectile spiral nova time ms [65]
    ReviveUrchin
    法術, 可觸發
    施放時間: 1.1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	display_info_string = "MonsterInfoStringRevivesGhouls"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ReliquaryMonster/PitCrawler1"] = {
        name = "Pit Crawler",
        life = 1.5,
        energyShield = 0.18,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "ReliquaryMonsterFireball",
            "Melee",
            "ReviveUrchin",
            "CryptReliquarianGhoulRevive",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReliquaryMonsterFireball"] = {
        name = "Firebolt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches a fiery [Projectile] towards a target. The [Projectile] explodes on impact, damaging foes in a small area.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Invokable] = true,
            [SkillType.Nonpathing] = true,
        },
        statDescriptionScope = "fireball",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_number_of_projectiles_in_spiral_nova",
            "projectile_spiral_nova_time_ms",
            "projectile_spiral_nova_angle",
            "projectile_spiral_nova_starting_angle_offset",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveUrchin"] = {
        name = "ReviveUrchin",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CryptReliquarianGhoulRevive"] = {
        name = "CryptReliquarianGhoulRevive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    spell maximum action distance +% [-50]
    IdReliquaryMonsterActionDistance_
    FamilySpellMaximumActionDistance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -50 Max: -50 Global
  • Edit

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