森林之憎.根爪
地區: 蜘蛛之林
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Rootgrasp, the Hateful Forest
SpectreN
Area蜘蛛之林
Tags2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
生命
250%
護甲
+50%
Ailment Threshold
%
抗性
-50 30 0 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
4 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
CarnivorousPlantEaterOldForestMap
Metadata
CarnivorousPlantEaterOldForestMap
等級
65
生命
16,283
護甲
2,893
閃避值
440
能量護盾
0
傷害
425
法術傷害
425
命中
0
Attack Time
1.5
經驗值
53,768
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 340–510
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTAzmeriCarnivorousPlantVineCascade
可觸發
冷卻時間: 16.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]
spell maximum action distance +% [-25]
CarnivorousPlantOrbProjectile
冷卻時間: 26.5 秒
造成 30.1945.28 物理傷害
被輔助的技能將 60% 的物理傷害轉換混沌傷害
base is projectile [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [50]
projectile uses contact position [1]
use scaled contact offset [1]
EASAzmeriCarnivorousPlantScreechVines
冷卻時間: 30 秒
action attack or cast time uses animation length [1]
EASCarnivorousPlantBossHammerSlam
冷卻時間: 30 秒
action attack or cast time uses animation length [1]
GTCarnivorousPlantBossVolatileTrees
可觸發
冷卻時間: 32.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [30]
spell maximum action distance +% [-40]
GAAzmeriCarnivorousPlantVineCascade
可觸發, 攻擊
Base Damage: 340–510
[Critical|暴擊]率: 5%
攻擊傷害: 125%
Attack Time: 1.5 秒
造成 25% 更多攻擊傷害
is area damage [1]
SOCarnivorousPlantBossVolatileTrees
可觸發
action attack or cast time uses animation length [1]
EASOldForestPlantVolatiles
冷卻時間: 40 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state =
	"
		faded = 1;
		arms;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
}

StateMachine
{
	on_or_create_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
	on_or_create_state_faded_0 = "RemoveEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"

	on_state_arms_1 =
	"
		HideMeshSegment( R_vine_misc_Shape1 );
		HideMeshSegment( R_vine_Shape1 );
	"

	on_or_create_state_arms_0 =
	"
		ShowMeshSegment( R_vine_misc_Shape1 );
		ShowMeshSegment( R_vine_Shape1 );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk"
	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"
	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"
	preload_animated_object = "Metadata/Monsters/CarnivorousPlantEater/CarnivorousPlantEaterVineR.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarnivorousPlantEater/spikeProj_impact.ao"
}

GlobalAudioParamEvents
{
	player_in_range_param = "MillerInRange"
	life_percent_param = "MillerLifePercentage"
	range = 90
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterOldForestMap"] = {
    name = "Rootgrasp, the Hateful Forest",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 24,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GAAzmeriCarnivorousPlantVineCascade",
        "EASAzmeriCarnivorousPlantScreechVines",
        "EASCarnivorousPlantBossHammerSlam",
        "EASOldForestPlantVolatiles",
        "SOCarnivorousPlantBossVolatileTrees",
        "GTAzmeriCarnivorousPlantVineCascade",
        "GTCarnivorousPlantBossVolatileTrees",
        "CarnivorousPlantOrbProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriCarnivorousPlantVineCascade"] = {
    name = "GAAzmeriCarnivorousPlantVineCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriCarnivorousPlantScreechVines"] = {
    name = "EASAzmeriCarnivorousPlantScreechVines",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCarnivorousPlantBossHammerSlam"] = {
    name = "EASCarnivorousPlantBossHammerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASOldForestPlantVolatiles"] = {
    name = "EASOldForestPlantVolatiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarnivorousPlantBossVolatileTrees"] = {
    name = "SOCarnivorousPlantBossVolatileTrees",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTAzmeriCarnivorousPlantVineCascade"] = {
    name = "GTAzmeriCarnivorousPlantVineCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarnivorousPlantBossVolatileTrees"] = {
    name = "GTCarnivorousPlantBossVolatileTrees",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CarnivorousPlantOrbProjectile"] = {
    name = "CarnivorousPlantOrbProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "non_skill_base_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
IdMonsterMapBossT1
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 6000 Max: 6000 Global
  • monster dropped item rarity +% Min: 2650 Max: 2650 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global