砂拂亡者
undead description [1]
Sandscoured Dead
SpectreY
Area瓦斯提里郊區, 高地神塔庇護所, 瓦斯提里郊區
Tagshumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • 瓦斯提里郊區, 瓦斯提里郊區: 腐敗巨獸, 砂拂亡者
  • 高地神塔庇護所: 腐敗巨獸, 砂拂亡者
  • 生命
    100%
    抗性
    0 0 0 0
    傷害
    120%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 7
    攻擊時間
    1.5 Second
    Damage Spread
    ±30%
    經驗值
    100%
    Model Size
    100%
    Type
    MaggotHusk
    Metadata
    MaggotHusk
    等級
    70
    生命
    8,716
    護甲值
    3,877
    閃避值
    502
    傷害
    297
    法術傷害
    297
    命中
    2,328
    攻擊時間
    1.5
    經驗值
    34,639
    Minion Life
    12,266
    Minion Damage
    2,595
    Minion Armour
    3,877
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 208–387
    暴擊率: 5%
    攻擊時間: 1.5 秒
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	basic_action = "Revive"
    }
    
    StateMachine
    {
    	define_shared_state = "torsovisible = 1;"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    StateMachine
    {
    	create_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );"
    	on_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MaggotHusks/MaggotHuskAggroAudio.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHusk"] = {
        name = "Sandscoured Dead",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    砂拂亡者
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    生命
    80%
    抗性
    0 0 0 0
    傷害
    96%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 7
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso1__
    等級
    68
    生命
    6,206
    護甲值
    3,451
    閃避值
    477
    傷害
    224
    法術傷害
    224
    命中
    2,180
    攻擊時間
    1.5
    經驗值
    22,907
    Minion Life
    9,024
    Minion Damage
    1,821
    Minion Armour
    3,451
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 179–269
    暴擊率: 5%
    攻擊時間: 1.5 秒
    skill can fire wand projectiles [1]
    MaggotHuskBloodTrail
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    每秒造成 4482.5 基本混沌傷害
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    每秒造成 4482.5 基本混沌傷害
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso1__"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砂拂亡者
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    生命
    80%
    抗性
    0 0 0 0
    傷害
    96%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 7
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso2
    等級
    68
    生命
    6,206
    護甲值
    3,451
    閃避值
    477
    傷害
    224
    法術傷害
    224
    命中
    2,180
    攻擊時間
    1.5
    經驗值
    22,907
    Minion Life
    9,024
    Minion Damage
    1,821
    Minion Armour
    3,451
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 179–269
    暴擊率: 5%
    攻擊時間: 1.5 秒
    skill can fire wand projectiles [1]
    MaggotHuskBloodTrail
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    每秒造成 4482.5 基本混沌傷害
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    每秒造成 4482.5 基本混沌傷害
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso2"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砂拂亡者
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    生命
    80%
    抗性
    0 0 0 0
    傷害
    96%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 7
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso3
    等級
    68
    生命
    6,206
    護甲值
    3,451
    閃避值
    477
    傷害
    224
    法術傷害
    224
    命中
    2,180
    攻擊時間
    1.5
    經驗值
    22,907
    Minion Life
    9,024
    Minion Damage
    1,821
    Minion Armour
    3,451
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 179–269
    暴擊率: 5%
    攻擊時間: 1.5 秒
    skill can fire wand projectiles [1]
    MaggotHuskBloodTrail
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    每秒造成 4482.5 基本混沌傷害
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    每秒造成 4482.5 基本混沌傷害
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso3"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砂拂亡者
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    生命
    80%
    抗性
    0 0 0 0
    傷害
    96%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 7
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso4
    等級
    68
    生命
    6,206
    護甲值
    3,451
    閃避值
    477
    傷害
    224
    法術傷害
    224
    命中
    2,180
    攻擊時間
    1.5
    經驗值
    22,907
    Minion Life
    9,024
    Minion Damage
    1,821
    Minion Armour
    3,451
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 179–269
    暴擊率: 5%
    攻擊時間: 1.5 秒
    skill can fire wand projectiles [1]
    MaggotHuskBloodTrail
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    每秒造成 4482.5 基本混沌傷害
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    每秒造成 4482.5 基本混沌傷害
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso4"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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