召喚恐喙鳥座騎
等級: 1
保留: 50 精魂
施放時間: 1.00 秒
需求: 等級 1, 1 敏捷
[DNT] Like a horse, but a bird. Apparently.
可以在技能面板管理技能。
Summon Rhoa Mount
Level Effect /1
Implicit
保留: 50
等級需要等級Dex
101
屬性 /6

召喚恐喙鳥座騎

KeyValue
BaseType 召喚恐喙鳥座騎
Class 技能寶石
TargetTypes任何
Type法術, 召喚物, 創造召喚物, 消耗保留, Persistent, 增益
ItemTypeMetadata/Items/Gems/SkillGemSummonRhoaMount
ActiveSkillsCodesummon_rhoa_mount
召喚恐喙鳥座騎
等級: 1
保留: 50 精魂
施放時間: 1.00 秒
需求: 等級 1, 1 敏捷
[DNT] Like a horse, but a bird. Apparently.
is resummoning minion [1]
minion base resummon time ms [12000]
可以在技能面板管理技能。
Summon Rhoa Mount
Supported By /16
  • Active Type: 法術, 召喚物, 創造召喚物, 消耗保留, Persistent, 增益
  • 秘能節奏
    輔助法術,使其施放速度加快。
    元素軍隊
    輔助創造召喚物的技能,提高這些召喚物的元素[抗性]。
    豢養狂熱
    輔助創造召喚物的技能,提升其造成及承受的傷害。
    肉盾
    輔助創造召喚物的技能,提升其生命但降低其造成的傷害。
    煉獄軍團
    輔助創造召喚物的技能,使召喚物及其周圍敵人,燃燒燃燒造成的傷害依受輔助召喚物的生命決定。
    復仇之靈
    輔助創造出召喚物的技能,使其貧血時發生劇烈爆炸。
    臨終恐息
    輔助創造出持續召喚物的技能,使這些召喚物在承受致命傷害時,仍可持續戰鬥一小段時間。
    爆破手
    輔助任何技能,加強其破甲效果。
    召喚物專精
    輔助召喚物技能,使其獲得 1 額外等級。
    精準輔助
    輔助持續性增益技能,使你在該技能啟動期間,可以獲得更多的命中值。
    清晰輔助
    輔助持續性增益技能,使你在該技能啟動期間,可以獲得更多的魔力回復。
    活力輔助
    輔助持續性增益技能,使你在該技能啟動期間,可以獲得更多的生命回復。
    藥草學輔助
    輔助持續性增益技能,使你在該技能啟動期間,可以從藥劑獲得更多的生命回復。
    食人輔助
    輔助持續性增益技能,使你在該技能啟動期間,可以透過擊殺敵人回復生命。
    剝奪
    輔助能對敵人造成曝曬的技能,提高套用之曝曬的效果。
    恐喙鳥盟友
    monster no drops or experience [1]
    Rhoa Companion
    SpectreY
    Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
    生命
    200%
    護甲
    +50%
    閃避值
    +50%
    抗性
    0 0 0 0
    傷害
    200%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 16
    Attack Time
    1.23 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    120%
    Type
    RhoaPlayerSummoned
    Metadata
    RhoaPlayerSummoned
    IsSummoned
    Y
    等級
    68
    生命
    15,514
    護甲
    5,177
    閃避值
    716
    傷害
    466
    法術傷害
    466
    命中
    2,180
    Attack Time
    1.23
    經驗值
    28,634
    Minion Life
    22,560
    Minion Damage
    3,793
    Minion Armour
    8,628
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 373–559
    暴擊率: 5%
    Attack Time: 1.23 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PlayerFollowingMinionBase"
    
    Stats
    {
    	set_has_quadruped_head_control = 1
    	set_quadruped_head_turn_duration_ms = 200
    }
    
    Animated
    {
    	always_interpolate_bearing = true
    }
    
    StateMachine
    {
    	define_shared_state = "faded; is_a_mount"
    	define_shared_timer = "resume"
    	
    	on_timer_resume = "SetImmobile( false );"
    }
    
    InteractionAction
    {
    	interaction_requires_exact_position = true
    	interaction_forward_offset = 9
    	interaction_forward_direction = -90
    	
    	on_interaction_pathing_started = 
    	"
    		SetImmobile( true );
    		InterruptActionsForDuration( 0.0f );
    		FaceObject( triggerer );
    		RotateBy( 90 );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerFollowingMinionBase"
    
    StateMachine
    {
    	on_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Spells/mount_rhoa/epk/death_fade.epk' );"
    	create_state_faded_1 = "DisableRendering();"
    
    	on_state_faded_0 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/mount_rhoa/epk/death_fade.epk' );
    		EnableRendering();
    	"
    	
    	on_or_create_state_is_a_mount_1 = "DisableTargetable();"
    	on_state_is_a_mount_0 = "EnableTargetable();"
    }
    
    Targetable
    {
    	targetable = true
    	targetable_by_minion_owner = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RhoaPlayerSummoned/RhoaPlayerSummoned"] = {
        name = "Rhoa Companion",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.23,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.