Mort ensablé
Sandscoured Dead
SpectreY
AreaAbords de la Vastiri, Le Refuge de la Ziggourat, Les Faubourgs de Vastiri
Tagshumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • Abords de la Vastiri, Les Faubourgs de Vastiri: Mastodonte pourrissant, Mort ensablé
  • Le Refuge de la Ziggourat: Mastodonte pourrissant, Mort ensablé
  • Vie
    100%
    Résistance
    0 0 0 0
    Damage
    120%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    4 ~ 7
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±30%
    Expérience
    100%
    Model Size
    100%
    Type
    MaggotHusk
    Metadata
    MaggotHusk
    Niveau
    70
    Vie
    8,716
    Armure
    3,877
    Score d'Évasion
    502
    Damage
    297
    Dégâts des sorts
    297
    Précision
    2,328
    Temps d'attaque
    1.5
    Expérience
    34,639
    Minion Life
    12,266
    Minion Damage
    2,595
    Minion Armour
    3,877
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 208–387
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	basic_action = "Revive"
    }
    
    StateMachine
    {
    	define_shared_state = "torsovisible = 1;"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    StateMachine
    {
    	create_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );"
    	on_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MaggotHusks/MaggotHuskAggroAudio.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHusk"] = {
        name = "Sandscoured Dead",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Mort ensablé
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vie
    80%
    Résistance
    0 0 0 0
    Damage
    96%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    4 ~ 7
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso1__
    Niveau
    68
    Vie
    6,206
    Armure
    3,451
    Score d'Évasion
    477
    Damage
    224
    Dégâts des sorts
    224
    Précision
    2,180
    Temps d'attaque
    1.5
    Expérience
    22,907
    Minion Life
    9,024
    Minion Damage
    1,821
    Minion Armour
    3,451
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 179–269
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    skill can fire wand projectiles [1]
    MaggotHuskBloodTrail
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 4482.5 Dégâts de Chaos de base par seconde
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 4482.5 Dégâts de Chaos de base par seconde
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso1__"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Mort ensablé
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vie
    80%
    Résistance
    0 0 0 0
    Damage
    96%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    4 ~ 7
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso2
    Niveau
    68
    Vie
    6,206
    Armure
    3,451
    Score d'Évasion
    477
    Damage
    224
    Dégâts des sorts
    224
    Précision
    2,180
    Temps d'attaque
    1.5
    Expérience
    22,907
    Minion Life
    9,024
    Minion Damage
    1,821
    Minion Armour
    3,451
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 179–269
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    skill can fire wand projectiles [1]
    MaggotHuskBloodTrail
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 4482.5 Dégâts de Chaos de base par seconde
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 4482.5 Dégâts de Chaos de base par seconde
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso2"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Mort ensablé
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vie
    80%
    Résistance
    0 0 0 0
    Damage
    96%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    4 ~ 7
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso3
    Niveau
    68
    Vie
    6,206
    Armure
    3,451
    Score d'Évasion
    477
    Damage
    224
    Dégâts des sorts
    224
    Précision
    2,180
    Temps d'attaque
    1.5
    Expérience
    22,907
    Minion Life
    9,024
    Minion Damage
    1,821
    Minion Armour
    3,451
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 179–269
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    skill can fire wand projectiles [1]
    MaggotHuskBloodTrail
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 4482.5 Dégâts de Chaos de base par seconde
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 4482.5 Dégâts de Chaos de base par seconde
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso3"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Mort ensablé
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vie
    80%
    Résistance
    0 0 0 0
    Damage
    96%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    4 ~ 7
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso4
    Niveau
    68
    Vie
    6,206
    Armure
    3,451
    Score d'Évasion
    477
    Damage
    224
    Dégâts des sorts
    224
    Précision
    2,180
    Temps d'attaque
    1.5
    Expérience
    22,907
    Minion Life
    9,024
    Minion Damage
    1,821
    Minion Armour
    3,451
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 179–269
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    skill can fire wand projectiles [1]
    MaggotHuskBloodTrail
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 4482.5 Dégâts de Chaos de base par seconde
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    Inflige 4482.5 Dégâts de Chaos de base par seconde
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso4"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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