Cadáver arenoso
Sandscoured Dead
SpectreY
AreaAlrededores del Vastiri, El refugio del zigurat, Los alrededores del Vastiri
Tagshumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • Alrededores del Vastiri, Los alrededores del Vastiri: Gigante putrefacto, Cadáver arenoso
  • El refugio del zigurat: Gigante putrefacto, Cadáver arenoso
  • Vida
    100%
    Resistencia
    0 0 0 0
    Damage
    120%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 7
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±30%
    Experiencia
    100%
    Model Size
    100%
    Type
    MaggotHusk
    Metadata
    MaggotHusk
    Nivel
    65
    Vida
    6,513
    Armadura
    2,023
    Evasión
    440
    Damage
    255
    Daño de hechizos
    255
    Precisión
    1,974
    Tiempo de ataque
    1.5
    Experiencia
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 178–331
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	basic_action = "Revive"
    }
    
    StateMachine
    {
    	define_shared_state = "torsovisible = 1;"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    StateMachine
    {
    	create_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );"
    	on_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MaggotHusks/MaggotHuskAggroAudio.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHusk"] = {
        name = "Sandscoured Dead",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Cadáver arenoso
    No muerto
    undead description [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Packs
  • Gigante putrefacto, Cadáver arenoso
  • Vida
    100%
    Resistencia
    0 0 0 0
    Damage
    120%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 7
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±30%
    Experiencia
    100%
    Model Size
    100%
    Type
    MaggotHusk
    Metadata
    MaggotHuskStrongbox
    Nivel
    68
    Vida
    7,757
    Armadura
    2,413
    Evasión
    477
    Damage
    280
    Daño de hechizos
    280
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    28,634
    Minion Life
    6,930
    Minion Damage
    1,163
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 196–364
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	basic_action = "Revive"
    }
    
    StateMachine
    {
    	define_shared_state = "torsovisible = 1;"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    StateMachine
    {
    	create_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );"
    	on_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MaggotHusks/MaggotHuskAggroAudio.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskStrongbox"] = {
        name = "Sandscoured Dead",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Cadáver arenoso
    No muerto
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vida
    80%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 7
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso1__
    Nivel
    68
    Vida
    6,206
    Armadura
    2,413
    Evasión
    477
    Damage
    224
    Daño de hechizos
    224
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    22,907
    Minion Life
    5,544
    Minion Damage
    930
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 179–269
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MaggotHuskBloodTrail
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 186 de daño de caos base por segundo
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 186 de daño de caos base por segundo
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso1__"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Cadáver arenoso
    No muerto
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vida
    80%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 7
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso2
    Nivel
    68
    Vida
    6,206
    Armadura
    2,413
    Evasión
    477
    Damage
    224
    Daño de hechizos
    224
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    22,907
    Minion Life
    5,544
    Minion Damage
    930
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 179–269
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MaggotHuskBloodTrail
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 186 de daño de caos base por segundo
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 186 de daño de caos base por segundo
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso2"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Cadáver arenoso
    No muerto
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vida
    80%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 7
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso3
    Nivel
    68
    Vida
    6,206
    Armadura
    2,413
    Evasión
    477
    Damage
    224
    Daño de hechizos
    224
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    22,907
    Minion Life
    5,544
    Minion Damage
    930
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 179–269
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MaggotHuskBloodTrail
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 186 de daño de caos base por segundo
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 186 de daño de caos base por segundo
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso3"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Cadáver arenoso
    No muerto
    monster no drops or experience [1]
    Sandscoured Dead
    SpectreN
    Tagshumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vida
    80%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    4 ~ 7
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    80%
    Model Size
    100%
    Type
    MaggotHuskTorso
    Metadata
    MaggotHuskTorso4
    Nivel
    68
    Vida
    6,206
    Armadura
    2,413
    Evasión
    477
    Damage
    224
    Daño de hechizos
    224
    Precisión
    2,180
    Tiempo de ataque
    1.5
    Experiencia
    22,907
    Minion Life
    5,544
    Minion Damage
    930
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 179–269
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MaggotHuskBloodTrail
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 186 de daño de caos base por segundo
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground caustic art variation [1001]
    MaggotHuskBloodTrailDeath
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 186 de daño de caos base por segundo
    active skill area of effect radius +% final [-30]
    base skill effect duration [10000]
    ground caustic art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Animated
    {
    	on_event_deathmaggot =
    	"
    		IfInStance( default, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
    			{ AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
    		} );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
    	"
    }
    
    Life
    {
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso4"] = {
        name = "Sandscoured Dead",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MaggotHuskBloodTrail",
            "MaggotHuskBloodTrailDeath",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrail"] = {
        name = "MaggotHuskBloodTrail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MaggotHuskBloodTrailDeath"] = {
        name = "MaggotHuskBloodTrailDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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