Spectre | Y |
---|---|
Area | 獵場, 高地神塔庇護所, 獵場 |
Tags | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Packs |
生命
70%
護甲
+25%
Ailment Threshold
%
抗性
0
0
0
0
傷害
70%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
經驗值
70%
Model Size
150%
Type
QuillCrabPoison
Metadata
QuillCrabPoison
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
6,101
護甲
3,877
閃避值
502
能量護盾
0
傷害
174
法術傷害
174
命中
0
Attack Time
1.995
經驗值
24,247
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurstPoison
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 139–208
[Critical|暴擊]率: 5%
攻擊傷害: 70%
Attack Time: 1.995 秒
造成 30% 更少攻擊傷害
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1004]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1004]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudioPoison
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 139–208
[Critical|暴擊]率: 5%
攻擊傷害: 20%
Attack Time: 1.995 秒
造成 80% 更少攻擊傷害
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1005]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1005]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelPoison
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 139–208
[Critical|暴擊]率: 5%
攻擊傷害: 20%
Attack Time: 1.995 秒
造成 80% 更少攻擊傷害
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1005]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [0]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1005]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [0]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" StateMachine { create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin_poison.epk' );" on_state_glowstate_2 = " AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death_poison.epk' ); RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin_poison.epk' ); " create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout_poison.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached_poison.ao" preload_epk = "" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabPoison"] = { name = "Venomous Crab", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurstPoison", "QuillCrabSpikeShrapnelAudioPoison", "QuillCrabSpikeShrapnelPoison", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstPoison"] = { name = "QuillCrabSpikeBurstPoison", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "global_poison_on_hit", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1004, 0, 20, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelAudioPoison"] = { name = "QuillCrabSpikeShrapnelAudioPoison", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "global_poison_on_hit", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1005, 0, 20, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelPoison"] = { name = "QuillCrabSpikeShrapnelPoison", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "global_poison_on_hit", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1005, 0, 20, 0, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }