沙蚀亡躯
Sandscoured Dead
Spectre | Y |
---|---|
Area | 瓦斯提里外沿, The Ziggurat Refuge, Vastiri Outskirts |
Tags | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Packs |
生命
100%
抗性




伤害
120%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 7
攻击间隔
1.5 Second
Damage Spread
±30%
经验值
100%
Model Size
100%
Type
MaggotHusk
Metadata
MaggotHusk
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
65
生命
6,513
[护甲]
2,023
闪避值
440
伤害
255
法术伤害
255
命中
1,974
攻击间隔
1.5
经验值
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 178–331
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { basic_action = "Revive" } StateMachine { define_shared_state = "torsovisible = 1;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3000 }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" StateMachine { create_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );" on_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MaggotHusks/MaggotHuskAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MaggotHusks/MaggotHusk"] = { name = "Sandscoured Dead", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.3, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Sandscoured Dead

undead description [1]
Spectre | N |
---|---|
Tags | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Packs |
生命
100%
抗性




伤害
120%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 7
攻击间隔
1.5 Second
Damage Spread
±30%
经验值
100%
Model Size
100%
Type
MaggotHusk
Metadata
MaggotHuskStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
7,757
[护甲]
2,413
闪避值
477
伤害
280
法术伤害
280
命中
2,180
攻击间隔
1.5
经验值
28,634
Minion Life
6,930
Minion Damage
1,163
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 196–364
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { basic_action = "Revive" } StateMachine { define_shared_state = "torsovisible = 1;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3000 }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" StateMachine { create_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );" on_state_torsovisible_0 = "HideMeshSegments( MaggotHusk01_topShape, MaggotHusk02_topShape, MaggotHusk03_topShape, MaggotHusk04_topShape );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MaggotHusks/MaggotHuskAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MaggotHusks/MaggotHuskStrongbox"] = { name = "Sandscoured Dead", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.3, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
沙蚀亡躯

monster no drops or experience [1]
Sandscoured Dead
Spectre | N |
---|---|
Tags | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
生命
80%
抗性




伤害
96%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 7
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
80%
Model Size
100%
Type
MaggotHuskTorso
Metadata
MaggotHuskTorso1__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,206
[护甲]
2,413
闪避值
477
伤害
224
法术伤害
224
命中
2,180
攻击间隔
1.5
经验值
22,907
Minion Life
5,544
Minion Damage
930
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 179–269
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MaggotHuskBloodTrail
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 186 基础混沌伤害
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground caustic art variation [1001]
MaggotHuskBloodTrailDeath
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 186 基础混沌伤害
active skill area of effect radius +% final [-30]
base skill effect duration [10000]
ground caustic art variation [1001]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Animated { on_event_deathmaggot = " IfInStance( default, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); } ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' ); " } Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso1__"] = { name = "Sandscoured Dead", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MaggotHuskBloodTrail", "MaggotHuskBloodTrailDeath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaggotHuskBloodTrail"] = { name = "MaggotHuskBloodTrail", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaggotHuskBloodTrailDeath"] = { name = "MaggotHuskBloodTrailDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
沙蚀亡躯

monster no drops or experience [1]
Sandscoured Dead
Spectre | N |
---|---|
Tags | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
生命
80%
抗性




伤害
96%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 7
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
80%
Model Size
100%
Type
MaggotHuskTorso
Metadata
MaggotHuskTorso2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,206
[护甲]
2,413
闪避值
477
伤害
224
法术伤害
224
命中
2,180
攻击间隔
1.5
经验值
22,907
Minion Life
5,544
Minion Damage
930
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 179–269
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MaggotHuskBloodTrail
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 186 基础混沌伤害
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground caustic art variation [1001]
MaggotHuskBloodTrailDeath
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 186 基础混沌伤害
active skill area of effect radius +% final [-30]
base skill effect duration [10000]
ground caustic art variation [1001]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Animated { on_event_deathmaggot = " IfInStance( default, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); } ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' ); " } Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso2"] = { name = "Sandscoured Dead", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MaggotHuskBloodTrail", "MaggotHuskBloodTrailDeath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaggotHuskBloodTrail"] = { name = "MaggotHuskBloodTrail", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaggotHuskBloodTrailDeath"] = { name = "MaggotHuskBloodTrailDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
沙蚀亡躯

monster no drops or experience [1]
Sandscoured Dead
Spectre | N |
---|---|
Tags | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
生命
80%
抗性




伤害
96%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 7
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
80%
Model Size
100%
Type
MaggotHuskTorso
Metadata
MaggotHuskTorso3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,206
[护甲]
2,413
闪避值
477
伤害
224
法术伤害
224
命中
2,180
攻击间隔
1.5
经验值
22,907
Minion Life
5,544
Minion Damage
930
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 179–269
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MaggotHuskBloodTrail
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 186 基础混沌伤害
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground caustic art variation [1001]
MaggotHuskBloodTrailDeath
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 186 基础混沌伤害
active skill area of effect radius +% final [-30]
base skill effect duration [10000]
ground caustic art variation [1001]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Animated { on_event_deathmaggot = " IfInStance( default, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); } ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' ); " } Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso3"] = { name = "Sandscoured Dead", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MaggotHuskBloodTrail", "MaggotHuskBloodTrailDeath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaggotHuskBloodTrail"] = { name = "MaggotHuskBloodTrail", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaggotHuskBloodTrailDeath"] = { name = "MaggotHuskBloodTrailDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
沙蚀亡躯

monster no drops or experience [1]
Sandscoured Dead
Spectre | N |
---|---|
Tags | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
生命
80%
抗性




伤害
96%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 7
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
80%
Model Size
100%
Type
MaggotHuskTorso
Metadata
MaggotHuskTorso4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,206
[护甲]
2,413
闪避值
477
伤害
224
法术伤害
224
命中
2,180
攻击间隔
1.5
经验值
22,907
Minion Life
5,544
Minion Damage
930
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 179–269
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MaggotHuskBloodTrail
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 186 基础混沌伤害
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground caustic art variation [1001]
MaggotHuskBloodTrailDeath
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 186 基础混沌伤害
active skill area of effect radius +% final [-30]
base skill effect duration [10000]
ground caustic art variation [1001]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Animated { on_event_deathmaggot = " IfInStance( default, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); } ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' ); " } Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MaggotHusks/MaggotHuskTorso4"] = { name = "Sandscoured Dead", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MaggotHuskBloodTrail", "MaggotHuskBloodTrailDeath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaggotHuskBloodTrail"] = { name = "MaggotHuskBloodTrail", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaggotHuskBloodTrailDeath"] = { name = "MaggotHuskBloodTrailDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.