深坑行者
Demon
spell maximum action distance +% [-50]
Pit Crawler
SpectreY
Tagsdemon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Packs
  • 深坑行者
  • 生命
    150%
    Energy Shield From Life
    18%
    抗性
    0 0 0 0
    伤害
    150%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    6 ~ 11
    攻击间隔
    1.755 Second
    Damage Spread
    ±20%
    经验值
    150%
    Model Size
    100%
    Type
    PitCrawler
    Metadata
    PitCrawler1
    等级
    68
    生命
    9,541
    [护甲]
    2,413
    闪避值
    477
    能量护盾
    2,094
    伤害
    350
    法术伤害
    350
    命中
    2,180
    攻击间隔
    1.755
    经验值
    42,951
    Minion Life
    8,524
    Minion Energy Shield
    1,871
    Minion Damage
    1,453
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 280–420
    暴击几率: 5%
    攻击间隔: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CryptReliquarianGhoulRevive
    可触发
    冷却时间: 10 秒
    ReliquaryMonsterFireball
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术, Invokable, UsableWhileMoving
    火焰弹
    暴击几率: 5%
    施放间隔: 2.5 秒
    Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.
    造成 344.4 - 516.5 [火焰]伤害
    始终造成点燃
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    base number of projectiles in spiral nova [3]
    projectile spiral nova angle [30]
    projectile spiral nova starting angle offset [-15]
    projectile spiral nova time ms [65]
    ReviveUrchin
    法术, 可触发
    施放间隔: 1.1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	display_info_string = "MonsterInfoStringRevivesGhouls"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ReliquaryMonster/PitCrawler1"] = {
        name = "Pit Crawler",
        life = 1.5,
        energyShield = 0.18,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "ReliquaryMonsterFireball",
            "MeleeAtAnimationSpeed",
            "ReviveUrchin",
            "CryptReliquarianGhoulRevive",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReliquaryMonsterFireball"] = {
        name = "Firebolt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launch a fiery [Projectile] towards a target. The [Projectile] explodes on impact, damaging foes in a small area.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Invokable] = true,
            [SkillType.UsableWhileMoving] = true,
        },
        statDescriptionScope = "fireball",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_number_of_projectiles_in_spiral_nova",
            "projectile_spiral_nova_time_ms",
            "projectile_spiral_nova_angle",
            "projectile_spiral_nova_starting_angle_offset",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveUrchin"] = {
        name = "ReviveUrchin",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CryptReliquarianGhoulRevive"] = {
        name = "CryptReliquarianGhoulRevive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.63,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    spell maximum action distance +% [-50]
    IdReliquaryMonsterActionDistance_
    FamilySpellMaximumActionDistance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -50 Max: -50 Global
  • Edit

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