深坑行者
spell maximum action distance +% [-50]
Pit Crawler
SpectreY
Tagsdemon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Packs
  • 深坑行者
  • 生命
    150%
    Energy Shield From Life
    18%
    Ailment Threshold
    %
    抗性
    0 0 0 0
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    经验值
    150%
    Model Size
    100%
    Type
    PitCrawler
    Metadata
    PitCrawler1
    等级
    68
    生命
    11,636
    Armour
    3,451
    闪避值
    477
    能量护盾
    0
    伤害
    350
    法术伤害
    350
    命中
    0
    Attack Time
    1.755
    经验值
    42,951
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    Base Damage: 280–420
    暴击几率: 5%
    Attack Time: 1.755 秒
    skill can fire wand projectiles [1]
    CryptReliquarianGhoulRevive
    可触发
    冷却时间: 10 秒
    ReliquaryMonsterFireball
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术, Invokable, Nonpathing
    火焰弹
    攻击暴击率: 5%
    施放间隔: 2.5 秒
    Launches a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.
    造成 44.72 - 67.08 [火焰]伤害
    Always Ignites
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    base number of projectiles in spiral nova [3]
    projectile spiral nova angle [30]
    projectile spiral nova starting angle offset [-15]
    projectile spiral nova time ms [65]
    ReviveUrchin
    法术, 可触发
    施放间隔: 1.1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	display_info_string = "MonsterInfoStringRevivesGhouls"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ReliquaryMonster/PitCrawler1"] = {
        name = "Pit Crawler",
        life = 1.5,
        energyShield = 0.18,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "ReliquaryMonsterFireball",
            "Melee",
            "ReviveUrchin",
            "CryptReliquarianGhoulRevive",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReliquaryMonsterFireball"] = {
        name = "Firebolt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches a fiery [Projectile] towards a target. The [Projectile] explodes on impact, damaging foes in a small area.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Invokable] = true,
            [SkillType.Nonpathing] = true,
        },
        statDescriptionScope = "fireball",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_number_of_projectiles_in_spiral_nova",
            "projectile_spiral_nova_time_ms",
            "projectile_spiral_nova_angle",
            "projectile_spiral_nova_starting_angle_offset",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveUrchin"] = {
        name = "ReviveUrchin",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CryptReliquarianGhoulRevive"] = {
        name = "CryptReliquarianGhoulRevive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    spell maximum action distance +% [-50]
    IdReliquaryMonsterActionDistance_
    FamilySpellMaximumActionDistance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -50 Max: -50 Global