毒蟹
Venomous Crab
SpectreY
Area獵場, 高地神塔庇護所, 獵場
Tagsallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Packs
  • 獵場, 獵場: 毒蟹之母, 毒蟹
  • 獵場, 獵場: 毒蟹之母, 毒蟹之母, 毒蟹
  • 高地神塔庇護所: 毒蟹之母, 毒蟹, 毒蟹之母
  • 生命
    70%
    護甲
    +25%
    Ailment Threshold
    %
    抗性
    0 0 0 0
    傷害
    70%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    經驗值
    70%
    Model Size
    150%
    Type
    QuillCrabPoison
    Metadata
    QuillCrabPoison
    等級
    70
    生命
    6,101
    護甲
    3,877
    閃避值
    502
    能量護盾
    0
    傷害
    174
    法術傷害
    174
    命中
    0
    Attack Time
    1.995
    經驗值
    24,247
    QuillCrabSpikeBurstEmptyAction
    attack maximum action distance + [30]
    QuillCrabSpikeBurstPoison
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
    Base Damage: 139–208
    [Critical|暴擊]率: 5%
    攻擊傷害: 70%
    Attack Time: 1.995 秒
    造成 30% 更少攻擊傷害
    擊中時使敵人中毒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1004]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelAudioPoison
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
    Base Damage: 139–208
    [Critical|暴擊]率: 5%
    攻擊傷害: 20%
    Attack Time: 1.995 秒
    造成 80% 更少攻擊傷害
    擊中時使敵人中毒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1005]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelPoison
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
    Base Damage: 139–208
    [Critical|暴擊]率: 5%
    攻擊傷害: 20%
    Attack Time: 1.995 秒
    造成 80% 更少攻擊傷害
    擊中時使敵人中毒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1005]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [0]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    StateMachine
    {
    	create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin_poison.epk' );"
    
    	on_state_glowstate_2 =
    	"
    		AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death_poison.epk' );
    		RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin_poison.epk' );
    	"
    
    	create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout_poison.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached_poison.ao"
    	preload_epk = ""
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrabPoison"] = {
        name = "Venomous Crab",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurstPoison",
            "QuillCrabSpikeShrapnelAudioPoison",
            "QuillCrabSpikeShrapnelPoison",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstPoison"] = {
        name = "QuillCrabSpikeBurstPoison",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "global_poison_on_hit",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1004, 0, 20, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelAudioPoison"] = {
        name = "QuillCrabSpikeShrapnelAudioPoison",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "global_poison_on_hit",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1005, 0, 20, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelPoison"] = {
        name = "QuillCrabSpikeShrapnelPoison",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "global_poison_on_hit",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1005, 0, 20, 0, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }